0142c02edd
When a file name is available, use SDL_RWFromFile + Mix_LoadMUSType_RW, rather than calling Mix_LoadMUS(filename). This allows the calling code to be more consistent. |
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digi_mixer_music.cpp | ||
event.cpp | ||
joy.cpp | ||
key.cpp | ||
mouse.cpp | ||
rbaudio.cpp | ||
timer.cpp | ||
window.cpp |