dxx-rebirth/2d
2006-10-06 14:41:31 +00:00
..
2dsline.c initial import 2006-03-20 16:43:15 +00:00
bitblt.c change byte to sbyte 2006-10-06 14:41:31 +00:00
bitmap.c initial import 2006-03-20 16:43:15 +00:00
bitmap.h initial import 2006-03-20 16:43:15 +00:00
box.c initial import 2006-03-20 16:43:15 +00:00
canvas.c initial import 2006-03-20 16:43:15 +00:00
circle.c initial import 2006-03-20 16:43:15 +00:00
clip.h initial import 2006-03-20 16:43:15 +00:00
disc.c initial import 2006-03-20 16:43:15 +00:00
font.c made fonts scalable, added command-line to enable fixed fonts, added command-line to enable hires fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. still need to rewrite credits code and make hud ready. will follow later. 2006-08-13 15:52:49 +00:00
gpixel.c initial import 2006-03-20 16:43:15 +00:00
ibitblt.c initial import 2006-03-20 16:43:15 +00:00
line.c initial import 2006-03-20 16:43:15 +00:00
linear.asm initial import 2006-03-20 16:43:15 +00:00
linear.h initial import 2006-03-20 16:43:15 +00:00
makefile The new build system for d1x 2006-04-03 17:32:39 +00:00
palette.c initial import 2006-03-20 16:43:15 +00:00
pcx.c initial import 2006-03-20 16:43:15 +00:00
pixel.c initial import 2006-03-20 16:43:15 +00:00
poly.c initial import 2006-03-20 16:43:15 +00:00
rect.c initial import 2006-03-20 16:43:15 +00:00
rle.c initial import 2006-03-20 16:43:15 +00:00
scale.c initial import 2006-03-20 16:43:15 +00:00
scalea.asm initial import 2006-03-20 16:43:15 +00:00
scalea.h initial import 2006-03-20 16:43:15 +00:00
scalec.c initial import 2006-03-20 16:43:15 +00:00
tmerge.c initial import 2006-03-20 16:43:15 +00:00
tmerge_a.asm initial import 2006-03-20 16:43:15 +00:00