.. |
ai.c
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Move segment handling from editor.h
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2013-03-16 03:10:55 +00:00 |
ai.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
aipath.c
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Move segment handling from editor.h
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2013-03-16 03:10:55 +00:00 |
aistruct.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
automap.c
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Push down inclusion "args.h" from physfsx.h into sources
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2013-03-03 19:41:09 +00:00 |
automap.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
bm.c
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Create struct reactor analogous to D2X
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2013-03-23 18:46:12 +00:00 |
bm.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
bmread.c
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Create struct reactor analogous to D2X
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2013-03-23 18:46:12 +00:00 |
cntrlcen.c
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Move reactor Gun_dir,Gun_pos into struct object
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2013-03-23 19:09:44 +00:00 |
cntrlcen.h
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Add stubs to hide editor reactor differences from D2X
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2013-03-23 20:03:11 +00:00 |
collide.c
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Add unused fix *l to find_hitpoint_uv to match D2X
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2013-03-23 02:32:02 +00:00 |
collide.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
config.c
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config.c: mark global strings as const
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2013-02-25 02:00:08 +00:00 |
config.h
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Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu
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2011-02-14 22:27:02 +01:00 |
console.c
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Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp
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2012-11-02 18:24:11 +01:00 |
controls.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
controls.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
credits.c
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Converted gr_printf to gr_string where needed - patch by Kp
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2013-01-03 17:23:09 +01:00 |
credits.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
custom.c
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Remove DPMI support and BITMAP_SELECTOR
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2013-02-25 02:01:24 +00:00 |
custom.h
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complete bigendian support, without touching network code
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2008-01-13 00:58:49 +00:00 |
digi.h
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Remove RCS comment to synchronize code with D2X
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2013-02-22 04:30:51 +00:00 |
digicomp.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
digicomp.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
digiobj.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
dumpmine.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
effects.c
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Rename include/error.h to include/dxxerror.h
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2012-07-07 18:35:06 +00:00 |
effects.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
endlevel.c
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Remove unused main/compbit.h
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2013-03-09 20:29:20 +00:00 |
endlevel.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
fireball.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
fireball.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
fuelcen.c
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Always use int[] for matcen robot flags
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2013-03-23 21:15:14 +00:00 |
fuelcen.h
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Always use int[] for matcen robot flags
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2013-03-23 21:15:14 +00:00 |
fvi.c
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Add unused fix *l to find_hitpoint_uv to match D2X
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2013-03-23 02:32:02 +00:00 |
fvi.h
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Add unused fix *l to find_hitpoint_uv to match D2X
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2013-03-23 02:32:02 +00:00 |
game.c
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Remove unused main/desc_id.h
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2013-03-09 20:29:20 +00:00 |
game.h
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
gamecntl.c
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Remove unused main/desc_id.h
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2013-03-09 20:29:20 +00:00 |
gamefont.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
gamefont.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
gamemine.c
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Move segment handling from editor.h
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2013-03-16 03:10:55 +00:00 |
gamemine.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
gamerend.c
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Push down inclusion "args.h" from physfsx.h into sources
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2013-03-03 19:41:09 +00:00 |
gamesave.c
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Move segment handling from editor.h
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2013-03-16 03:10:55 +00:00 |
gamesave.h
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Remove RCS comment to synchronize code with D2X
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2013-02-22 04:30:51 +00:00 |
gameseg.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
gameseg.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
gameseq.c
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Add unused init_player_stats_level parameter 'secret_flag' to match D2X
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2013-03-23 21:01:48 +00:00 |
gameseq.h
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Add unused init_player_stats_level parameter 'secret_flag' to match D2X
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2013-03-23 21:01:48 +00:00 |
gauges.c
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Add stub which_bomb to match D2X code
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2013-03-10 03:11:16 +00:00 |
gauges.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
hash.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
hostage.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
hostage.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
hud.c
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Removed obsolete HUD cleaning code - patch by Kp
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2013-01-03 17:32:58 +01:00 |
hudmsg.h
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Introduced HUD message class HM_MAYDUPL for messages that may appear once per frame but the player might not able to supress via option
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2011-04-11 21:27:27 +02:00 |
inferno.c
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Remove unused main/desc_id.h
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2013-03-09 20:29:20 +00:00 |
inferno.h
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Remove RCS comment to synchronize code with D2X
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2013-02-22 04:30:51 +00:00 |
kconfig.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
kconfig.h
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
kmatrix.c
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Defer free of kmatrix data until window is fully gone - patch by Kp
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2013-01-08 12:08:12 +01:00 |
kmatrix.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
laser.c
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Add stub which_bomb to match D2X code
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2013-03-10 03:11:16 +00:00 |
laser.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
lighting.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
lighting.h
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Remove RCS comment to synchronize code with D2X
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2013-02-22 04:30:51 +00:00 |
menu.c
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Converted gr_printf to gr_string where needed - patch by Kp
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2013-01-03 17:23:09 +01:00 |
menu.h
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Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
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2011-06-01 09:59:51 +02:00 |
mglobal.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
mission.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
mission.h
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Remove RCS comment to synchronize code with D2X
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2013-02-22 04:30:51 +00:00 |
morph.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
morph.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
multi.c
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Move reactor Gun_dir,Gun_pos into struct object
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2013-03-23 19:09:44 +00:00 |
multi.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
multibot.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
multibot.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
net_udp.c
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Rename D1XMAJORi/D1XMINORi/D1XMICROi to DXX_VERSION_MAJORi/DXX_VERSION_MINORi/DXX_VERSION_MICROi
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2013-02-25 02:01:28 +00:00 |
net_udp.h
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Optimization for quaternion structure: Stuffed orientation in shorts and removed figure out segnum by position - saving 10 bytes for each positional update in Multiplayer; Also removed render_type from pdata to save yet another byte
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2012-05-26 17:53:05 +02:00 |
newdemo.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
newdemo.h
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Use #ifdef, not #if, to test WORDS_BIGENDIAN
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2013-03-03 23:46:22 +00:00 |
newmenu.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
newmenu.h
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Remove RCS comment to synchronize code with D2X
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2013-02-22 04:30:51 +00:00 |
object.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
object.h
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Move reactor Gun_dir,Gun_pos into struct object
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2013-03-23 19:09:44 +00:00 |
paging.c
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Always use int[] for matcen robot flags
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2013-03-23 21:15:14 +00:00 |
paging.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
physics.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
physics.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
piggy.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
piggy.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
player.c
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Remove RCS embedded string to synchronize code with D2X
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2013-02-22 04:31:25 +00:00 |
player.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
playsave.c
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Push down inclusion "args.h" from physfsx.h into sources
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2013-03-03 19:41:09 +00:00 |
playsave.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
polyobj.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
polyobj.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
powerup.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
powerup.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
render.c
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Move segment handling from editor.h
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2013-03-16 03:10:55 +00:00 |
render.h
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Move declaration of render_mine to render.h
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2013-03-10 23:05:03 +00:00 |
robot.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
robot.h
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
scores.c
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Converted gr_printf to gr_string where needed - patch by Kp
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2013-01-03 17:23:09 +01:00 |
scores.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
screens.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
script.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
segment.h
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Restructure struct segment to align better
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2013-03-16 02:54:33 +00:00 |
segpoint.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
slew.c
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Remove RCS embedded string to synchronize code with D2X
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2013-02-22 04:31:25 +00:00 |
slew.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
snddecom.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
snddecom.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
songs.c
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Push down inclusion "args.h" from physfsx.h into sources
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2013-03-03 19:41:09 +00:00 |
songs.h
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added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions
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2012-06-10 14:02:40 +02:00 |
sounds.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
state.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
state.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
switch.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
switch.h
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Remove RCS comment to synchronize code with D2X
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2013-02-22 04:30:51 +00:00 |
terrain.c
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Move declaration of render_mine to render.h
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2013-03-10 23:05:03 +00:00 |
terrain.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
texmerge.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
texmerge.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
text.c
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Remove RCS embedded string to synchronize code with D2X
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2013-02-22 04:31:25 +00:00 |
text.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
textures.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
titles.c
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Push down inclusion "args.h" from physfsx.h into sources
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2013-03-03 19:41:09 +00:00 |
titles.h
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Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu
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2011-02-14 22:27:02 +01:00 |
vclip.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
vclip.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
vers_id.h
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Rename D1XMAJORi/D1XMINORi/D1XMICROi to DXX_VERSION_MAJORi/DXX_VERSION_MINORi/DXX_VERSION_MICROi
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2013-02-25 02:01:28 +00:00 |
wall.c
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
wall.h
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
weapon.c
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
weapon.h
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Add stub which_bomb to match D2X code
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2013-03-10 03:11:16 +00:00 |