dxx-rebirth/main/kconfig.c

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/* $Id: kconfig.c,v 1.1.1.1 2006/03/17 19:57:17 zicodxx Exp $ */
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Routines to configure keyboard, joystick, etc..
*
*/
#ifdef HAVE_CONFIG_H
#include <conf.h>
#endif
#ifdef RCS
static char rcsid[] = "$Id: kconfig.c,v 1.1.1.1 2006/03/17 19:57:17 zicodxx Exp $";
#endif
#ifdef WINDOWS
#include "desw.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <ctype.h>
#include "error.h"
#include "pstypes.h"
#include "gr.h"
#include "mono.h"
#include "key.h"
#include "palette.h"
#include "game.h"
#include "gamefont.h"
#include "iff.h"
#include "u_mem.h"
#include "joy.h"
#include "mouse.h"
#include "kconfig.h"
#include "gauges.h"
#include "joydefs.h"
#include "songs.h"
#include "render.h"
#include "digi.h"
#include "newmenu.h"
#include "endlevel.h"
#include "multi.h"
#include "timer.h"
#include "text.h"
#include "player.h"
#include "menu.h"
#include "automap.h"
#include "args.h"
#include "lighting.h"
#include "ai.h"
#include "cntrlcen.h"
#if defined (TACTILE)
#include "tactile.h"
#endif
#include "collide.h"
#ifdef USE_LINUX_JOY
#include "joystick.h"
#endif
#ifdef GP2X
#include "gp2x.h"
#endif
#ifdef OGL
#include "ogl_init.h"
#endif
ubyte ExtGameStatus=1;
vms_vector ExtForceVec;
vms_matrix ExtApplyForceMatrix;
int ExtJoltInfo[3]={0,0,0};
int ExtXVibrateInfo[2]={0,0};
int ExtYVibrateInfo[2]={0,0};
ubyte ExtXVibrateClear=0;
ubyte ExtYVibrateClear=0;
#define TABLE_CREATION 1
// Array used to 'blink' the cursor while waiting for a keypress.
sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
int invert_text[2] = { TNUM_N, TNUM_Y };
#ifndef USE_LINUX_JOY
#ifdef WINDOWS
int joybutton_text[28] =
{ TNUM_BTN_1, TNUM_BTN_2, TNUM_BTN_3, TNUM_BTN_4,
-1, -1, -1, -1,
-1, -1, -1, -1,
-1, -1, -1, -1,
TNUM_HAT_L, TNUM_HAT_R, TNUM_HAT_U, TNUM_HAT_D,
-1, -1, -1, -1,
-1, -1, -1, -1
};
int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
#elif defined(SDL_INPUT)
char *joybutton_text[JOY_MAX_BUTTONS];
char *joyaxis_text[JOY_MAX_AXES];
#else
int joybutton_text[28] =
{ TNUM_BTN_1, TNUM_BTN_2, TNUM_BTN_3, TNUM_BTN_4,
-1, TNUM_TRIG, TNUM_LEFT, TNUM_HAT_L,
TNUM_RIGHT, -1, TNUM_HAT2_D, TNUM_HAT_R,
TNUM_MID, -1, TNUM_HAT2_R, TNUM_HAT_U,
TNUM_HAT2_L, -1, TNUM_HAT2_U, TNUM_HAT_D,
TNUM_TRIG, TNUM_LEFT, TNUM_RIGHT, -1,
TNUM_UP, TNUM_DOWN, TNUM_LEFT, TNUM_RIGHT };
int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
#endif
#endif
int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
#ifndef MACINTOSH
int mousebutton_text[3] = { TNUM_LEFT, TNUM_RIGHT, TNUM_MID };
char * mousebutton_textra[13] = { "M4", "M5", "M6", "M7", "M8", "M9", "M10","M11","M12","M13","M14","M15","M16" };//text for buttons above 3. -MPM
#else
char *mousebutton_text[3] = { "Btn", "", "" }; // only one silly mouse button on the mac
#endif
#ifdef MACINTOSH
char * key_text[256] = {
"","S","D","F","H","G","Z","X","C","V","","B","Q", "W", "E", "R",
"Y","T","1","2","3","4","6","5","=","9","7","-", "8", "0", "]", "O",
"U","[","I","P","RET","L","J","'","K", ";", "\\", ",", "/", "N", "M", ".",
"TAB","SPC","`","DEL","","ESC","","APL","SHIFT","CAPSL","OPTN","CTRL","","","","A",
"","PAD.","","PAD*","","PAD+","","NMLCK","","","","PAD/","ENTER","","PAD-","",
"","PAD=","PAD0","PAD1","PAD2","PAD3","PAD4","PAD5","PAD6","PAD7","","PAD8","PAD9","","","",
"F5","F6","F7","","F8","F9","","F11","","F13","","F14","","F10","","F12",
"","PAUSE","HELP","HOME","PGUP","DEL","","END","F2","","F1","LARW","RARW","DARW","UARW","",
"","","","","","","","","","","","","","","","",
"","","","","","","","","","","","","","","","",
"","","","","","","","","","","","","","","","",
"","","","","","","","","","","","","","","","",
"","","","","","","","","","","","","","","","",
"","","","","","","","","","","","","","","","",
"","","","","","","","","","","","","","","","",
"","","","","","","","","","","","","","","",""};
#else
#if !defined OGL && !defined SDL_INPUT
char * key_text[256] = { \
"","ESC","1","2","3","4","5","6","7","8","9","0","-", \
"=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
"P","[","]","","LCTRL","A","S","D","F", \
"G","H","J","K","L",";","'","`", \
"LSHFT","\\","Z","X","C","V","B","N","M",",", \
".","/","RSHFT","PAD*","LALT","SPC", \
"CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
"F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
"PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
"PAD.","","","","F11","F12","","","","","","","","","", \
"","","","","","","","","","","","","","","","","","","","", \
"","","","","","","","","","","","","","","","","","","","", \
"","","","","","","","","","","","","","","","","","", \
"PAD","RCTRL","","","","","","","","","","","","","", \
"","","","","","","","","","","PAD/","","","RALT","", \
"","","","","","","","","","","","","","HOME","","PGUP", \
"","","","","","END","","PGDN","INS", \
"DEL","","","","","","","","","","","","","","","","","", \
"","","","","","","","","","","","","","","","","","","","", \
"","","","","","","" };
#endif /* OGL */
#endif
#ifdef D2X_KEYS
//added/removed by Victor Rachels for adding rebindable keys for these
// KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0
ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
#else
ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
#endif
//extern void GameLoop(int, int );
extern void transfer_energy_to_shield(fix);
extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
extern ubyte DefiningMarkerMessage;
extern char CybermouseActive;
extern void nm_draw_background1(char * filename);
#ifdef WINDOWS
extern int joydefsw_do_button();
extern int joydefsw_do_winjoybutton(int *axis);
extern joydefsw_win_joyselect(char *title);
#endif
control_info Controls;
ubyte Config_mouse_sensitivity = 8;
fix Cruise_speed=0;
int mouselook=0;
extern int Automap_flag;
// macros for drawing lo/hi res kconfig screens (see scores.c as well)
#define LHX(x) ((x)*(MenuHires?FONTSCALE_X(2):FONTSCALE_X(1)))
#define LHY(y) ((y)*(MenuHires?FONTSCALE_Y(2.4):FONTSCALE_Y(1)))
#define BT_KEY 0
#define BT_MOUSE_BUTTON 1
#define BT_MOUSE_AXIS 2
#define BT_JOY_BUTTON 3
#define BT_JOY_AXIS 4
#define BT_INVERT 5
#define CONTROL_USING_JOYSTICK (Config_control_type == CONTROL_JOYSTICK || Config_control_type == CONTROL_WINJOYSTICK || Config_control_type == CONTROL_JOYMOUSE)
#define CONTROL_USING_MOUSE (Config_control_type == CONTROL_MOUSE || Config_control_type == CONTROL_JOYMOUSE)
char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
#define INFO_Y (188)
typedef struct kc_item {
short id; // The id of this item
short x, y; // x, y pos of label
short w1; // x pos of input field
short w2; // length of input field
short u,d,l,r; // neighboring field ids for cursor navigation
//short text_num1;
char *text;
ubyte type;
ubyte value; // what key,button,etc
} kc_item;
int Num_items=28;
kc_item *All_items;
ubyte kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS];
//added on 2/4/99 by Victor Rachels to add d1x new keys
ubyte kconfig_d2x_settings[MAX_D2X_CONTROLS];
//end this section addition - VR
//----------- WARNING!!!!!!! -------------------------------------------
// THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
// IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
// U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
//-------------------------------------------------------------------------
/*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
{0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
{0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
{0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
{0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
{0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
{0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
{0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
};*/
#ifndef MACINTOSH
ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
{0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
{0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
{0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
{0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
{0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
{0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
{0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
#ifdef WINDOWS
{0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
#endif
};
kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
{ 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
{ 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
{ 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
{ 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
{ 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
{ 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
{ 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
{ 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
{ 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
{ 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
{ 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
{ 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
{ 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
{ 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
{ 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
{ 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
{ 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
{ 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
{ 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
{ 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
{ 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
{ 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
{ 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
{ 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
{ 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
{ 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
{ 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
{ 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
{ 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
{ 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
{ 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
{ 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
{ 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
{ 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
{ 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
{ 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
{ 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
{ 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
{ 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
{ 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
{ 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
{ 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
{ 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
{ 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
{ 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
{ 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
{ 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
{ 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
{ 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
{ 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
{ 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
{ 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
{ 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
{ 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
{ 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
{ 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
{ 56,158,179,83, 26, 54, 0, 0, 0,"Toggle Bomb", BT_KEY,255},
};
kc_item kc_joystick[NUM_JOYSTICK_CONTROLS] = {
{ 0, 22, 46, 80, 26, 15, 1, 24, 31,"Fire primary", BT_JOY_BUTTON, 255 },
{ 1, 22, 54, 80, 26, 0, 4, 36, 32,"Fire secondary", BT_JOY_BUTTON, 255 },
{ 2, 22, 78, 80, 26, 26, 3, 39, 33,"Accelerate", BT_JOY_BUTTON, 255 },
{ 3, 22, 86, 80, 26, 2, 25, 40, 34,"reverse", BT_JOY_BUTTON, 255 },
{ 4, 22, 62, 80, 26, 1, 26, 37, 35,"Fire flare", BT_JOY_BUTTON, 255 },
{ 5,174, 46, 74, 26, 23, 6, 31, 36,"Slide on", BT_JOY_BUTTON, 255 },
{ 6,174, 54, 74, 26, 5, 7, 32, 37,"Slide left", BT_JOY_BUTTON, 255 },
{ 7,174, 62, 74, 26, 6, 8, 35, 38,"Slide right", BT_JOY_BUTTON, 255 },
{ 8,174, 70, 74, 26, 7, 9, 45, 39,"Slide up", BT_JOY_BUTTON, 255 },
{ 9,174, 78, 74, 26, 8, 10, 33, 40,"Slide down", BT_JOY_BUTTON, 255 },
{ 10,174, 86, 74, 26, 9, 11, 34, 41,"Bank on", BT_JOY_BUTTON, 255 },
{ 11,174, 94, 74, 26, 10, 12, 44, 42,"Bank left", BT_JOY_BUTTON, 255 },
{ 12,174,102, 74, 26, 11, 28, 46, 43,"Bank right", BT_JOY_BUTTON, 255 },
{ 13, 22,154, 51, 26, 50, 15, 55, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
{ 14, 22,154, 99, 8, 51, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
{ 15, 22,162, 51, 26, 13, 0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
{ 16, 22,162, 99, 8, 14, 31, 15, 19,"Turn L/R", BT_INVERT, 255 },
{ 17,164,154, 58, 26, 54, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
{ 18,164,154,106, 8, 55, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
{ 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
{ 20,164,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
{ 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
{ 22,164,172,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
{ 23,164,180, 58, 26, 21, 5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
{ 24,164,180,106, 8, 22, 36, 23, 0,"throttle", BT_INVERT, 255 },
{ 25, 22, 94, 80, 26, 3, 27, 41, 44,"REAR VIEW", BT_JOY_BUTTON, 255 },
{ 26, 22, 70, 80, 26, 4, 2, 38, 45,"Drop Bomb", BT_JOY_BUTTON, 255 },
{ 27, 22,102, 80, 26, 25, 30, 42, 46,"Afterburner", BT_JOY_BUTTON, 255 },
{ 28,174,110, 74, 26, 12, 29, 49, 47,"Cycle Primary", BT_JOY_BUTTON, 255 },
{ 29,174,118, 74, 26, 28, 54, 53, 48,"Cycle Secondary", BT_JOY_BUTTON, 255 },
{ 30, 22,110, 80, 26, 27, 52, 43, 49,"Headlight", BT_JOY_BUTTON, 255 },
{ 31, 22, 46,110, 26, 16, 32, 0, 5,"Fire primary", BT_JOY_BUTTON, 255 },
{ 32, 22, 54,110, 26, 31, 35, 1, 6,"Fire secondary", BT_JOY_BUTTON, 255 },
{ 33, 22, 78,110, 26, 45, 34, 2, 9,"Accelerate", BT_JOY_BUTTON, 255 },
{ 34, 22, 86,110, 26, 33, 44, 3, 10,"reverse", BT_JOY_BUTTON, 255 },
{ 35, 22, 62,110, 26, 32, 45, 4, 7,"Fire flare", BT_JOY_BUTTON, 255 },
{ 36,174, 46,104, 26, 24, 37, 5, 1,"Slide on", BT_JOY_BUTTON, 255 },
{ 37,174, 54,104, 26, 36, 38, 6, 4,"Slide left", BT_JOY_BUTTON, 255 },
{ 38,174, 62,104, 26, 37, 39, 7, 26,"Slide right", BT_JOY_BUTTON, 255 },
{ 39,174, 70,104, 26, 38, 40, 8, 2,"Slide up", BT_JOY_BUTTON, 255 },
{ 40,174, 78,104, 26, 39, 41, 9, 3,"Slide down", BT_JOY_BUTTON, 255 },
{ 41,174, 86,104, 26, 40, 42, 10, 25,"Bank on", BT_JOY_BUTTON, 255 },
{ 42,174, 94,104, 26, 41, 43, 11, 27,"Bank left", BT_JOY_BUTTON, 255 },
{ 43,174,102,104, 26, 42, 47, 12, 30,"Bank right", BT_JOY_BUTTON, 255 },
{ 44, 22, 94,110, 26, 34, 46, 25, 11,"REAR VIEW", BT_JOY_BUTTON, 255 },
{ 45, 22, 70,110, 26, 35, 33, 26, 8,"Drop Bomb", BT_JOY_BUTTON, 255 },
{ 46, 22,102,110, 26, 44, 49, 27, 12,"Afterburner", BT_JOY_BUTTON, 255 },
{ 47,174,110,104, 26, 43, 48, 28, 52,"Cycle Primary", BT_JOY_BUTTON, 255 },
{ 48,174,118,104, 26, 47, 55, 29, 50,"Cycle Secondary", BT_JOY_BUTTON, 255 },
{ 49, 22,110,110, 26, 46, 53, 30, 28,"Headlight", BT_JOY_BUTTON, 255 },
{ 50, 22,126, 80, 26, 52, 13, 48, 51,"Automap", BT_JOY_BUTTON, 255 },
{ 51, 22,126,110, 26, 53, 14, 50, 54,"Automap", BT_JOY_BUTTON, 255 },
{ 52, 22,118, 80, 26, 30, 50, 47, 53,"Energy->Shield", BT_JOY_BUTTON, 255 },
{ 53, 22,118,110, 26, 49, 51, 52, 29,"Energy->Shield", BT_JOY_BUTTON, 255 },
{ 54,174,126, 74, 26, 29, 17, 51, 55,"Toggle Bomb", BT_JOY_BUTTON,255},
{ 55,174,126,104, 26, 48, 18, 54, 13,"Toggle Bomb", BT_JOY_BUTTON,255},
};
kc_item kc_superjoy[NUM_JOYSTICK_CONTROLS] = {
{ 0, 22, 46, 80, 26, 15, 1, 24, 31,"Fire primary", BT_JOY_BUTTON, 255 },
{ 1, 22, 54, 80, 26, 0, 4, 36, 32,"Fire secondary", BT_JOY_BUTTON, 255 },
{ 2, 22, 78, 80, 26, 26, 3, 39, 33,"Accelerate", BT_JOY_BUTTON, 255 },
{ 3, 22, 86, 80, 26, 2, 25, 40, 34,"reverse", BT_JOY_BUTTON, 255 },
{ 4, 22, 62, 80, 26, 1, 26, 37, 35,"Fire flare", BT_JOY_BUTTON, 255 },
{ 5,174, 46, 74, 26, 23, 6, 31, 36,"Slide on", BT_JOY_BUTTON, 255 },
{ 6,174, 54, 74, 26, 5, 7, 32, 37,"Slide left", BT_JOY_BUTTON, 255 },
{ 7,174, 62, 74, 26, 6, 8, 35, 38,"Slide right", BT_JOY_BUTTON, 255 },
{ 8,174, 70, 74, 26, 7, 9, 45, 39,"Slide up", BT_JOY_BUTTON, 255 },
{ 9,174, 78, 74, 26, 8, 10, 33, 40,"Slide down", BT_JOY_BUTTON, 255 },
{ 10,174, 86, 74, 26, 9, 11, 34, 41,"Bank on", BT_JOY_BUTTON, 255 },
{ 11,174, 94, 74, 26, 10, 12, 44, 42,"Bank left", BT_JOY_BUTTON, 255 },
{ 12,174,102, 74, 26, 11, 28, 46, 43,"Bank right", BT_JOY_BUTTON, 255 },
{ 13, 22,154, 51, 26, 50, 15, 55, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
{ 14, 22,154, 99, 8, 51, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
{ 15, 22,162, 51, 26, 13, 0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
{ 16, 22,162, 99, 8, 14, 31, 15, 19,"Turn L/R", BT_INVERT, 255 },
{ 17,164,154, 58, 26, 54, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
{ 18,164,154,106, 8, 55, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
{ 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
{ 20,164,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
{ 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
{ 22,164,172,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
{ 23,164,180, 58, 26, 21, 5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
{ 24,164,180,106, 8, 22, 36, 23, 0,"throttle", BT_INVERT, 255 },
{ 25, 22, 94, 80, 26, 3, 27, 41, 44,"REAR VIEW", BT_JOY_BUTTON, 255 },
{ 26, 22, 70, 80, 26, 4, 2, 38, 45,"Drop Bomb", BT_JOY_BUTTON, 255 },
{ 27, 22,102, 80, 26, 25, 30, 42, 46,"Afterburner", BT_JOY_BUTTON, 255 },
{ 28,174,110, 74, 26, 12, 29, 49, 47,"Cycle Primary", BT_JOY_BUTTON, 255 },
{ 29,174,118, 74, 26, 28, 54, 53, 48,"Cycle Secondary", BT_JOY_BUTTON, 255 },
{ 30, 22,110, 80, 26, 27, 52, 43, 49,"Headlight", BT_JOY_BUTTON, 255 },
{ 31, 22, 46,110, 26, 16, 32, 0, 5,"Fire primary", BT_JOY_BUTTON, 255 },
{ 32, 22, 54,110, 26, 31, 35, 1, 6,"Fire secondary", BT_JOY_BUTTON, 255 },
{ 33, 22, 78,110, 26, 45, 34, 2, 9,"Accelerate", BT_JOY_BUTTON, 255 },
{ 34, 22, 86,110, 26, 33, 44, 3, 10,"reverse", BT_JOY_BUTTON, 255 },
{ 35, 22, 62,110, 26, 32, 45, 4, 7,"Fire flare", BT_JOY_BUTTON, 255 },
{ 36,174, 46,104, 26, 24, 37, 5, 1,"Slide on", BT_JOY_BUTTON, 255 },
{ 37,174, 54,104, 26, 36, 38, 6, 4,"Slide left", BT_JOY_BUTTON, 255 },
{ 38,174, 62,104, 26, 37, 39, 7, 26,"Slide right", BT_JOY_BUTTON, 255 },
{ 39,174, 70,104, 26, 38, 40, 8, 2,"Slide up", BT_JOY_BUTTON, 255 },
{ 40,174, 78,104, 26, 39, 41, 9, 3,"Slide down", BT_JOY_BUTTON, 255 },
{ 41,174, 86,104, 26, 40, 42, 10, 25,"Bank on", BT_JOY_BUTTON, 255 },
{ 42,174, 94,104, 26, 41, 43, 11, 27,"Bank left", BT_JOY_BUTTON, 255 },
{ 43,174,102,104, 26, 42, 47, 12, 30,"Bank right", BT_JOY_BUTTON, 255 },
{ 44, 22, 94,110, 26, 34, 46, 25, 11,"REAR VIEW", BT_JOY_BUTTON, 255 },
{ 45, 22, 70,110, 26, 35, 33, 26, 8,"Drop Bomb", BT_JOY_BUTTON, 255 },
{ 46, 22,102,110, 26, 44, 49, 27, 12,"Afterburner", BT_JOY_BUTTON, 255 },
{ 47,174,110,104, 26, 43, 48, 28, 52,"Cycle Primary", BT_JOY_BUTTON, 255 },
{ 48,174,118,104, 26, 47, 55, 29, 50,"Cycle Secondary", BT_JOY_BUTTON, 255 },
{ 49, 22,110,110, 26, 46, 53, 30, 28,"Headlight", BT_JOY_BUTTON, 255 },
{ 50, 22,126, 80, 26, 52, 13, 48, 51,"Automap", BT_JOY_BUTTON, 255 },
{ 51, 22,126,110, 26, 53, 14, 50, 54,"Automap", BT_JOY_BUTTON, 255 },
{ 52, 22,118, 80, 26, 30, 50, 47, 53,"Energy->Shield", BT_JOY_BUTTON, 255 },
{ 53, 22,118,110, 26, 49, 51, 52, 29,"Energy->Shield", BT_JOY_BUTTON, 255 },
{ 54,174,126, 74, 26, 29, 17, 51, 55,"Toggle Bomb", BT_JOY_BUTTON,255},
{ 55,174,126,104, 26, 48, 18, 54, 13,"Toggle Bomb", BT_JOY_BUTTON,255},
};
kc_item kc_mouse[NUM_MOUSE_CONTROLS] = {
{ 0, 25, 46, 85, 26, 12, 1, 24, 5,"Fire primary", BT_MOUSE_BUTTON, 255 },
{ 1, 25, 54, 85, 26, 0, 4, 5, 6,"Fire secondary", BT_MOUSE_BUTTON, 255 },
{ 2, 25, 85, 85, 26, 26, 3, 9, 10,"Accelerate", BT_MOUSE_BUTTON, 255 },
{ 3, 25, 93, 85, 26, 2, 25, 10, 11,"reverse", BT_MOUSE_BUTTON, 255 },
{ 4, 25, 62, 85, 26, 1, 26, 6, 7,"Fire flare", BT_MOUSE_BUTTON, 255 },
{ 5,180, 46, 59, 26, 24, 6, 0, 1,"Slide on", BT_MOUSE_BUTTON, 255 },
{ 6,180, 54, 59, 26, 5, 7, 1, 4,"Slide left", BT_MOUSE_BUTTON, 255 },
{ 7,180, 62, 59, 26, 6, 8, 4, 26,"Slide right", BT_MOUSE_BUTTON, 255 },
{ 8,180, 70, 59, 26, 7, 9, 26, 9,"Slide up", BT_MOUSE_BUTTON, 255 },
{ 9,180, 78, 59, 26, 8, 10, 8, 2,"Slide down", BT_MOUSE_BUTTON, 255 },
{ 10,180, 90, 59, 26, 9, 11, 2, 3,"Bank on", BT_MOUSE_BUTTON, 255 },
{ 11,180, 98, 59, 26, 10, 12, 3, 12,"Bank left", BT_MOUSE_BUTTON, 255 },
{ 12,180,106, 59, 26, 11, 0, 11, 25,"Bank right", BT_MOUSE_BUTTON, 255 },
{ 13,103,138, 58, 26, 27, 15, 25, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
{ 14,103,138,106, 8, 23, 16, 13, 15,"Pitch U/D", BT_INVERT, 255 },
{ 15,103,146, 58, 26, 13, 17, 14, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
{ 16,103,146,106, 8, 14, 18, 15, 17,"Turn L/R", BT_INVERT, 255 },
{ 17,103,154, 58, 26, 15, 19, 16, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
{ 18,103,154,106, 8, 16, 20, 17, 19,"Slide L/R", BT_INVERT, 255 },
{ 19,103,162, 58, 26, 17, 21, 18, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
{ 20,103,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
{ 21,103,170, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
{ 22,103,170,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
{ 23,103,182, 58, 26, 21, 14, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
{ 24,103,182,106, 8, 22, 5, 23, 0,"throttle", BT_INVERT, 255 },
{ 25, 25,109, 85, 26, 3, 27, 12, 13,"REAR VIEW", BT_MOUSE_BUTTON, 255 },
{ 26, 25, 70, 85, 26, 4, 2, 7, 8,"Drop Bomb", BT_MOUSE_BUTTON, 255 },
{ 27, 25,117, 85, 26, 25, 13, 25, 13,"Afterburner", BT_MOUSE_BUTTON, 255 },
};
#ifdef D2X_KEYS
//added on 2/4/99 by Victor Rachels to add d1x new keys
kc_item kc_d2x[NUM_D2X_CONTROLS] = {
// id,x,y,w1,w2,u,d,l,r,text_num1,type,value
{ 0, 15, 49, 71, 26, 27, 2, 27, 1, "WEAPON 1", BT_KEY, 255},
{ 1, 15, 49,100, 26, 26, 3, 0, 2, "WEAPON 1", BT_JOY_BUTTON, 255},
{ 2, 15, 57, 71, 26, 0, 4, 1, 3, "WEAPON 2", BT_KEY, 255},
{ 3, 15, 57,100, 26, 1, 5, 2, 4, "WEAPON 2", BT_JOY_BUTTON, 255},
{ 4, 15, 65, 71, 26, 2, 6, 3, 5, "WEAPON 3", BT_KEY, 255},
{ 5, 15, 65,100, 26, 3, 7, 4, 6, "WEAPON 3", BT_JOY_BUTTON, 255},
{ 6, 15, 73, 71, 26, 4, 8, 5, 7, "WEAPON 4", BT_KEY, 255},
{ 7, 15, 73,100, 26, 5, 9, 6, 8, "WEAPON 4", BT_JOY_BUTTON, 255},
{ 8, 15, 81, 71, 26, 6, 10, 7, 9, "WEAPON 5", BT_KEY, 255},
{ 9, 15, 81,100, 26, 7, 11, 8, 10, "WEAPON 5", BT_JOY_BUTTON, 255},
{ 10, 15, 89, 71, 26, 8, 12, 9, 11, "WEAPON 6", BT_KEY, 255},
{ 11, 15, 89,100, 26, 9, 13, 10, 12, "WEAPON 6", BT_JOY_BUTTON, 255},
{ 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
{ 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_JOY_BUTTON, 255},
{ 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
{ 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_JOY_BUTTON, 255},
{ 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
{ 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_JOY_BUTTON, 255},
{ 18, 15,121, 71, 26, 16, 20, 17, 19, "WEAPON 0", BT_KEY, 255},
{ 19, 15,121,100, 26, 17, 21, 18, 20, "WEAPON 0", BT_JOY_BUTTON, 255},
//{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
//{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_JOY_BUTTON, 255},
//{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
//{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_JOY_BUTTON, 255},
//{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
//{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_JOY_BUTTON, 255},
//{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
//{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_JOY_BUTTON, 255},
};
//end this section addition - VR
#endif
#else // ifndef MACINTOSH (following are macintosh controls)
ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
{0x5b,0x7e,0x54,0x7d,0x56,0x7b,0x58,0x7c,0x3a,0xff,0xff,0x53,0xff,0x55,0xff,0x4e,0xff,0x45,0xff,0xff,0xc,0x59,0xe,0x5c,0x3b,0x24,0x31,0xff,0x3,0xff,0x3f,0xff,0x6,0xff,0xb,0xff,0xf,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x30,0xff,0x1,0xff,0x2b,0xff,0x2f,0xff,0x4,0xff,0x11,0xff,0xff,0xff,0x0,0x0},
{0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
{0x0,0x3,0xff,0xff,0xff,0xff,0xb,0xc,0x9,0xa,0xff,0x1,0x2,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
{0x5,0x4,0xff,0xff,0x6,0xff,0x3,0x2,0x0,0x1,0xff,0x8,0xa,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x3,0x1,0xb,0x7,0xd,0xe,0xf,0xc,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
{0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
{0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
{0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
};
ubyte default_firebird_settings[MAX_CONTROLS] =
{0x0,0x1,0xff,0xff,0x2,0xff,0x4,0x6,0x5,0x7,0xff,0xb,0xc,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x03,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0};
ubyte default_mousestick_settings[MAX_CONTROLS] =
{0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x3,0x4,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0};
kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
{ 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
{ 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
{ 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
{ 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
{ 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
{ 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
{ 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
{ 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
{ 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
{ 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
{ 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
{ 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
{ 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
{ 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
{ 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
{ 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
{ 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
{ 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
{ 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
{ 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
{ 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
{ 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
{ 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
{ 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
{ 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
{ 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
{ 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
{ 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
{ 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
{ 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
{ 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
{ 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
{ 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
{ 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
{ 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
{ 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
{ 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
{ 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
{ 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
{ 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
{ 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
{ 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
{ 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
{ 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
{ 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
{ 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
{ 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
{ 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
{ 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
{ 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
{ 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
{ 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
{ 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
{ 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
{ 54,158,171, 83, 26, 52, 25, 51, 55,"Energy->Shield", BT_KEY, 255 },
{ 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
};
kc_item kc_joystick[NUM_JOYSTICK_CONTROLS] = {
{ 0, 22, 46, 80, 26, 15, 1, 24, 31,"Fire primary", BT_JOY_BUTTON, 255 },
{ 1, 22, 54, 80, 26, 0, 4, 36, 32,"Fire secondary", BT_JOY_BUTTON, 255 },
{ 2, 22, 78, 80, 26, 26, 3, 39, 33,"Accelerate", BT_JOY_BUTTON, 255 },
{ 3, 22, 86, 80, 26, 2, 25, 40, 34,"reverse", BT_JOY_BUTTON, 255 },
{ 4, 22, 62, 80, 26, 1, 26, 37, 35,"Fire flare", BT_JOY_BUTTON, 255 },
{ 5,174, 46, 74, 26, 23, 6, 31, 36,"Slide on", BT_JOY_BUTTON, 255 },
{ 6,174, 54, 74, 26, 5, 7, 32, 37,"Slide left", BT_JOY_BUTTON, 255 },
{ 7,174, 62, 74, 26, 6, 8, 35, 38,"Slide right", BT_JOY_BUTTON, 255 },
{ 8,174, 70, 74, 26, 7, 9, 45, 39,"Slide up", BT_JOY_BUTTON, 255 },
{ 9,174, 78, 74, 26, 8, 10, 33, 40,"Slide down", BT_JOY_BUTTON, 255 },
{ 10,174, 86, 74, 26, 9, 11, 34, 41,"Bank on", BT_JOY_BUTTON, 255 },
{ 11,174, 94, 74, 26, 10, 12, 44, 42,"Bank left", BT_JOY_BUTTON, 255 },
{ 12,174,102, 74, 26, 11, 28, 46, 43,"Bank right", BT_JOY_BUTTON, 255 },
{ 13, 22,154, 51, 26, 50, 15, 55, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
{ 14, 22,154, 99, 8, 51, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
{ 15, 22,162, 51, 26, 13, 0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
{ 16, 22,162, 99, 8, 14, 31, 15, 19,"Turn L/R", BT_INVERT, 255 },
{ 17,164,154, 58, 26, 54, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
{ 18,164,154,106, 8, 55, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
{ 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
{ 20,164,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
{ 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
{ 22,164,172,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
{ 23,164,180, 58, 26, 21, 5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
{ 24,164,180,106, 8, 22, 36, 23, 0,"throttle", BT_INVERT, 255 },
{ 25, 22, 94, 80, 26, 3, 27, 41, 44,"REAR VIEW", BT_JOY_BUTTON, 255 },
{ 26, 22, 70, 80, 26, 4, 2, 38, 45,"Drop Bomb", BT_JOY_BUTTON, 255 },
{ 27, 22,102, 80, 26, 25, 30, 42, 46,"Afterburner", BT_JOY_BUTTON, 255 },
{ 28,174,110, 74, 26, 12, 29, 49, 47,"Cycle Primary", BT_JOY_BUTTON, 255 },
{ 29,174,118, 74, 26, 28, 54, 53, 48,"Cycle Secondary", BT_JOY_BUTTON, 255 },
{ 30, 22,110, 80, 26, 27, 52, 43, 49,"Headlight", BT_JOY_BUTTON, 255 },
{ 31, 22, 46,110, 26, 16, 32, 0, 5,"Fire primary", BT_JOY_BUTTON, 255 },
{ 32, 22, 54,110, 26, 31, 35, 1, 6,"Fire secondary", BT_JOY_BUTTON, 255 },
{ 33, 22, 78,110, 26, 45, 34, 2, 9,"Accelerate", BT_JOY_BUTTON, 255 },
{ 34, 22, 86,110, 26, 33, 44, 3, 10,"reverse", BT_JOY_BUTTON, 255 },
{ 35, 22, 62,110, 26, 32, 45, 4, 7,"Fire flare", BT_JOY_BUTTON, 255 },
{ 36,174, 46,104, 26, 24, 37, 5, 1,"Slide on", BT_JOY_BUTTON, 255 },
{ 37,174, 54,104, 26, 36, 38, 6, 4,"Slide left", BT_JOY_BUTTON, 255 },
{ 38,174, 62,104, 26, 37, 39, 7, 26,"Slide right", BT_JOY_BUTTON, 255 },
{ 39,174, 70,104, 26, 38, 40, 8, 2,"Slide up", BT_JOY_BUTTON, 255 },
{ 40,174, 78,104, 26, 39, 41, 9, 3,"Slide down", BT_JOY_BUTTON, 255 },
{ 41,174, 86,104, 26, 40, 42, 10, 25,"Bank on", BT_JOY_BUTTON, 255 },
{ 42,174, 94,104, 26, 41, 43, 11, 27,"Bank left", BT_JOY_BUTTON, 255 },
{ 43,174,102,104, 26, 42, 47, 12, 30,"Bank right", BT_JOY_BUTTON, 255 },
{ 44, 22, 94,110, 26, 34, 46, 25, 11,"REAR VIEW", BT_JOY_BUTTON, 255 },
{ 45, 22, 70,110, 26, 35, 33, 26, 8,"Drop Bomb", BT_JOY_BUTTON, 255 },
{ 46, 22,102,110, 26, 44, 49, 27, 12,"Afterburner", BT_JOY_BUTTON, 255 },
{ 47,174,110,104, 26, 43, 48, 28, 52,"Cycle Primary", BT_JOY_BUTTON, 255 },
{ 48,174,118,104, 26, 47, 55, 29, 50,"Cycle Secondary", BT_JOY_BUTTON, 255 },
{ 49, 22,110,110, 26, 46, 53, 30, 28,"Headlight", BT_JOY_BUTTON, 255 },
{ 50, 22,126, 80, 26, 52, 13, 48, 51,"Automap", BT_JOY_BUTTON, 255 },
{ 51, 22,126,110, 26, 53, 14, 50, 54,"Automap", BT_JOY_BUTTON, 255 },
{ 52, 22,118, 80, 26, 30, 50, 47, 53,"Energy->Shield", BT_JOY_BUTTON, 255 },
{ 53, 22,118,110, 26, 49, 51, 52, 29,"Energy->Shield", BT_JOY_BUTTON, 255 },
{ 54,174,126, 74, 26, 29, 17, 51, 55,"Toggle Bomb", BT_JOY_BUTTON,255},
{ 55,174,126,104, 26, 48, 18, 54, 13,"Toggle Bomb", BT_JOY_BUTTON,255},
};
kc_item kc_superjoy[NUM_JOYSTICK_CONTROLS] = {
{ 0, 22, 46, 80, 26, 15, 1, 24, 31,"Fire primary", BT_JOY_BUTTON, 255 },
{ 1, 22, 54, 80, 26, 0, 4, 36, 32,"Fire secondary", BT_JOY_BUTTON, 255 },
{ 2, 22, 78, 80, 26, 26, 3, 39, 33,"Accelerate", BT_JOY_BUTTON, 255 },
{ 3, 22, 86, 80, 26, 2, 25, 40, 34,"reverse", BT_JOY_BUTTON, 255 },
{ 4, 22, 62, 80, 26, 1, 26, 37, 35,"Fire flare", BT_JOY_BUTTON, 255 },
{ 5,174, 46, 74, 26, 23, 6, 31, 36,"Slide on", BT_JOY_BUTTON, 255 },
{ 6,174, 54, 74, 26, 5, 7, 32, 37,"Slide left", BT_JOY_BUTTON, 255 },
{ 7,174, 62, 74, 26, 6, 8, 35, 38,"Slide right", BT_JOY_BUTTON, 255 },
{ 8,174, 70, 74, 26, 7, 9, 45, 39,"Slide up", BT_JOY_BUTTON, 255 },
{ 9,174, 78, 74, 26, 8, 10, 33, 40,"Slide down", BT_JOY_BUTTON, 255 },
{ 10,174, 86, 74, 26, 9, 11, 34, 41,"Bank on", BT_JOY_BUTTON, 255 },
{ 11,174, 94, 74, 26, 10, 12, 44, 42,"Bank left", BT_JOY_BUTTON, 255 },
{ 12,174,102, 74, 26, 11, 28, 46, 43,"Bank right", BT_JOY_BUTTON, 255 },
{ 13, 22,154, 51, 26, 50, 15, 55, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
{ 14, 22,154, 99, 8, 51, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
{ 15, 22,162, 51, 26, 13, 0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
{ 16, 22,162, 99, 8, 14, 31, 15, 19,"Turn L/R", BT_INVERT, 255 },
{ 17,164,154, 58, 26, 54, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
{ 18,164,154,106, 8, 55, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
{ 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
{ 20,164,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
{ 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
{ 22,164,172,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
{ 23,164,180, 58, 26, 21, 5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
{ 24,164,180,106, 8, 22, 36, 23, 0,"throttle", BT_INVERT, 255 },
{ 25, 22, 94, 80, 26, 3, 27, 41, 44,"REAR VIEW", BT_JOY_BUTTON, 255 },
{ 26, 22, 70, 80, 26, 4, 2, 38, 45,"Drop Bomb", BT_JOY_BUTTON, 255 },
{ 27, 22,102, 80, 26, 25, 30, 42, 46,"Afterburner", BT_JOY_BUTTON, 255 },
{ 28,174,110, 74, 26, 12, 29, 49, 47,"Cycle Primary", BT_JOY_BUTTON, 255 },
{ 29,174,118, 74, 26, 28, 54, 53, 48,"Cycle Secondary", BT_JOY_BUTTON, 255 },
{ 30, 22,110, 80, 26, 27, 52, 43, 49,"Headlight", BT_JOY_BUTTON, 255 },
{ 31, 22, 46,110, 26, 16, 32, 0, 5,"Fire primary", BT_JOY_BUTTON, 255 },
{ 32, 22, 54,110, 26, 31, 35, 1, 6,"Fire secondary", BT_JOY_BUTTON, 255 },
{ 33, 22, 78,110, 26, 45, 34, 2, 9,"Accelerate", BT_JOY_BUTTON, 255 },
{ 34, 22, 86,110, 26, 33, 44, 3, 10,"reverse", BT_JOY_BUTTON, 255 },
{ 35, 22, 62,110, 26, 32, 45, 4, 7,"Fire flare", BT_JOY_BUTTON, 255 },
{ 36,174, 46,104, 26, 24, 37, 5, 1,"Slide on", BT_JOY_BUTTON, 255 },
{ 37,174, 54,104, 26, 36, 38, 6, 4,"Slide left", BT_JOY_BUTTON, 255 },
{ 38,174, 62,104, 26, 37, 39, 7, 26,"Slide right", BT_JOY_BUTTON, 255 },
{ 39,174, 70,104, 26, 38, 40, 8, 2,"Slide up", BT_JOY_BUTTON, 255 },
{ 40,174, 78,104, 26, 39, 41, 9, 3,"Slide down", BT_JOY_BUTTON, 255 },
{ 41,174, 86,104, 26, 40, 42, 10, 25,"Bank on", BT_JOY_BUTTON, 255 },
{ 42,174, 94,104, 26, 41, 43, 11, 27,"Bank left", BT_JOY_BUTTON, 255 },
{ 43,174,102,104, 26, 42, 47, 12, 30,"Bank right", BT_JOY_BUTTON, 255 },
{ 44, 22, 94,110, 26, 34, 46, 25, 11,"REAR VIEW", BT_JOY_BUTTON, 255 },
{ 45, 22, 70,110, 26, 35, 33, 26, 8,"Drop Bomb", BT_JOY_BUTTON, 255 },
{ 46, 22,102,110, 26, 44, 49, 27, 12,"Afterburner", BT_JOY_BUTTON, 255 },
{ 47,174,110,104, 26, 43, 48, 28, 52,"Cycle Primary", BT_JOY_BUTTON, 255 },
{ 48,174,118,104, 26, 47, 55, 29, 50,"Cycle Secondary", BT_JOY_BUTTON, 255 },
{ 49, 22,110,110, 26, 46, 53, 30, 28,"Headlight", BT_JOY_BUTTON, 255 },
{ 50, 22,126, 80, 26, 52, 13, 48, 51,"Automap", BT_JOY_BUTTON, 255 },
{ 51, 22,126,110, 26, 53, 14, 50, 54,"Automap", BT_JOY_BUTTON, 255 },
{ 52, 22,118, 80, 26, 30, 50, 47, 53,"Energy->Shield", BT_JOY_BUTTON, 255 },
{ 53, 22,118,110, 26, 49, 51, 52, 29,"Energy->Shield", BT_JOY_BUTTON, 255 },
{ 54,174,126, 74, 26, 29, 17, 51, 55,"Toggle Bomb", BT_JOY_BUTTON,255},
{ 55,174,126,104, 26, 48, 18, 54, 13,"Toggle Bomb", BT_JOY_BUTTON,255},
};
kc_item kc_mouse[NUM_MOUSE_CONTROLS] = {
{ 0, 25, 46, 85, 26, 28, 1, 28, 5,"Fire primary", BT_MOUSE_BUTTON, 255 },
{ 1, 25, 54, 85, 26, 0, 4, 5, 6,"Fire secondary", BT_MOUSE_BUTTON, 255 },
{ 2, 25, 85, 85, 26, 26, 3, 9, 10,"Accelerate", BT_MOUSE_BUTTON, 255 },
{ 3, 25, 93, 85, 26, 2, 25, 10, 11,"reverse", BT_MOUSE_BUTTON, 255 },
{ 4, 25, 62, 85, 26, 1, 26, 6, 7,"Fire flare", BT_MOUSE_BUTTON, 255 },
{ 5,180, 46, 59, 26, 24, 6, 0, 1,"Slide on", BT_MOUSE_BUTTON, 255 },
{ 6,180, 54, 59, 26, 5, 7, 1, 4,"Slide left", BT_MOUSE_BUTTON, 255 },
{ 7,180, 62, 59, 26, 6, 8, 4, 26,"Slide right", BT_MOUSE_BUTTON, 255 },
{ 8,180, 70, 59, 26, 7, 9, 26, 9,"Slide up", BT_MOUSE_BUTTON, 255 },
{ 9,180, 78, 59, 26, 8, 10, 8, 2,"Slide down", BT_MOUSE_BUTTON, 255 },
{ 10,180, 90, 59, 26, 9, 11, 2, 3,"Bank on", BT_MOUSE_BUTTON, 255 },
{ 11,180, 98, 59, 26, 10, 12, 3, 12,"Bank left", BT_MOUSE_BUTTON, 255 },
{ 12,180,106, 59, 26, 11, 28, 11, 25,"Bank right", BT_MOUSE_BUTTON, 255 },
{ 13,103,138, 58, 26, 27, 15, 27, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
{ 14,103,138,106, 8, 23, 16, 13, 15,"Pitch U/D", BT_INVERT, 255 },
{ 15,103,146, 58, 26, 13, 17, 14, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
{ 16,103,146,106, 8, 14, 18, 15, 17,"Turn L/R", BT_INVERT, 255 },
{ 17,103,154, 58, 26, 15, 19, 16, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
{ 18,103,154,106, 8, 16, 20, 17, 19,"Slide L/R", BT_INVERT, 255 },
{ 19,103,162, 58, 26, 17, 21, 18, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
{ 20,103,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
{ 21,103,170, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
{ 22,103,170,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
{ 23,103,182, 58, 26, 21, 14, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
{ 24,103,182,106, 8, 22, 5, 23, 28,"throttle", BT_INVERT, 255 },
{ 25, 25,109, 85, 26, 3, 27, 12, 27,"REAR VIEW", BT_MOUSE_BUTTON, 255 },
{ 26, 25, 70, 85, 26, 4, 2, 7, 8,"Drop Bomb", BT_MOUSE_BUTTON, 255 },
{ 27, 25,117, 85, 26, 25, 13, 25, 13,"Afterburner", BT_MOUSE_BUTTON, 255 },
};
#endif
//added on 2/4/99 by Victor Rachels to add new keys system
ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
//end this section addition - VR
void kc_drawitem( kc_item *item, int is_current );
void kc_change_key( kc_item * item );
void kc_change_joybutton( kc_item * item );
void kc_change_mousebutton( kc_item * item );
void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
void kc_change_joyaxis( kc_item * item );
void kc_change_mouseaxis( kc_item * item );
void kc_change_invert( kc_item * item );
void kconfig_read_fcs( int raw_axis );
void kconfig_set_fcs_button( int btn, int button );
void kconfig_read_external_controls( void );
// the following methods added by WraithX, 4/17/00
int isJoyRotationKey(int test_key)
{
if (test_key == kc_joystick[11].value ||
test_key == kc_joystick[12].value)
{
return 1;
}// end if
// else...
return 0;
}// method isJoyRotationKey
int isMouseRotationKey(int test_key)
{
if (test_key == kc_mouse[11].value ||
test_key == kc_mouse[12].value)
{
return 1;
}// end if
// else...
return 0;
}// method isMouseRotationKey
int isKeyboardRotationKey(int test_key)
{
if (test_key == kc_keyboard[0].value ||
test_key == kc_keyboard[1].value ||
test_key == kc_keyboard[2].value ||
test_key == kc_keyboard[3].value ||
test_key == kc_keyboard[4].value ||
test_key == kc_keyboard[5].value ||
test_key == kc_keyboard[6].value ||
test_key == kc_keyboard[7].value ||
test_key == kc_keyboard[20].value ||
test_key == kc_keyboard[21].value ||
test_key == kc_keyboard[22].value ||
test_key == kc_keyboard[23].value)
{
return 1;
}// end if
// else...
return 0;
}// method isKeyboardRotationKey
// end addition - WraithX
int kconfig_is_axes_used(int axis)
{
int i;
for (i=0; i<NUM_JOYSTICK_CONTROLS; i++ ) {
if (( kc_joystick[i].type == BT_JOY_AXIS ) && (kc_joystick[i].value == axis ))
return 1;
}
return 0;
}
#ifdef TABLE_CREATION
int find_item_at( kc_item * items, int nitems, int x, int y )
{
int i;
for (i=0; i<nitems; i++ ) {
if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
return i;
}
return -1;
}
int find_next_item_up( kc_item * items, int nitems, int citem )
{
int x, y, i;
y = items[citem].y;
x = items[citem].x+items[citem].w1;
do {
y--;
if ( y < 0 ) {
y = grd_curcanv->cv_bitmap.bm_h-1;
x--;
if ( x < 0 ) {
x = grd_curcanv->cv_bitmap.bm_w-1;
}
}
i = find_item_at( items, nitems, x, y );
} while ( i < 0 );
return i;
}
int find_next_item_down( kc_item * items, int nitems, int citem )
{
int x, y, i;
y = items[citem].y;
x = items[citem].x+items[citem].w1;
do {
y++;
if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
y = 0;
x++;
if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
x = 0;
}
}
i = find_item_at( items, nitems, x, y );
} while ( i < 0 );
return i;
}
int find_next_item_right( kc_item * items, int nitems, int citem )
{
int x, y, i;
y = items[citem].y;
x = items[citem].x+items[citem].w1;
do {
x++;
if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
x = 0;
y++;
if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
y = 0;
}
}
i = find_item_at( items, nitems, x, y );
} while ( i < 0 );
return i;
}
int find_next_item_left( kc_item * items, int nitems, int citem )
{
int x, y, i;
y = items[citem].y;
x = items[citem].x+items[citem].w1;
do {
x--;
if ( x < 0 ) {
x = grd_curcanv->cv_bitmap.bm_w-1;
y--;
if ( y < 0 ) {
y = grd_curcanv->cv_bitmap.bm_h-1;
}
}
i = find_item_at( items, nitems, x, y );
} while ( i < 0 );
return i;
}
#endif
#ifdef NEWMENU_MOUSE
int get_item_height(kc_item *item)
{
int w, h, aw;
char btext[10];
if (item->value==255) {
strcpy(btext, "");
} else {
switch( item->type ) {
case BT_KEY:
strncpy( btext, key_text[item->value], 10 ); break;
case BT_MOUSE_BUTTON:
#ifndef MACINTOSH
strncpy( btext, Text_string[mousebutton_text[item->value]], 10); break;
#else
strncpy( btext, mousebutton_text[item->value], 10 ); break;
#endif
case BT_MOUSE_AXIS:
strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
case BT_JOY_BUTTON:
#ifdef USE_LINUX_JOY
sprintf(btext, "J%d B%d", j_button[item->value].joydev, j_Get_joydev_button_number(item->value));
#elif defined(SDL_INPUT)
if (joybutton_text[item->value])
strncpy(btext, joybutton_text[item->value], 10);
else
sprintf(btext, "BTN%2d", item->value + 1);
#else
if ( joybutton_text[item->value] !=-1 )
strncpy( btext, Text_string[ joybutton_text[item->value] ], 10 );
else
sprintf( btext, "BTN%d", item->value );
#endif
break;
case BT_JOY_AXIS:
#ifdef USE_LINUX_JOY
sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
#elif defined(SDL_INPUT)
if (joyaxis_text[item->value])
strncpy(btext, joyaxis_text[item->value], 10);
else
sprintf(btext, "AXIS%2d", item->value + 1);
#else
strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
#endif
break;
case BT_INVERT:
strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
}
}
gr_get_string_size(btext, &w, &h, &aw );
return h;
}
#endif
grs_canvas kconfig_sub_canvas;
int kc_d2x_flag=0;
void kconfig_sub_draw_table(kc_item * items,int nitems, char * title)
{
int i;
int w = LHX(290), h = LHY(170);
#ifdef NEWMENU_MOUSE
int close_x = (SWIDTH/2)-(w/2)-8*(SWIDTH/320);
int close_y = (SHEIGHT/2)-(h/2)-8*(SHEIGHT/200);
int close_size = FONTSCALE_X(MenuHires?10:5);
#endif
gr_set_current_canvas(NULL);
#ifdef OGL
nm_draw_background1(NULL);
#endif
nm_draw_background((SWIDTH/2)-(w/2)-15*(SWIDTH/320), (SHEIGHT/2)-(h/2)-15*(SHEIGHT/200), (SWIDTH/2)+(w/2)+15*(SWIDTH/320), (SHEIGHT/2)+(h/2)+15*(SHEIGHT/200));
#ifdef NEWMENU_MOUSE
gr_setcolor( BM_XRGB(0, 0, 0) );
gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
gr_setcolor( BM_XRGB(21, 21, 21) );
gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
#endif
if (kc_d2x_flag) {
items = kc_d2x;
nitems = NUM_D2X_CONTROLS;
title = "WEAPON KEYS";
}
gr_set_current_canvas(&kconfig_sub_canvas);
grd_curcanv->cv_font = MEDIUM3_FONT;
{
char * p;
p = strchr( title, '\n' );
if ( p ) *p = 32;
gr_string( 0x8000, LHY(8), title );
if ( p ) *p = '\n';
}
grd_curcanv->cv_font = GAME_FONT;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
#ifndef MACINTOSH
gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
#else
gr_string( 0x8000, LHY(20), "Enter changes, ctrl-d deletes, ctrl-r resets defaults, ESC exits");
#endif
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
if ( items == kc_keyboard ) {
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_rect( LHX( 98), LHY(42), LHX(106), LHY(42) ); // horiz/left
gr_rect( LHX(120), LHY(42), LHX(128), LHY(42) ); // horiz/right
gr_rect( LHX( 98), LHY(42), LHX( 98), LHY(44) ); // vert/left
gr_rect( LHX(128), LHY(42), LHX(128), LHY(44) ); // vert/right
gr_string( LHX(109), LHY(40), "OR" );
gr_rect( LHX(253), LHY(42), LHX(261), LHY(42) ); // horiz/left
gr_rect( LHX(275), LHY(42), LHX(283), LHY(42) ); // horiz/right
gr_rect( LHX(253), LHY(42), LHX(253), LHY(44) ); // vert/left
gr_rect( LHX(283), LHY(42), LHX(283), LHY(44) ); // vert/right
gr_string( LHX(264), LHY(40), "OR" );
} if ( items == kc_joystick ) {
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_string( 0x8000, LHY(28), TXT_BUTTONS );
gr_string( 0x8000,LHY(135), TXT_AXES );
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( LHX( 81), LHY(145), TXT_AXIS );
gr_string( LHX(111), LHY(145), TXT_INVERT );
gr_string( LHX(230), LHY(145), TXT_AXIS );
gr_string( LHX(260), LHY(145), TXT_INVERT );
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_rect( LHX(115), LHY(40), LHX(123), LHY(40) ); // horiz/left
gr_rect( LHX(137), LHY(40), LHX(145), LHY(40) ); // horiz/right
gr_rect( LHX(115), LHY(40), LHX(115), LHY(42) ); // vert/left
gr_rect( LHX(145), LHY(40), LHX(145), LHY(42) ); // vert/right
gr_string( LHX(126), LHY(38), "OR" );
gr_rect( LHX(261), LHY(40), LHX(269), LHY(40) ); // horiz/left
gr_rect( LHX(283), LHY(40), LHX(291), LHY(40) ); // horiz/right
gr_rect( LHX(261), LHY(40), LHX(261), LHY(42) ); // vert/left
gr_rect( LHX(291), LHY(40), LHX(291), LHY(42) ); // vert/right
gr_string( LHX(272), LHY(38), "OR" );
} else if ( items == kc_mouse ) {
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_string( 0x8000, LHY(35), TXT_BUTTONS );
gr_string( 0x8000,LHY(122), TXT_AXES );
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( LHX(169), LHY(129), TXT_AXIS );
gr_string( LHX(199), LHY(129), TXT_INVERT );
}
#ifdef D2X_KEYS
else if ( items == kc_d2x )
{
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_string(LHX( 94), LHY(40), "KB");
gr_string(LHX(121), LHY(40), "JOY");
}
#endif
for (i=0; i<nitems; i++ ) {
kc_drawitem( &items[i], 0 );
}
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
}
void kconfig_sub(kc_item * items,int nitems, char * title)
{
grs_font * save_font;
int old_keyd_repeat;
int w = LHX(290), h = LHY(170);
#ifdef NEWMENU_MOUSE
int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
int close_x = (SWIDTH/2)-(w/2)-8*(SWIDTH/320);
int close_y = (SHEIGHT/2)-(h/2)-8*(SHEIGHT/200);
int close_size = FONTSCALE_X(MenuHires?10:5);
#endif
int i,k,ocitem,citem;
int time_stopped = 0;
grs_canvas * save_canvas;
All_items = items;
Num_items = nitems;
if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
{
time_stopped = 1;
stop_time();
}
save_canvas = grd_curcanv;
if (MenuHires)
gr_init_sub_canvas(&kconfig_sub_canvas, &grd_curscreen->sc_canvas, (SWIDTH - FONTSCALE_X(640))/2, (SHEIGHT - FONTSCALE_Y(480))/2, FONTSCALE_X(640), FONTSCALE_Y(480));
else
gr_init_sub_canvas(&kconfig_sub_canvas, &grd_curscreen->sc_canvas, (SWIDTH - FONTSCALE_X(320))/2, (SHEIGHT - FONTSCALE_Y(200))/2, FONTSCALE_X(320), FONTSCALE_Y(200));
save_font = grd_curcanv->cv_font;
game_flush_inputs();
old_keyd_repeat = keyd_repeat;
keyd_repeat = 1;
citem = 0;
newmenu_show_cursor();
#ifdef NEWMENU_MOUSE
mouse_state = omouse_state = 0;
#endif
#ifndef OGL
kconfig_sub_draw_table(items,nitems,title);
kc_drawitem( &items[citem], 1 );
#endif
while(1) {
timer_delay(400);
#ifdef OGL
gr_flip();
if (items == kc_d2x)
kc_d2x_flag=1;
else
kc_d2x_flag=0;
kconfig_sub_draw_table(items,nitems,title);
kc_drawitem( &items[citem], 1 );
#endif
gr_update();
//see if redbook song needs to be restarted
songs_check_redbook_repeat();
k = key_inkey();
#ifdef NEWMENU_MOUSE
omouse_state = mouse_state;
mouse_state = mouse_button_state(0);
#endif
if ( !time_stopped ) {
#ifdef NETWORK
if (multi_menu_poll() == -1)
k = -2;
#endif
}
ocitem = citem;
switch( k ) {
case KEY_BACKSP:
Int3();
break;
MAC(case KEY_COMMAND+KEY_SHIFTED+KEY_3:)
case KEY_PRINT_SCREEN:
save_screen_shot(0);
break;
case KEY_CTRLED+KEY_D:
items[citem].value = 255;
kc_drawitem( &items[citem], 1 );
break;
case KEY_CTRLED+KEY_R:
if ( items==kc_keyboard ) {
for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
items[i].value=default_kconfig_settings[0][i];
kc_drawitem( &items[i], 0 );
}
#ifdef D2X_KEYS
} else if ( items==kc_d2x ) {
for(i=0;i<NUM_D2X_CONTROLS;i++)
{
items[i].value=default_kconfig_d2x_settings[i];
kc_drawitem( &items[i], 0 );
}
#endif
} else {
#ifdef MACINTOSH
// hack for firebire and mousestick default controls since I made
// them the same control type -- dumb dumb dumb
if (joy_have_firebird())
for (i=0; i<NUM_MOUSE_CONTROLS; i++ ) {
items[i].value = default_firebird_settings[i];
kc_drawitem( &items[i], 0 );
}
else if (joy_have_mousestick())
for (i=0; i<NUM_MOUSE_CONTROLS; i++ ) {
items[i].value = default_mousestick_settings[i];
kc_drawitem( &items[i], 0 );
}
else
#endif // note link to above else
if ( items==kc_mouse )
{
for (i=0; i<NUM_MOUSE_CONTROLS; i++ )
{
items[i].value = default_kconfig_settings[Config_control_type][i];
kc_drawitem( &items[i], 0 );
}
}
else
{
for (i=0; i<NUM_JOYSTICK_CONTROLS; i++ )
{
items[i].value = default_kconfig_settings[Config_control_type][i];
kc_drawitem( &items[i], 0 );
}
}
}
kc_drawitem( &items[citem], 1 );
break;
case KEY_DELETE:
items[citem].value=255;
kc_drawitem( &items[citem], 1 );
break;
case KEY_UP:
case KEY_PAD8:
#ifdef TABLE_CREATION
if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
#endif
citem = items[citem].u;
break;
case KEY_DOWN:
case KEY_PAD2:
#ifdef TABLE_CREATION
if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
#endif
citem = items[citem].d;
break;
case KEY_LEFT:
case KEY_PAD4:
#ifdef TABLE_CREATION
if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
#endif
citem = items[citem].l;
break;
case KEY_RIGHT:
case KEY_PAD6:
#ifdef TABLE_CREATION
if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
#endif
citem = items[citem].r;
break;
case KEY_ENTER:
case KEY_PADENTER:
switch( items[citem].type ) {
case BT_KEY: kc_change_key( &items[citem] ); break;
case BT_MOUSE_BUTTON: kc_change_mousebutton( &items[citem] ); break;
case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
case BT_JOY_BUTTON: kc_change_joybutton( &items[citem] ); break;
case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
case BT_INVERT: kc_change_invert( &items[citem] ); break;
}
break;
//the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
case KEY_SPACEBAR:
switch(items[citem].type)
{
case BT_JOY_AXIS:
kc_next_joyaxis(&items[citem]);
break;
}
break;
//end addition by WraithX
case -2:
case KEY_ESC:
grd_curcanv->cv_font = save_font;
gr_set_current_canvas( save_canvas );
keyd_repeat = old_keyd_repeat;
game_flush_inputs();
newmenu_hide_cursor();
if (time_stopped)
start_time();
return;
#ifdef TABLE_CREATION
case KEY_DEBUGGED+KEY_F12: {
FILE * fp;
for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
}
for (i=0; i<NUM_JOYSTICK_CONTROLS; i++ ) {
kc_joystick[i].u = find_next_item_up( kc_joystick,NUM_JOYSTICK_CONTROLS, i);
kc_joystick[i].d = find_next_item_down( kc_joystick,NUM_JOYSTICK_CONTROLS, i);
kc_joystick[i].l = find_next_item_left( kc_joystick,NUM_JOYSTICK_CONTROLS, i);
kc_joystick[i].r = find_next_item_right( kc_joystick,NUM_JOYSTICK_CONTROLS, i);
}
for (i=0; i<NUM_MOUSE_CONTROLS; i++ ) {
kc_mouse[i].u = find_next_item_up( kc_mouse,NUM_MOUSE_CONTROLS, i);
kc_mouse[i].d = find_next_item_down( kc_mouse,NUM_MOUSE_CONTROLS, i);
kc_mouse[i].l = find_next_item_left( kc_mouse,NUM_MOUSE_CONTROLS, i);
kc_mouse[i].r = find_next_item_right( kc_mouse,NUM_MOUSE_CONTROLS, i);
}
fp = fopen( "kconfig.cod", "wt" );
fprintf( fp, "ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {\n" );
for (i=0; i<CONTROL_MAX_TYPES; i++ ) {
int j;
fprintf( fp, "{0x%x", kconfig_settings[i][0] );
for (j=1; j<MAX_CONTROLS; j++ )
fprintf( fp, ",0x%x", kconfig_settings[i][j] );
fprintf( fp, "},\n" );
}
fprintf( fp, "};\n" );
fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
}
fprintf( fp, "};" );
fprintf( fp, "\nkc_item kc_joystick[NUM_JOYSTICK_CONTROLS] = {\n" );
for (i=0; i<NUM_JOYSTICK_CONTROLS; i++ ) {
if (kc_joystick[i].type == BT_JOY_BUTTON)
fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
else
fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
}
fprintf( fp, "};" );
fprintf( fp, "\nkc_item kc_mouse[NUM_MOUSE_CONTROLS] = {\n" );
for (i=0; i<NUM_MOUSE_CONTROLS; i++ ) {
fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
kc_mouse[i].id, kc_mouse[i].x, kc_mouse[i].y, kc_mouse[i].w1, kc_mouse[i].w2,
kc_mouse[i].u, kc_mouse[i].d, kc_mouse[i].l, kc_mouse[i].r,
34, kc_mouse[i].text, 34, btype_text[kc_mouse[i].type] );
}
fprintf( fp, "};" );
fclose(fp);
}
break;
#endif
}
#ifdef NEWMENU_MOUSE
if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
int item_height;
mouse_get_pos(&mx, &my);
for (i=0; i<nitems; i++ ) {
item_height = get_item_height( &items[i] );
x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
x2 = x1 + LHX(items[i].w2);
y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
y2 = y1 + LHX(item_height);
if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
citem = i;
break;
}
}
}
else if ( !mouse_state && omouse_state ) {
int item_height;
mouse_get_pos(&mx, &my);
item_height = get_item_height( &items[citem] );
x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
x2 = x1 + LHX(items[citem].w2);
y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
y2 = y1 + LHY(item_height);
if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
newmenu_hide_cursor();
switch( items[citem].type ) {
case BT_KEY: kc_change_key( &items[citem] ); break;
case BT_MOUSE_BUTTON: kc_change_mousebutton( &items[citem] ); break;
case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
case BT_JOY_BUTTON: kc_change_joybutton( &items[citem] ); break;
case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
case BT_INVERT: kc_change_invert( &items[citem] ); break;
}
newmenu_show_cursor();
} else {
x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
x2 = x1 + close_size - LHX(1);
y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
y2 = y1 + close_size - LHX(1);
if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
grd_curcanv->cv_font = save_font;
gr_set_current_canvas( save_canvas );
keyd_repeat = old_keyd_repeat;
game_flush_inputs();
newmenu_hide_cursor();
if (time_stopped)
start_time();
return;
}
}
}
#endif // NEWMENU_MOUSE
if (ocitem!=citem) {
newmenu_hide_cursor();
kc_drawitem( &items[ocitem], 0 );
kc_drawitem( &items[citem], 1 );
newmenu_show_cursor();
}
}
}
void kc_drawitem( kc_item *item, int is_current )
{
int x, w, h, aw;
char btext[16];
if (is_current)
gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
else
gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
gr_string( LHX(item->x), LHY(item->y), item->text );
if (item->value==255) {
strcpy( btext, "" );
} else {
switch( item->type ) {
case BT_KEY:
strncpy( btext, key_text[item->value], 10 ); break;
case BT_MOUSE_BUTTON:
#ifndef MACINTOSH
//strncpy( btext, Text_string[mousebutton_text[item->value]], 10 ); break;
strncpy( btext, (item->value <= 3)?Text_string[mousebutton_text[item->value]]:mousebutton_textra[item->value-3], 10 ); break;
#else
strncpy( btext, mousebutton_text[item->value], 10 ); break;
#endif
case BT_MOUSE_AXIS:
strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
case BT_JOY_BUTTON:
#ifdef USE_LINUX_JOY
sprintf(btext, "J%d B%d", j_button[item->value].joydev, j_Get_joydev_button_number(item->value));
#elif defined(SDL_INPUT)
if (joybutton_text[item->value])
strncpy(btext, joybutton_text[item->value], 10);
else
sprintf(btext, "BTN%2d", item->value + 1);
#else
# ifndef MACINTOSH
# ifdef WINDOWS
if (joybutton_text[item->value] != -1)
strncpy( btext, Text_string[ joybutton_text[item->value] ], 10 );
else
sprintf( btext, "BTN%2d", item->value+1 );
# else
if ( joybutton_text[item->value] !=-1 )
strncpy( btext, Text_string[ joybutton_text[item->value] ], 10 );
else
sprintf( btext, "BTN%d", item->value );
# endif
# else
strncpy( btext, joy_btn_name( item->value ), 10);
if (btext == NULL)
sprintf( btext, "BTN%d", item->value );
# endif
#endif
break;
case BT_JOY_AXIS:
#ifdef USE_LINUX_JOY
sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
#elif defined(SDL_INPUT)
if (joyaxis_text[item->value])
strncpy(btext, joyaxis_text[item->value], 10);
else
sprintf(btext, "AXIS%2d", item->value + 1);
#else
strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
#endif
break;
case BT_INVERT:
strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
}
}
if (item->w1) {
gr_get_string_size(btext, &w, &h, &aw );
if (is_current)
gr_setcolor( BM_XRGB(21,0,24) );
else
gr_setcolor( BM_XRGB(16,0,19) );
gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
gr_string( x, LHY(item->y), btext );
}
}
static int looper=0;
void kc_drawquestion( kc_item *item )
{
int c, x, w, h, aw;
gr_get_string_size("?", &w, &h, &aw );
c = BM_XRGB(21,0,24);
//@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
looper++;
if (looper>63) looper=0;
gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
gr_string( x, LHY(item->y), "?" );
gr_update();
}
void kc_change_key( kc_item * item )
{
int i,n,f,k;
ubyte keycode;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
game_flush_inputs();
keycode=255;
k=255;
while( (k!=KEY_ESC) && (keycode==255) )
{
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
k = key_inkey();
timer_delay(f0_1/10);
#ifdef OGL
gr_flip();
kconfig_sub_draw_table(kc_keyboard,NUM_KEY_CONTROLS,"KEYBOARD");
#endif
gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
kc_drawquestion( item );
for (i=0; i<256; i++ ) {
if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
f = 0;
for (n=0; n<sizeof(system_keys); n++ )
if ( system_keys[n] == i )
f=1;
if (!f)
keycode=i;
}
}
}
if (k!=KEY_ESC) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = keycode;
}
kc_drawitem( item, 1 );
gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
#ifndef OGL
kconfig_sub_draw_table(kc_keyboard,NUM_KEY_CONTROLS,"KEYBOARD");
#endif
game_flush_inputs();
}
void kc_change_joybutton( kc_item * item )
{
int n,i,k;
ubyte code;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
game_flush_inputs();
code=255;
k=255;
while( (k!=KEY_ESC) && (code==255))
{
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
k = key_inkey();
timer_delay(f0_1/10);
if (k == KEY_PRINT_SCREEN)
save_screen_shot(0);
#ifdef OGL
gr_flip();
kconfig_sub_draw_table(kc_joystick,NUM_JOYSTICK_CONTROLS,"JOYSTICK");
#endif
gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_JBUTTON );
kc_drawquestion( item );
WIN(code = joydefsw_do_button());
#ifdef MACINTOSH
code = joy_do_buttons();
#endif
#if !defined(WINDOWS) && !defined(MACINTOSH)
if (Config_control_type==CONTROL_THRUSTMASTER_FCS) {
int axis[4];
joystick_read_raw_axis( JOY_ALL_AXIS, axis );
kconfig_read_fcs( axis[3] );
if ( joy_get_button_state(7) ) code = 7;
if ( joy_get_button_state(11) ) code = 11;
if ( joy_get_button_state(15) ) code = 15;
if ( joy_get_button_state(19) ) code = 19;
for (i=0; i<4; i++ ) {
if ( joy_get_button_state(i) )
code = i;
}
} else if (Config_control_type==CONTROL_FLIGHTSTICK_PRO) {
for (i=4; i<20; i++ ) {
if ( joy_get_button_state(i) ) {
code = i;
mprintf(( 0, "JB: %d\n", code ));
}
}
} else {
for (i = 0; i < JOY_MAX_BUTTONS; i++)
{
if ( joy_get_button_state(i) )
code = i;
}
}
#endif
}
if (code!=255) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_JOY_BUTTON) && (All_items[i].value==code) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = code;
}
kc_drawitem( item, 1 );
#ifndef OGL
kconfig_sub_draw_table(kc_joystick,NUM_JOYSTICK_CONTROLS,"JOYSTICK");
#endif
game_flush_inputs();
}
void kc_change_mousebutton( kc_item * item )
{
int n,i,b,k;
ubyte code;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
game_flush_inputs();
code=255;
k=255;
while( (k!=KEY_ESC) && (code==255))
{
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
k = key_inkey();
timer_delay(f0_1/10);
if (k == KEY_PRINT_SCREEN)
save_screen_shot(0);
#ifdef OGL
gr_flip();
kconfig_sub_draw_table(kc_mouse,NUM_MOUSE_CONTROLS,"MOUSE");
#endif
gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_MBUTTON );
kc_drawquestion( item );
b = mouse_get_btns();
for (i = 0; i < 16; i++ ) {
if ( b & (1<<i) )
code = i;
}
}
if (code!=255) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_MOUSE_BUTTON) && (All_items[i].value==code) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = code;
}
kc_drawitem( item, 1 );
#ifndef OGL
kconfig_sub_draw_table(kc_mouse,NUM_MOUSE_CONTROLS,"MOUSE");
#endif
game_flush_inputs();
}
// the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
void kc_next_joyaxis(kc_item *item)
{
int n, i, k, max, tries;
ubyte code = 0;
k = 255;
n = 0;
i = 0;
// I modelled this ifdef after the code in the kc_change_joyaxis method.
// So, if somethin's not workin here, it might not be workin there either.
max = JOY_MAX_AXES;
tries = 1;
code = (item->value + 1) % max;
if (code != 255)
{
for (i = 0; i < Num_items; i++)
{
n = item - All_items;
if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
{
if (tries > max)
return; // all axes allocated already
i = -1; // -1 so the i++ will push back to 0
code = (item->value + ++tries) % max; // try next axis
}//end if
}//end for
item->value = code;
}//end if
kc_drawitem(item, 1);
game_flush_inputs();
}//method kc_next_joyaxis
//end addition by WraithX
void kc_change_joyaxis( kc_item * item )
{
int axis[JOY_MAX_AXES];
int old_axis[JOY_MAX_AXES];
int numaxis = joy_num_axes;
int n,i,k;
ubyte code;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
game_flush_inputs();
code=255;
k=255;
WINDOS(
joystick_read_raw_axis( JOY_ALL_AXIS+JOY_EXT_AXIS, old_axis ),
joystick_read_raw_axis( JOY_ALL_AXIS, old_axis )
);
while( (k!=KEY_ESC) && (code==255))
{
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
k = key_inkey();
timer_delay(f0_1/10);
if (k == KEY_PRINT_SCREEN)
save_screen_shot(0);
#ifdef OGL
gr_flip();
kconfig_sub_draw_table(kc_joystick,NUM_JOYSTICK_CONTROLS,"JOYSTICK");
#endif
gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
kc_drawquestion( item );
WINDOS(
joystick_read_raw_axis( JOY_ALL_AXIS+JOY_EXT_AXIS, axis ),
joystick_read_raw_axis( JOY_ALL_AXIS, axis )
);
for (i=0; i<numaxis; i++ ) {
#if defined (MACINTOSH)
if ( abs(axis[i]-old_axis[i])>100 )
#else
if ( abs(axis[i]-old_axis[i])>4096 )
#endif
{
code = i;
con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
}
}
}
if (code!=255) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = code;
}
kc_drawitem( item, 1 );
#ifndef OGL
kconfig_sub_draw_table(kc_joystick,NUM_JOYSTICK_CONTROLS,"JOYSTICK");
#endif
game_flush_inputs();
}
void kc_change_mouseaxis( kc_item * item )
{
int i,n,k;
ubyte code;
int dx,dy;
#ifdef SDL_INPUT
int dz;
#endif
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
game_flush_inputs();
code=255;
k=255;
mouse_get_delta( &dx, &dy );
while( (k!=KEY_ESC) && (code==255))
{
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
k = key_inkey();
timer_delay(f0_1/10);
if (k == KEY_PRINT_SCREEN)
save_screen_shot(0);
#ifdef OGL
gr_flip();
kconfig_sub_draw_table(kc_mouse,NUM_MOUSE_CONTROLS,"MOUSE");
#endif
gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
kc_drawquestion( item );
#ifdef SDL_INPUT
mouse_get_delta_z( &dx, &dy, &dz );
#else
mouse_get_delta( &dx, &dy );
#endif
if ( abs(dx)>20 ) code = 0;
if ( abs(dy)>20 ) code = 1;
#ifdef SDL_INPUT
if ( abs(dz)>20 ) code = 2;
#endif
}
if (code!=255) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = code;
}
kc_drawitem( item, 1 );
#ifndef OGL
kconfig_sub_draw_table(kc_mouse,NUM_MOUSE_CONTROLS,"MOUSE");
#endif
game_flush_inputs();
}
void kc_change_invert( kc_item * item )
{
game_flush_inputs();
if (item->value)
item->value = 0;
else
item->value = 1;
kc_drawitem( item, 1 );
}
#include "screens.h"
void kconfig(int n, char * title)
{
int i;
grs_bitmap *save_bm;
set_screen_mode( SCREEN_MENU );
kc_set_controls();
//save screen
save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
Assert( save_bm != NULL );
gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h,
0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
switch(n) {
case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
case 1:kconfig_sub( kc_joystick, NUM_JOYSTICK_CONTROLS, title );break;
case 2:kconfig_sub( kc_mouse, NUM_MOUSE_CONTROLS, title ); break;
// case 3:kconfig_sub( kc_superjoy, NUM_OTHER_CONTROLS, title); break;
case 3:
Config_control_type = CONTROL_JOYSTICK;
#ifndef WINDOWS
kconfig_sub( kc_joystick,NUM_JOYSTICK_CONTROLS, "JOYSTICK");
#else
kconfig_sub( kc_superjoy,NUM_JOYSTICK_CONTROLS, "JOYSTICK");
#endif
Config_control_type = CONTROL_MOUSE;
kconfig_sub( kc_mouse, NUM_MOUSE_CONTROLS, "MOUSE");
Config_control_type = CONTROL_JOYMOUSE;
break;
#ifdef D2X_KEYS
//added on 2/4/99 by Victor Rachels for new keys menu
case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
//end this section addition - VR
#endif
default:
Int3();
return;
}
//restore screen
gr_bitmap(0, 0, save_bm);
gr_free_bitmap(save_bm);
#if 0 // set_screen_mode always calls this later... right?
reset_cockpit(); //force cockpit redraw next time
#endif
// Update save values...
for (i=0; i<NUM_KEY_CONTROLS; i++ )
kconfig_settings[0][i] = kc_keyboard[i].value;
if ( CONTROL_USING_JOYSTICK) {
for (i=0; i<NUM_JOYSTICK_CONTROLS; i++ )
#ifndef WINDOWS
kconfig_settings[CONTROL_JOYSTICK][i] = kc_joystick[i].value;
#else
kconfig_settings[CONTROL_JOYSTICK][i] = kc_superjoy[i].value;
#endif
}
if (CONTROL_USING_MOUSE && Config_control_type != CONTROL_WINJOYSTICK) {
for (i=0; i<NUM_MOUSE_CONTROLS; i++ )
kconfig_settings[CONTROL_MOUSE][i] = kc_mouse[i].value;
}
// if (Config_control_type == CONTROL_WINJOYSTICK) {
// for (i=0; i<NUM_OTHER_CONTROLS; i++ )
// kconfig_settings[Config_control_type][i] = kc_superjoy[i].value;
// }
#ifdef D2X_KEYS
for (i=0; i<NUM_D2X_CONTROLS; i++)
kconfig_d2x_settings[i] = kc_d2x[i].value;
#endif
}
void kconfig_read_fcs( int raw_axis )
{
int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
if (Config_control_type!=CONTROL_THRUSTMASTER_FCS) return;
joy_get_cal_vals(axis_min, axis_center, axis_max);
if ( axis_max[3] > 1 )
raw_button = (raw_axis*100)/axis_max[3];
else
raw_button = 0;
if ( raw_button > 88 )
button = 0;
else if ( raw_button > 63 )
button = 7;
else if ( raw_button > 39 )
button = 11;
else if ( raw_button > 15 )
button = 15;
else
button = 19;
kconfig_set_fcs_button( 19, button );
kconfig_set_fcs_button( 15, button );
kconfig_set_fcs_button( 11, button );
kconfig_set_fcs_button( 7, button );
}
void kconfig_set_fcs_button( int btn, int button )
{
int state,time_down,upcount,downcount;
state = time_down = upcount = downcount = 0;
if ( joy_get_button_state(btn) ) {
if ( btn==button ) {
state = 1;
time_down = FrameTime;
} else {
upcount=1;
}
} else {
if ( btn==button ) {
state = 1;
time_down = FrameTime;
downcount=1;
} else {
upcount=1;
}
}
joy_set_btn_values( btn, state, time_down, downcount, upcount );
}
fix Last_angles_p = 0;
fix Last_angles_b = 0;
fix Last_angles_h = 0;
ubyte Last_angles_read = 0;
extern int VR_sensitivity;
int VR_sense_range[3] = { 25, 50, 75 };
#define PH_SCALE 8
#ifndef __MSDOS__ // WINDOWS
#define JOYSTICK_READ_TIME (F1_0/40) // Read joystick at 40 Hz.
#else
#define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz.
#endif
fix LastReadTime = 0;
fix joy_axis[JOY_MAX_AXES];
ubyte kc_use_external_control = 0;
ubyte kc_enable_external_control = 0;
ubyte kc_external_intno = 0;
ext_control_info *kc_external_control = NULL;
char *kc_external_name = NULL;
ubyte kc_external_version = 0;
extern int Automap_active;
void kconfig_init_external_controls(int intno, int address)
{
int i;
kc_external_intno = intno;
kc_external_control = (ext_control_info *)address;
kc_use_external_control = 1;
kc_enable_external_control = 1;
i = FindArg ( "-xname" );
if ( i )
kc_external_name = Args[i+1];
else
kc_external_name = "External Controller";
for (i=0;i<strlen (kc_external_name);i++)
if (kc_external_name[i]=='_')
kc_external_name[i]=' ';
i = FindArg ( "-xver" );
if ( i )
kc_external_version = atoi(Args[i+1]);
printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
}
#ifdef WINDOWS
void controls_read_all_win()
{
int i;
int slide_on, bank_on;
int dx, dy;
#ifdef SDL_INPUT
int dz;
#endif
fix ctime;
fix mouse_axis[2];
int raw_joy_axis[7];
int mouse_buttons;
fix k0, k1, k2, k3, kp;
fix k4, k5, k6, k7, kh;
ubyte channel_masks;
int use_mouse, use_joystick;
int speed_factor=1;
if (Game_turbo_mode)
speed_factor = 2;
{
fix temp = Controls.heading_time;
fix temp1 = Controls.pitch_time;
memset( &Controls, 0, sizeof(control_info) );
Controls.heading_time = temp;
Controls.pitch_time = temp1;
}
slide_on = 0;
bank_on = 0;
ctime = timer_get_fixed_seconds();
// DO JOYSTICK (X,Y,Z R,U,V)
// ----------------------------------------------------------------------------
if ( (LastReadTime + JOYSTICK_READ_TIME) > ctime ) {
if ((ctime < 0) && (LastReadTime > 0))
LastReadTime = ctime;
use_joystick=1;
} else if (CONTROL_USING_JOYSTICK) {
LastReadTime = ctime;
channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS+JOY_EXT_AXIS, raw_joy_axis );
for (i=0; i<7; i++ ) {
if (channel_masks&(1<<i)) {
int joy_null_value = 28;
// DO POV if joystick has a hat.
// --------------------------------------------------------------------
if (i == 3) {
joydefsw_do_winjoybutton(raw_joy_axis);
}
else {
// DO AXIS
// --------------------------------------------------------------------
// mprintf((0, "(%d)=%d,", i, raw_joy_axis[i]));
raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
// mprintf((0, "%d ",raw_joy_axis[i]));
// if (i%2) mprintf((0,"\n"));
if (kc_superjoy[23].value==i) // If this is the throttle
joy_null_value = 32; // Then use a larger dead-zone
if (raw_joy_axis[i] > (joy_null_value-2))
raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
else if (raw_joy_axis[i] < -(joy_null_value+2))
raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
else
raw_joy_axis[i] = 0;
joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
}
} else {
joy_axis[i] = 0;
}
}
use_joystick=1;
} else {
for (i=0; i<6; i++ )
joy_axis[i] = 0;
use_joystick=0;
}
// DO MOUSE
// ----------------------------------------------------------------------------
if (CONTROL_USING_MOUSE) {
#ifdef SDL_INPUT
mouse_get_delta_z( &dx, &dy, &dz );
#else
mouse_get_delta( &dx, &dy );
#endif
mouse_axis[0] = (dx*60); //(dx*FrameTime)/35;
mouse_axis[1] = (dy*85); //(dy*FrameTime)/25;
#ifdef SDL_INPUT
mouse_axis[2] = (dz*FrameTime);
#endif
mouse_buttons = mouse_get_btns();
//mprintf(( 0, "Mouse %d,%d b:%d, 0x%x\n", mouse_axis[0], mouse_axis[1], mouse_buttons, FrameTime ));
use_mouse=1;
} else {
mouse_axis[0] = 0;
mouse_axis[1] = 0;
mouse_buttons = 0;
use_mouse=0;
}
//------------- Read slide_on -------------
// From keyboard...
if ( kc_keyboard[8].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[8].value ];
if ( kc_keyboard[9].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[9].value ];
// From joystick...
if ((use_joystick)&&(kc_superjoy[5].value<255)) slide_on |= joy_get_button_state( kc_superjoy[5].value );
if ((use_joystick)&&(kc_superjoy[36].value<255)) slide_on |= joy_get_button_state( kc_superjoy[36].value );
// From mouse...
if ((use_mouse)&&(kc_mouse[5].value<255)) slide_on |= mouse_buttons & (1<<kc_mouse[5].value);
//------------- Read bank_on ---------------
// From keyboard...
if ( kc_keyboard[18].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[18].value ];
if ( kc_keyboard[19].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[19].value ];
// From joystick...
if ( (use_joystick)&&(kc_superjoy[10].value < 255 )) bank_on |= joy_get_button_state( kc_superjoy[10].value );
if ( (use_joystick)&&(kc_superjoy[41].value < 255 )) bank_on |= joy_get_button_state( kc_superjoy[41].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[10].value < 255 )) bank_on |= mouse_buttons & (1<<kc_mouse[10].value);
//------------ Read pitch_time -----------
if ( !slide_on ) {
// mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
kp = 0;
k0 = speed_factor*key_down_time( kc_keyboard[0].value )/2; // Divide by two since we want pitch to go slower
k1 = speed_factor*key_down_time( kc_keyboard[1].value )/2;
k2 = speed_factor*key_down_time( kc_keyboard[2].value )/2;
k3 = speed_factor*key_down_time( kc_keyboard[3].value )/2;
// From keyboard...
if ( kc_keyboard[0].value < 255 ) kp += k0/PH_SCALE;
if ( kc_keyboard[1].value < 255 ) kp += k1/PH_SCALE;
if ( kc_keyboard[2].value < 255 ) kp -= k2/PH_SCALE;
if ( kc_keyboard[3].value < 255 ) kp -= k3/PH_SCALE;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
kp += mouse_button_down_time(MB_PITCH_FORWARD)/(PH_SCALE*2);
kp -= mouse_button_down_time(MB_PITCH_BACKWARD)/(PH_SCALE*2);
}
if (kp == 0)
Controls.pitch_time = 0;
else if (kp > 0) {
if (Controls.pitch_time < 0)
Controls.pitch_time = 0;
} else // kp < 0
if (Controls.pitch_time > 0)
Controls.pitch_time = 0;
Controls.pitch_time += kp;
// From joystick...
if ( (use_joystick)&&(kc_superjoy[13].value < 255 )) {
if ( !kc_superjoy[14].value ) // If not inverted...
Controls.pitch_time -= (joy_axis[kc_superjoy[13].value]*Config_joystick_sensitivity)/8;
else
Controls.pitch_time += (joy_axis[kc_superjoy[13].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
//mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
if ( (use_mouse)&&(kc_mouse[13].value < 255) ) {
if ( !kc_mouse[14].value ) // If not inverted...
Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
else
Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
}
} else {
Controls.pitch_time = 0;
}
//----------- Read vertical_thrust_time -----------------
if ( slide_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[0].value );
k1 = speed_factor*key_down_time( kc_keyboard[1].value );
k2 = speed_factor*key_down_time( kc_keyboard[2].value );
k3 = speed_factor*key_down_time( kc_keyboard[3].value );
// From keyboard...
if ( kc_keyboard[0].value < 255 ) Controls.vertical_thrust_time += k0;
if ( kc_keyboard[1].value < 255 ) Controls.vertical_thrust_time += k1;
if ( kc_keyboard[2].value < 255 ) Controls.vertical_thrust_time -= k2;
if ( kc_keyboard[3].value < 255 ) Controls.vertical_thrust_time -= k3;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.vertical_thrust_time -= mouse_button_down_time(MB_PITCH_FORWARD);
Controls.vertical_thrust_time += mouse_button_down_time(MB_PITCH_BACKWARD);
}
// From joystick...
if ((use_joystick)&&( kc_superjoy[13].value < 255 )) {
if ( !kc_superjoy[14].value ) // If not inverted...
Controls.vertical_thrust_time += (joy_axis[kc_superjoy[13].value]*Config_joystick_sensitivity)/8;
else
Controls.vertical_thrust_time -= (joy_axis[kc_superjoy[13].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[13].value < 255 )) {
if ( !kc_mouse[14].value ) // If not inverted...
Controls.vertical_thrust_time -= (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
else
Controls.vertical_thrust_time += (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
}
}
// From keyboard...
if ( kc_keyboard[14].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[14].value );
if ( kc_keyboard[15].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[15].value );
if ( kc_keyboard[16].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[16].value );
if ( kc_keyboard[17].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[17].value );
// From joystick...
if ((use_joystick)&&( kc_superjoy[19].value < 255 )) {
if ( !kc_superjoy[20].value ) // If not inverted...
Controls.vertical_thrust_time += (joy_axis[kc_superjoy[19].value]*Config_joystick_sensitivity)/8;
else
Controls.vertical_thrust_time -= (joy_axis[kc_superjoy[19].value]*Config_joystick_sensitivity)/8;
}
// From joystick buttons
if ( (use_joystick)&&(kc_superjoy[8].value < 255 )) Controls.vertical_thrust_time += joy_get_button_down_time( kc_superjoy[8].value );
if ( (use_joystick)&&(kc_superjoy[39].value < 255 )) Controls.vertical_thrust_time += joy_get_button_down_time( kc_superjoy[39].value );
if ( (use_joystick)&&(kc_superjoy[9].value < 255 )) Controls.vertical_thrust_time -= joy_get_button_down_time( kc_superjoy[9].value );
if ( (use_joystick)&&(kc_superjoy[40].value < 255 )) Controls.vertical_thrust_time -= joy_get_button_down_time( kc_superjoy[40].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[8].value < 255 )) Controls.vertical_thrust_time += mouse_button_down_time( kc_mouse[8].value );
if ( (use_mouse)&&(kc_mouse[9].value < 255 )) Controls.vertical_thrust_time -= mouse_button_down_time( kc_mouse[9].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[19].value < 255 )) {
if ( !kc_mouse[20].value ) // If not inverted...
Controls.vertical_thrust_time += (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
else
Controls.vertical_thrust_time -= (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
}
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.vertical_thrust_time += mouse_button_down_time(MB_Z_UP)/2;
Controls.vertical_thrust_time -= mouse_button_down_time(MB_Z_DOWN)/2;
}
//---------- Read heading_time -----------
if (!slide_on && !bank_on) {
//mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
kh = 0;
k4 = speed_factor*key_down_time( kc_keyboard[4].value );
k5 = speed_factor*key_down_time( kc_keyboard[5].value );
k6 = speed_factor*key_down_time( kc_keyboard[6].value );
k7 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) kh -= k4/PH_SCALE;
if ( kc_keyboard[5].value < 255 ) kh -= k5/PH_SCALE;
if ( kc_keyboard[6].value < 255 ) kh += k6/PH_SCALE;
if ( kc_keyboard[7].value < 255 ) kh += k7/PH_SCALE;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
kh -= mouse_button_down_time(MB_HEAD_LEFT)/PH_SCALE;
kh += mouse_button_down_time(MB_HEAD_RIGHT)/PH_SCALE;
}
if (kh == 0)
Controls.heading_time = 0;
else if (kh > 0) {
if (Controls.heading_time < 0)
Controls.heading_time = 0;
} else // kh < 0
if (Controls.heading_time > 0)
Controls.heading_time = 0;
Controls.heading_time += kh;
// From joystick...
if ( (use_joystick)&&(kc_superjoy[15].value < 255 )) {
if ( !kc_superjoy[16].value ) // If not inverted...
Controls.heading_time += (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
else
Controls.heading_time -= (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
else
Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
}
} else {
Controls.heading_time = 0;
}
//----------- Read sideways_thrust_time -----------------
if ( slide_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[4].value );
k1 = speed_factor*key_down_time( kc_keyboard[5].value );
k2 = speed_factor*key_down_time( kc_keyboard[6].value );
k3 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) Controls.sideways_thrust_time -= k0;
if ( kc_keyboard[5].value < 255 ) Controls.sideways_thrust_time -= k1;
if ( kc_keyboard[6].value < 255 ) Controls.sideways_thrust_time += k2;
if ( kc_keyboard[7].value < 255 ) Controls.sideways_thrust_time += k3;
// From joystick...
if ( (use_joystick)&&(kc_superjoy[15].value < 255 )) {
if ( !kc_superjoy[16].value ) // If not inverted...
Controls.sideways_thrust_time += (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
else
Controls.sideways_thrust_time -= (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
}
// From cyberman
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.sideways_thrust_time -= mouse_button_down_time(MB_HEAD_LEFT);
Controls.sideways_thrust_time += mouse_button_down_time(MB_HEAD_RIGHT);
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.sideways_thrust_time += (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
else
Controls.sideways_thrust_time -= (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
}
}
// From keyboard...
if ( kc_keyboard[10].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[10].value );
if ( kc_keyboard[11].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[11].value );
if ( kc_keyboard[12].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[12].value );
if ( kc_keyboard[13].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[13].value );
// From joystick...
if ( (use_joystick)&&(kc_superjoy[17].value < 255 )) {
if ( !kc_superjoy[18].value ) // If not inverted...
Controls.sideways_thrust_time -= (joy_axis[kc_superjoy[17].value]*Config_joystick_sensitivity)/8;
else
Controls.sideways_thrust_time += (joy_axis[kc_superjoy[17].value]*Config_joystick_sensitivity)/8;
}
// From joystick buttons
if ( (use_joystick)&&(kc_superjoy[6].value < 255 )) Controls.sideways_thrust_time -= joy_get_button_down_time( kc_superjoy[6].value );
if ( (use_joystick)&&(kc_superjoy[37].value < 255 )) Controls.sideways_thrust_time -= joy_get_button_down_time( kc_superjoy[37].value );
if ( (use_joystick)&&(kc_superjoy[7].value < 255 )) Controls.sideways_thrust_time += joy_get_button_down_time( kc_superjoy[7].value );
if ( (use_joystick)&&(kc_superjoy[38].value < 255 )) Controls.sideways_thrust_time += joy_get_button_down_time( kc_superjoy[38].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[6].value < 255 )) Controls.sideways_thrust_time -= mouse_button_down_time( kc_mouse[6].value );
if ( (use_mouse)&&(kc_mouse[7].value < 255 )) Controls.sideways_thrust_time += mouse_button_down_time( kc_mouse[7].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[17].value < 255 )) {
if ( !kc_mouse[18].value ) // If not inverted...
Controls.sideways_thrust_time += (mouse_axis[kc_mouse[17].value]*Config_mouse_sensitivity)/8;
else
Controls.sideways_thrust_time -= (mouse_axis[kc_mouse[17].value]*Config_mouse_sensitivity)/8;
}
//----------- Read bank_time -----------------
if ( bank_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[4].value );
k1 = speed_factor*key_down_time( kc_keyboard[5].value );
k2 = speed_factor*key_down_time( kc_keyboard[6].value );
k3 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) Controls.bank_time += k0;
if ( kc_keyboard[5].value < 255 ) Controls.bank_time += k1;
if ( kc_keyboard[6].value < 255 ) Controls.bank_time -= k2;
if ( kc_keyboard[7].value < 255 ) Controls.bank_time -= k3;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.bank_time -= mouse_button_down_time(MB_HEAD_LEFT);
Controls.bank_time += mouse_button_down_time(MB_HEAD_RIGHT);
}
// From joystick...
if ( (use_joystick)&&(kc_superjoy[15].value < 255) ) {
if ( !kc_superjoy[16].value ) // If not inverted...
Controls.bank_time -= (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
else
Controls.bank_time += (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
else
Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
}
}
// From keyboard...
if ( kc_keyboard[20].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[20].value );
if ( kc_keyboard[21].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[21].value );
if ( kc_keyboard[22].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[22].value );
if ( kc_keyboard[23].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[23].value );
// From joystick...
if ( (use_joystick)&&(kc_superjoy[21].value < 255) ) {
if ( !kc_superjoy[22].value ) // If not inverted...
Controls.bank_time -= joy_axis[kc_superjoy[21].value];
else
Controls.bank_time += joy_axis[kc_superjoy[21].value];
}
// From joystick buttons
if ( (use_joystick)&&(kc_superjoy[11].value < 255 )) Controls.bank_time += joy_get_button_down_time( kc_superjoy[11].value );
if ( (use_joystick)&&(kc_superjoy[42].value < 255 )) Controls.bank_time += joy_get_button_down_time( kc_superjoy[42].value );
if ( (use_joystick)&&(kc_superjoy[12].value < 255 )) Controls.bank_time -= joy_get_button_down_time( kc_superjoy[12].value );
if ( (use_joystick)&&(kc_superjoy[43].value < 255 )) Controls.bank_time -= joy_get_button_down_time( kc_superjoy[43].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[11].value < 255 )) Controls.bank_time += mouse_button_down_time( kc_mouse[11].value );
if ( (use_mouse)&&(kc_mouse[12].value < 255 )) Controls.bank_time -= mouse_button_down_time( kc_mouse[12].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[21].value < 255 )) {
if ( !kc_mouse[22].value ) // If not inverted...
Controls.bank_time += mouse_axis[kc_mouse[21].value];
else
Controls.bank_time -= mouse_axis[kc_mouse[21].value];
}
// From Cyberman
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.bank_time += mouse_button_down_time(MB_BANK_LEFT);
Controls.bank_time -= mouse_button_down_time(MB_BANK_RIGHT);
}
//----------- Read forward_thrust_time -------------
// From keyboard...
if ( kc_keyboard[30].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[30].value );
if ( kc_keyboard[31].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[31].value );
if ( kc_keyboard[32].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[32].value );
if ( kc_keyboard[33].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[33].value );
// From joystick...
if ( (use_joystick)&&(kc_superjoy[23].value < 255 )) {
if ( !kc_superjoy[24].value ) // If not inverted...
Controls.forward_thrust_time -= joy_axis[kc_superjoy[23].value];
else
Controls.forward_thrust_time += joy_axis[kc_superjoy[23].value];
}
// From joystick buttons
if ( (use_joystick)&&(kc_superjoy[2].value < 255 )) Controls.forward_thrust_time += joy_get_button_down_time( kc_superjoy[2].value );
if ( (use_joystick)&&(kc_superjoy[33].value < 255 )) Controls.forward_thrust_time += joy_get_button_down_time( kc_superjoy[33].value );
if ( (use_joystick)&&(kc_superjoy[3].value < 255 )) Controls.forward_thrust_time -= joy_get_button_down_time( kc_superjoy[3].value );
if ( (use_joystick)&&(kc_superjoy[34].value < 255 )) Controls.forward_thrust_time -= joy_get_button_down_time( kc_superjoy[34].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[23].value < 255 )) {
if ( !kc_mouse[24].value ) // If not inverted...
Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
else
Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
}
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[2].value < 255 )) Controls.forward_thrust_time += mouse_button_down_time( kc_mouse[2].value );
if ( (use_mouse)&&(kc_mouse[3].value < 255 )) Controls.forward_thrust_time -= mouse_button_down_time( kc_mouse[3].value );
//----------- Read afterburner_state -------------
// From keyboard...
if ( kc_keyboard[46].value < 255 ) Controls.afterburner_state |= keyd_pressed[kc_keyboard[46].value];
if ( kc_keyboard[47].value < 255 ) Controls.afterburner_state |= keyd_pressed[kc_keyboard[47].value];
if ( (use_mouse)&&(kc_mouse[27].value < 255 )) Controls.afterburner_state |= mouse_button_state(kc_mouse[27].value);
if ( (use_joystick)&&(kc_superjoy[27].value < 255 )) Controls.afterburner_state |= joy_get_button_state(kc_superjoy[27].value);
if ( (use_joystick)&&(kc_superjoy[46].value < 255 )) Controls.afterburner_state |= joy_get_button_state(kc_superjoy[46].value);
//-------Read headlight key--------------------------
if (kc_keyboard[52].value < 255 )
Controls.headlight_count=key_down_count(kc_keyboard[52].value);
if (kc_keyboard[53].value < 255 )
Controls.headlight_count=key_down_count(kc_keyboard[53].value);
if ((use_joystick)&&(kc_superjoy[30].value < 255 ))
Controls.headlight_count=joy_get_button_down_cnt(kc_superjoy[30].value);
if ((use_joystick)&&(kc_superjoy[49].value < 255 ))
Controls.headlight_count=joy_get_button_down_cnt(kc_superjoy[49].value);
//--------Read Cycle Primary Key------------------
if (kc_keyboard[48].value<255)
Controls.cycle_primary_count=key_down_count(kc_keyboard[48].value);
if (kc_keyboard[49].value<255)
Controls.cycle_primary_count+=key_down_count(kc_keyboard[49].value);
if ((use_joystick)&&(kc_superjoy[28].value < 255 ))
Controls.cycle_primary_count+=joy_get_button_down_cnt(kc_superjoy[28].value);
if ((use_joystick)&&(kc_superjoy[47].value < 255 ))
Controls.cycle_primary_count+=joy_get_button_down_cnt(kc_superjoy[47].value);
//--------Read Cycle Secondary Key------------------
if (kc_keyboard[50].value<255)
Controls.cycle_secondary_count=key_down_count(kc_keyboard[50].value);
if (kc_keyboard[51].value<255)
Controls.cycle_secondary_count+=key_down_count(kc_keyboard[51].value);
if ((use_joystick)&&(kc_superjoy[29].value < 255 ))
Controls.cycle_secondary_count+=joy_get_button_down_cnt(kc_superjoy[29].value);
if ((use_joystick)&&(kc_superjoy[48].value < 255 ))
Controls.cycle_secondary_count+=joy_get_button_down_cnt(kc_superjoy[48].value);
//--------Read Toggle Bomb key----------------------
if ((kc_keyboard[56].value<255 && key_down_count(kc_keyboard[56].value)) || ((use_joystick)&&(kc_joystick[54].value < 255 && joy_get_button_down_cnt(kc_joystick[54].value))) || ((use_joystick)&&(kc_joystick[55].value < 255 && joy_get_button_down_cnt(kc_joystick[55].value))))
{
int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
!Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
{
digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
HUD_init_message ("No bombs available!");
}
else
{
if (Players[Player_num].secondary_ammo[bomb]==0)
{
digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
HUD_init_message ("No %s available!",(bomb==SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
}
else
{
Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
}
}
}
//---------Read Energy->Shield key----------
if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[kc_keyboard[54].value])
transfer_energy_to_shield(key_down_time(kc_keyboard[54].value));
if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[kc_keyboard[55].value])
transfer_energy_to_shield(key_down_time(kc_keyboard[55].value));
if ((use_joystick) && (Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && (kc_superjoy[52].value < 255) && joy_get_button_state(kc_superjoy[52].value))
transfer_energy_to_shield(joy_get_button_down_time(kc_superjoy[52].value));
if ((use_joystick) && (Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && (kc_superjoy[53].value < 255) && joy_get_button_state(kc_superjoy[53].value))
transfer_energy_to_shield(joy_get_button_down_time(kc_superjoy[53].value));
//----------- Read fire_primary_down_count
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[24].value);
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[25].value);
if ((use_joystick)&&(kc_superjoy[0].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_superjoy[0].value);
if ((use_joystick)&&(kc_superjoy[31].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_superjoy[31].value);
if ((use_mouse)&&(kc_mouse[0].value < 255 )) Controls.fire_primary_down_count += mouse_button_down_count(kc_mouse[0].value);
//----------- Read fire_primary_state
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[24].value];
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[25].value];
if ((use_joystick)&&(kc_superjoy[0].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_superjoy[0].value);
if ((use_joystick)&&(kc_superjoy[31].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_superjoy[31].value);
if ((use_mouse)&&(kc_mouse[0].value < 255) ) Controls.fire_primary_state |= mouse_button_state(kc_mouse[0].value);
//----------- Read fire_secondary_down_count
if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[26].value);
if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[27].value);
if ((use_joystick)&&(kc_superjoy[1].value < 255 )) Controls.fire_secondary_down_count += joy_get_button_down_cnt(kc_superjoy[1].value);
if ((use_joystick)&&(kc_superjoy[32].value < 255 )) Controls.fire_secondary_down_count += joy_get_button_down_cnt(kc_superjoy[32].value);
if ((use_mouse)&&(kc_mouse[1].value < 255 )) Controls.fire_secondary_down_count += mouse_button_down_count(kc_mouse[1].value);
//----------- Read fire_secondary_state
if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[26].value];
if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[27].value];
if ((use_joystick)&&(kc_superjoy[1].value < 255 )) Controls.fire_secondary_state |= joy_get_button_state(kc_superjoy[1].value);
if ((use_joystick)&&(kc_superjoy[32].value < 255 )) Controls.fire_secondary_state |= joy_get_button_state(kc_superjoy[32].value);
if ((use_mouse)&&(kc_mouse[1].value < 255) ) Controls.fire_secondary_state |= mouse_button_state(kc_mouse[1].value);
//----------- Read fire_flare_down_count
if (kc_keyboard[28].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[28].value);
if (kc_keyboard[29].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[29].value);
if ((use_joystick)&&(kc_superjoy[4].value < 255 )) Controls.fire_flare_down_count += joy_get_button_down_cnt(kc_superjoy[4].value);
if ((use_joystick)&&(kc_superjoy[35].value < 255 )) Controls.fire_flare_down_count += joy_get_button_down_cnt(kc_superjoy[35].value);
if ((use_mouse)&&(kc_mouse[4].value < 255 )) Controls.fire_flare_down_count += mouse_button_down_count(kc_mouse[4].value);
//----------- Read drop_bomb_down_count
if (kc_keyboard[34].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[34].value);
if (kc_keyboard[35].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[35].value);
if ((use_joystick)&&(kc_superjoy[26].value < 255 )) Controls.drop_bomb_down_count += joy_get_button_down_cnt(kc_superjoy[26].value);
if ((use_joystick)&&(kc_superjoy[45].value < 255 )) Controls.drop_bomb_down_count += joy_get_button_down_cnt(kc_superjoy[45].value);
if ((use_mouse)&&(kc_mouse[26].value < 255 )) Controls.drop_bomb_down_count += mouse_button_down_count(kc_mouse[26].value);
//----------- Read rear_view_down_count
if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[36].value);
if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[37].value);
if ((use_joystick)&&(kc_superjoy[25].value < 255 )) Controls.rear_view_down_count += joy_get_button_down_cnt(kc_superjoy[25].value);
if ((use_joystick)&&(kc_superjoy[44].value < 255 )) Controls.rear_view_down_count += joy_get_button_down_cnt(kc_superjoy[44].value);
if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_count += mouse_button_down_count(kc_mouse[25].value);
//----------- Read rear_view_down_state
if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[36].value];
if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[37].value];
if ((use_joystick)&&(kc_superjoy[25].value < 255 )) Controls.rear_view_down_state |= joy_get_button_state(kc_superjoy[25].value);
//----------- Read automap_down_count
if (kc_keyboard[44].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[44].value);
if (kc_keyboard[45].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[45].value);
if ((use_joystick)&&(kc_superjoy[50].value < 255 )) Controls.automap_down_count += joy_get_button_down_cnt(kc_superjoy[50].value);
if ((use_joystick)&&(kc_superjoy[51].value < 255 )) Controls.automap_down_count += joy_get_button_down_cnt(kc_superjoy[51].value);
//----------- Read automap_state
if (kc_keyboard[44].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[44].value];
if (kc_keyboard[45].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[45].value];
//----------- Read stupid-cruise-control-type of throttle.
{
if ( kc_keyboard[38].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[38].value)*5,FrameTime);
if ( kc_keyboard[39].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[39].value)*5,FrameTime);
if ( kc_keyboard[40].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[40].value)*5,FrameTime);
if ( kc_keyboard[41].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[41].value)*5,FrameTime);
if ( (kc_keyboard[42].value < 255) && (key_down_count(kc_keyboard[42].value)) )
Cruise_speed = 0;
if ( (kc_keyboard[43].value < 255) && (key_down_count(kc_keyboard[43].value)) )
Cruise_speed = 0;
if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
if (Cruise_speed < 0 ) Cruise_speed = 0;
if (Controls.forward_thrust_time==0)
Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
}
//read_head_tracker();
// Read external controls
if (kc_use_external_control || CybermouseActive)
kconfig_read_external_controls();
//----------- Clamp values between -FrameTime and FrameTime
if (FrameTime > F1_0 )
mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
// if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
// if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
//--------- Don't do anything if in debug mode
#ifndef RELEASE
if ( keyd_pressed[KEY_DELETE] ) {
memset( &Controls, 0, sizeof(control_info) );
}
#endif
}
#else
fix Next_toggle_time[3]={0,0,0};
int allowed_to_toggle(int i)
{
//used for keeping tabs of when its ok to toggle headlight,primary,and secondary
if (Next_toggle_time[i] > GameTime)
if (Next_toggle_time[i] < GameTime + (F1_0/8)) // In case time is bogus, never wait > 1 second.
return 0;
Next_toggle_time[i] = GameTime + (F1_0/8);
return 1;
}
#ifdef D2X_KEYS
//added on 2/7/99 by Victor Rachels for jostick state setting
int d2x_joystick_ostate[20]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
//end this section adition - VR
#endif
void controls_read_all()
{
int i;
int slide_on, bank_on;
int dx, dy;
#ifdef SDL_INPUT
int dz;
#endif
int idx, idy;
fix ctime;
fix mouse_axis[3] = {0,0,0};
int raw_joy_axis[JOY_MAX_AXES];
int mouse_buttons;
fix k0, k1, k2, k3, kp;
fix k4, k5, k6, k7, kh;
ubyte channel_masks;
int use_mouse, use_joystick;
int speed_factor=1;
mouse_buttons=0;
use_mouse=0;
if (Game_turbo_mode)
speed_factor = 2;
{
fix temp = Controls.heading_time;
fix temp1 = Controls.pitch_time;
memset( &Controls, 0, sizeof(control_info) );
Controls.heading_time = temp;
Controls.pitch_time = temp1;
}
slide_on = 0;
bank_on = 0;
ctime = timer_get_fixed_seconds();
//--------- Read Joystick -----------
#ifndef MACINTOSH
if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type!=CONTROL_THRUSTMASTER_FCS) ) {
# ifndef __MSDOS__
if ((ctime < 0) && (LastReadTime >= 0))
# else
if ((ctime < 0) && (LastReadTime > 0))
# endif
LastReadTime = ctime;
use_joystick=1;
} else if (CONTROL_USING_JOYSTICK ) {
LastReadTime = ctime;
channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
for (i = 0; i < joy_num_axes; i++)
{
#ifndef SDL_INPUT
if (channel_masks&(1<<i)) {
#endif
int joy_null_value = 10;
if ( (i==3) && (Config_control_type==CONTROL_THRUSTMASTER_FCS) ) {
kconfig_read_fcs( raw_joy_axis[i] );
} else {
raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
if (kc_joystick[23].value==i) // If this is the throttle
joy_null_value = 20; // Then use a larger dead-zone
if (raw_joy_axis[i] > joy_null_value)
raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
else if (raw_joy_axis[i] < -joy_null_value)
raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
else
raw_joy_axis[i] = 0;
joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
}
#ifndef SDL_INPUT
} else {
joy_axis[i] = 0;
}
#endif
}
use_joystick=1;
} else {
for (i = 0; i < joy_num_axes; i++)
joy_axis[i] = 0;
use_joystick=0;
}
#else // MACINTOSH
//--------- Read Joystick -----------
if (CONTROL_USING_JOYSTICK ) {
channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
for (i=0; i<4; i++ ) {
if (channel_masks&(1<<i)) {
int joy_null_value = 10;
raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
if (kc_joystick[23].value==i) // If this is the throttle
joy_null_value = 20; // Then use a larger dead-zone
if (raw_joy_axis[i] > joy_null_value)
raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
else if (raw_joy_axis[i] < -joy_null_value)
raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
else
raw_joy_axis[i] = 0;
joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
} else {
joy_axis[i] = 0;
}
}
use_joystick=1;
} else {
for (i=0; i<4; i++ )
joy_axis[i] = 0;
use_joystick=0;
}
#endif // ifndef MACINTOSH
if (CONTROL_USING_MOUSE && !CybermouseActive) {
//--------- Read Mouse -----------
#ifdef SDL_INPUT
mouse_get_delta_z( &dx, &dy, &dz );
#else
mouse_get_delta( &dx, &dy );
#endif
mouse_axis[0] = (dx*60); //(dx*FrameTime)/35;
mouse_axis[1] = (dy*85); //(dy*FrameTime)/25;
#ifdef SDL_INPUT
mouse_axis[2] = (dz*FrameTime);
#endif
mouse_buttons = mouse_get_btns();
//mprintf(( 0, "Mouse %d,%d b:%d, 0x%x\n", mouse_axis[0], mouse_axis[1], mouse_buttons, FrameTime ));
use_mouse=1;
} else if (Config_control_type==6 && !CybermouseActive) {
//--------- Read Cyberman -----------
mouse_get_cyberman_pos(&idx,&idy );
mouse_axis[0] = (idx*FrameTime)/128;
mouse_axis[1] = (idy*FrameTime)/128;
mouse_buttons = mouse_get_btns();
use_mouse=1;
} else if (CybermouseActive) {
// ReadOWL (kc_external_control);
// CybermouseAdjust();
} else {
mouse_axis[0] = 0;
mouse_axis[1] = 0;
mouse_buttons = 0;
use_mouse=0;
}
#ifdef D2X_KEYS
//added on 2/4/99 by Victor Rachels for d1x keys
//--------- Read primary weapon select -------------
//the following "if" added by WraithX to stop deadies from switchin weapons, 4/14/00
if (!Player_is_dead)
{
{
int d2x_joystick_state[10];
for(i=0;i<10;i++)
d2x_joystick_state[i] = joy_get_button_state(kc_d2x[i*2+1].value);
//----------------Weapon 1----------------
if(key_down_count(kc_d2x[0].value) ||
(joy_get_button_state(kc_d2x[1].value) &&
(d2x_joystick_state[0]!=d2x_joystick_ostate[0]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[0].value >= 2 && kc_d2x[0].value <= 11)) && !Automap_flag) // this (and the following statements) prevents to select weapon if guide-bot shortcut has done and weapon key is mapped from 0 to 9 or Automap is active
do_weapon_select(0,0);
//----------------Weapon 2----------------
if(key_down_count(kc_d2x[2].value) ||
(joy_get_button_state(kc_d2x[3].value) &&
(d2x_joystick_state[1]!=d2x_joystick_ostate[1]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[2].value >= 2 && kc_d2x[2].value <= 11)) && !Automap_flag)
do_weapon_select(1,0);
//----------------Weapon 3----------------
if(key_down_count(kc_d2x[4].value) ||
(joy_get_button_state(kc_d2x[5].value) &&
(d2x_joystick_state[2]!=d2x_joystick_ostate[2]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[4].value >= 2 && kc_d2x[4].value <= 11)) && !Automap_flag)
do_weapon_select(2,0);
//----------------Weapon 4----------------
if(key_down_count(kc_d2x[6].value) ||
(joy_get_button_state(kc_d2x[7].value) &&
(d2x_joystick_state[3]!=d2x_joystick_ostate[3]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[6].value >= 2 && kc_d2x[6].value <= 11)) && !Automap_flag)
do_weapon_select(3,0);
//----------------Weapon 5----------------
if(key_down_count(kc_d2x[8].value) ||
(joy_get_button_state(kc_d2x[9].value) &&
(d2x_joystick_state[4]!=d2x_joystick_ostate[4]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[8].value >= 2 && kc_d2x[8].value <= 11)) && !Automap_flag)
do_weapon_select(4,0);
//--------- Read secondary weapon select ----------
//----------------Weapon 6----------------
if(key_down_count(kc_d2x[10].value) ||
(joy_get_button_state(kc_d2x[11].value) &&
(d2x_joystick_state[5]!=d2x_joystick_ostate[5]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[10].value >= 2 && kc_d2x[10].value <= 11)) && !Automap_flag)
do_weapon_select(0,1);
//----------------Weapon 7----------------
if(key_down_count(kc_d2x[12].value) ||
(joy_get_button_state(kc_d2x[13].value) &&
(d2x_joystick_state[6]!=d2x_joystick_ostate[6]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[12].value >= 2 && kc_d2x[12].value <= 11)) && !Automap_flag)
do_weapon_select(1,1);
//----------------Weapon 8----------------
if(key_down_count(kc_d2x[14].value) ||
(joy_get_button_state(kc_d2x[15].value) &&
(d2x_joystick_state[7]!=d2x_joystick_ostate[7]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[14].value >= 2 && kc_d2x[14].value <= 11)) && !Automap_flag)
do_weapon_select(2,1);
//----------------Weapon 9----------------
if(key_down_count(kc_d2x[16].value) ||
(joy_get_button_state(kc_d2x[17].value) &&
(d2x_joystick_state[8]!=d2x_joystick_ostate[8]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[16].value >= 2 && kc_d2x[16].value <= 11)) && !Automap_flag)
do_weapon_select(3,1);
//----------------Weapon 0----------------
if(key_down_count(kc_d2x[18].value) ||
(joy_get_button_state(kc_d2x[19].value) &&
(d2x_joystick_state[9]!=d2x_joystick_ostate[9]) ) )
if (!((keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) && (kc_d2x[18].value >= 2 && kc_d2x[18].value <= 11)) && !Automap_flag)
do_weapon_select(4,1);
memcpy(d2x_joystick_ostate,d2x_joystick_state,10*sizeof(int));
}
//end this section addition - VR
}//end "if (!Player_is_dead)" - WraithX
#endif
//------------- Read slide_on -------------
// From keyboard...
if ( kc_keyboard[8].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[8].value ];
if ( kc_keyboard[9].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[9].value ];
// From joystick...
if ((use_joystick)&&(kc_joystick[5].value<255)) slide_on |= joy_get_button_state( kc_joystick[5].value );
if ((use_joystick)&&(kc_joystick[36].value<255)) slide_on |= joy_get_button_state( kc_joystick[36].value );
// From mouse...
if ((use_mouse)&&(kc_mouse[5].value<255)) slide_on |= mouse_buttons & (1<<kc_mouse[5].value);
//------------- Read bank_on ---------------
// From keyboard...
if ( kc_keyboard[18].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[18].value ];
if ( kc_keyboard[19].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[19].value ];
// From joystick...
if ( (use_joystick)&&(kc_joystick[10].value < 255 )) bank_on |= joy_get_button_state( kc_joystick[10].value );
if ( (use_joystick)&&(kc_joystick[41].value < 255 )) bank_on |= joy_get_button_state( kc_joystick[41].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[10].value < 255 )) bank_on |= mouse_buttons & (1<<kc_mouse[10].value);
//------------ Read pitch_time -----------
if ( !slide_on ) {
// mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
kp = 0;
k0 = speed_factor*key_down_time( kc_keyboard[0].value )/2; // Divide by two since we want pitch to go slower
k1 = speed_factor*key_down_time( kc_keyboard[1].value )/2;
k2 = speed_factor*key_down_time( kc_keyboard[2].value )/2;
k3 = speed_factor*key_down_time( kc_keyboard[3].value )/2;
// From keyboard...
if ( kc_keyboard[0].value < 255 ) kp += k0/PH_SCALE;
if ( kc_keyboard[1].value < 255 ) kp += k1/PH_SCALE;
if ( kc_keyboard[2].value < 255 ) kp -= k2/PH_SCALE;
if ( kc_keyboard[3].value < 255 ) kp -= k3/PH_SCALE;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
kp += mouse_button_down_time(MB_PITCH_FORWARD)/(PH_SCALE*2);
kp -= mouse_button_down_time(MB_PITCH_BACKWARD)/(PH_SCALE*2);
}
if (kp == 0)
Controls.pitch_time = 0;
else if (kp > 0) {
if (Controls.pitch_time < 0)
Controls.pitch_time = 0;
} else // kp < 0
if (Controls.pitch_time > 0)
Controls.pitch_time = 0;
Controls.pitch_time += kp;
// From joystick...
if ( (use_joystick)&&(kc_joystick[13].value < 255 )) {
if ( !kc_joystick[14].value ) // If not inverted...
Controls.pitch_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
else
Controls.pitch_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
//mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
if ( (use_mouse)&&(kc_mouse[13].value < 255) ) {
if ( !kc_mouse[14].value ) // If not inverted...
Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
else
Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
}
} else {
Controls.pitch_time = 0;
}
// the following "if" added by WraithX, 4/14/00
// done so that dead players can't move
if (!Player_is_dead)
{
//----------- Read vertical_thrust_time -----------------
if ( slide_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[0].value );
k1 = speed_factor*key_down_time( kc_keyboard[1].value );
k2 = speed_factor*key_down_time( kc_keyboard[2].value );
k3 = speed_factor*key_down_time( kc_keyboard[3].value );
// From keyboard...
if ( kc_keyboard[0].value < 255 ) Controls.vertical_thrust_time += k0;
if ( kc_keyboard[1].value < 255 ) Controls.vertical_thrust_time += k1;
if ( kc_keyboard[2].value < 255 ) Controls.vertical_thrust_time -= k2;
if ( kc_keyboard[3].value < 255 ) Controls.vertical_thrust_time -= k3;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.vertical_thrust_time -= mouse_button_down_time(MB_PITCH_FORWARD);
Controls.vertical_thrust_time += mouse_button_down_time(MB_PITCH_BACKWARD);
}
// From joystick...
if ((use_joystick)&&( kc_joystick[13].value < 255 )) {
if ( !kc_joystick[14].value ) // If not inverted...
Controls.vertical_thrust_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
else
Controls.vertical_thrust_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[13].value < 255 )) {
if ( !kc_mouse[14].value ) // If not inverted...
Controls.vertical_thrust_time -= (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
else
Controls.vertical_thrust_time += (mouse_axis[kc_mouse[13].value]*Config_mouse_sensitivity)/8;
}
}
// From keyboard...
if ( kc_keyboard[14].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[14].value );
if ( kc_keyboard[15].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[15].value );
if ( kc_keyboard[16].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[16].value );
if ( kc_keyboard[17].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[17].value );
// From joystick...
if ((use_joystick)&&( kc_joystick[19].value < 255 )) {
if ( !kc_joystick[20].value ) // If not inverted...
Controls.vertical_thrust_time += (joy_axis[kc_joystick[19].value]*Config_joystick_sensitivity)/8;
else
Controls.vertical_thrust_time -= (joy_axis[kc_joystick[19].value]*Config_joystick_sensitivity)/8;
}
// From joystick buttons
if ( (use_joystick)&&(kc_joystick[8].value < 255 )) Controls.vertical_thrust_time += joy_get_button_down_time( kc_joystick[8].value );
if ( (use_joystick)&&(kc_joystick[39].value < 255 )) Controls.vertical_thrust_time += joy_get_button_down_time( kc_joystick[39].value );
if ( (use_joystick)&&(kc_joystick[9].value < 255 )) Controls.vertical_thrust_time -= joy_get_button_down_time( kc_joystick[9].value );
if ( (use_joystick)&&(kc_joystick[40].value < 255 )) Controls.vertical_thrust_time -= joy_get_button_down_time( kc_joystick[40].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[8].value < 255 )) Controls.vertical_thrust_time += mouse_button_down_time( kc_mouse[8].value );
if ( (use_mouse)&&(kc_mouse[9].value < 255 )) Controls.vertical_thrust_time -= mouse_button_down_time( kc_mouse[9].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[19].value < 255 )) {
if ( !kc_mouse[20].value ) // If not inverted...
Controls.vertical_thrust_time += (mouse_axis[kc_mouse[19].value]*Config_mouse_sensitivity)/8;
else
Controls.vertical_thrust_time -= (mouse_axis[kc_mouse[19].value]*Config_mouse_sensitivity)/8;
}
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.vertical_thrust_time += mouse_button_down_time(MB_Z_UP)/2;
Controls.vertical_thrust_time -= mouse_button_down_time(MB_Z_DOWN)/2;
}
}// end "if" added by WraithX
//---------- Read heading_time -----------
if (!slide_on && !bank_on) {
//mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
kh = 0;
k4 = speed_factor*key_down_time( kc_keyboard[4].value );
k5 = speed_factor*key_down_time( kc_keyboard[5].value );
k6 = speed_factor*key_down_time( kc_keyboard[6].value );
k7 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) kh -= k4/PH_SCALE;
if ( kc_keyboard[5].value < 255 ) kh -= k5/PH_SCALE;
if ( kc_keyboard[6].value < 255 ) kh += k6/PH_SCALE;
if ( kc_keyboard[7].value < 255 ) kh += k7/PH_SCALE;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
kh -= mouse_button_down_time(MB_HEAD_LEFT)/PH_SCALE;
kh += mouse_button_down_time(MB_HEAD_RIGHT)/PH_SCALE;
}
if (kh == 0)
Controls.heading_time = 0;
else if (kh > 0) {
if (Controls.heading_time < 0)
Controls.heading_time = 0;
} else // kh < 0
if (Controls.heading_time > 0)
Controls.heading_time = 0;
Controls.heading_time += kh;
// From joystick...
if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
if ( !kc_joystick[16].value ) // If not inverted...
Controls.heading_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
else
Controls.heading_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
else
Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
}
} else {
Controls.heading_time = 0;
}
// the following "if" added by WraithX, 4/14/00
// done so that dead players can't move
if (!Player_is_dead)
{
//----------- Read sideways_thrust_time -----------------
if ( slide_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[4].value );
k1 = speed_factor*key_down_time( kc_keyboard[5].value );
k2 = speed_factor*key_down_time( kc_keyboard[6].value );
k3 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) Controls.sideways_thrust_time -= k0;
if ( kc_keyboard[5].value < 255 ) Controls.sideways_thrust_time -= k1;
if ( kc_keyboard[6].value < 255 ) Controls.sideways_thrust_time += k2;
if ( kc_keyboard[7].value < 255 ) Controls.sideways_thrust_time += k3;
// From joystick...
if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
if ( !kc_joystick[16].value ) // If not inverted...
Controls.sideways_thrust_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
else
Controls.sideways_thrust_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
}
// From cyberman
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.sideways_thrust_time -= mouse_button_down_time(MB_HEAD_LEFT);
Controls.sideways_thrust_time += mouse_button_down_time(MB_HEAD_RIGHT);
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.sideways_thrust_time += (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
else
Controls.sideways_thrust_time -= (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
}
}
// From keyboard...
if ( kc_keyboard[10].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[10].value );
if ( kc_keyboard[11].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[11].value );
if ( kc_keyboard[12].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[12].value );
if ( kc_keyboard[13].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[13].value );
// From joystick...
if ( (use_joystick)&&(kc_joystick[17].value < 255 )) {
if ( !kc_joystick[18].value ) // If not inverted...
Controls.sideways_thrust_time -= (joy_axis[kc_joystick[17].value]*Config_joystick_sensitivity)/8;
else
Controls.sideways_thrust_time += (joy_axis[kc_joystick[17].value]*Config_joystick_sensitivity)/8;
}
// From joystick buttons
if ( (use_joystick)&&(kc_joystick[6].value < 255 )) Controls.sideways_thrust_time -= joy_get_button_down_time( kc_joystick[6].value );
if ( (use_joystick)&&(kc_joystick[37].value < 255 )) Controls.sideways_thrust_time -= joy_get_button_down_time( kc_joystick[37].value );
if ( (use_joystick)&&(kc_joystick[7].value < 255 )) Controls.sideways_thrust_time += joy_get_button_down_time( kc_joystick[7].value );
if ( (use_joystick)&&(kc_joystick[38].value < 255 )) Controls.sideways_thrust_time += joy_get_button_down_time( kc_joystick[38].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[6].value < 255 )) Controls.sideways_thrust_time -= mouse_button_down_time( kc_mouse[6].value );
if ( (use_mouse)&&(kc_mouse[7].value < 255 )) Controls.sideways_thrust_time += mouse_button_down_time( kc_mouse[7].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[17].value < 255 )) {
if ( !kc_mouse[18].value ) // If not inverted...
Controls.sideways_thrust_time += (mouse_axis[kc_mouse[17].value]*Config_mouse_sensitivity)/8;
else
Controls.sideways_thrust_time -= (mouse_axis[kc_mouse[17].value]*Config_mouse_sensitivity)/8;
}
}// end "if" added by WraithX
//----------- Read bank_time -----------------
if ( bank_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[4].value );
k1 = speed_factor*key_down_time( kc_keyboard[5].value );
k2 = speed_factor*key_down_time( kc_keyboard[6].value );
k3 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) Controls.bank_time += k0;
if ( kc_keyboard[5].value < 255 ) Controls.bank_time += k1;
if ( kc_keyboard[6].value < 255 ) Controls.bank_time -= k2;
if ( kc_keyboard[7].value < 255 ) Controls.bank_time -= k3;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.bank_time -= mouse_button_down_time(MB_HEAD_LEFT);
Controls.bank_time += mouse_button_down_time(MB_HEAD_RIGHT);
}
// From joystick...
if ( (use_joystick)&&(kc_joystick[15].value < 255) ) {
if ( !kc_joystick[16].value ) // If not inverted...
Controls.bank_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
else
Controls.bank_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
else
Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_mouse_sensitivity)/8;
}
}
// From keyboard...
if ( kc_keyboard[20].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[20].value );
if ( kc_keyboard[21].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[21].value );
if ( kc_keyboard[22].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[22].value );
if ( kc_keyboard[23].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[23].value );
// From joystick...
if ( (use_joystick)&&(kc_joystick[21].value < 255) ) {
if ( !kc_joystick[22].value ) // If not inverted...
Controls.bank_time -= joy_axis[kc_joystick[21].value];
else
Controls.bank_time += joy_axis[kc_joystick[21].value];
}
// From joystick buttons
if ( (use_joystick)&&(kc_joystick[11].value < 255 )) Controls.bank_time += joy_get_button_down_time( kc_joystick[11].value );
if ( (use_joystick)&&(kc_joystick[42].value < 255 )) Controls.bank_time += joy_get_button_down_time( kc_joystick[42].value );
if ( (use_joystick)&&(kc_joystick[12].value < 255 )) Controls.bank_time -= joy_get_button_down_time( kc_joystick[12].value );
if ( (use_joystick)&&(kc_joystick[43].value < 255 )) Controls.bank_time -= joy_get_button_down_time( kc_joystick[43].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[11].value < 255 )) Controls.bank_time += mouse_button_down_time( kc_mouse[11].value );
if ( (use_mouse)&&(kc_mouse[12].value < 255 )) Controls.bank_time -= mouse_button_down_time( kc_mouse[12].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[21].value < 255 )) {
if ( !kc_mouse[22].value ) // If not inverted...
Controls.bank_time += mouse_axis[kc_mouse[21].value];
else
Controls.bank_time -= mouse_axis[kc_mouse[21].value];
}
// From Cyberman
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.bank_time += mouse_button_down_time(MB_BANK_LEFT);
Controls.bank_time -= mouse_button_down_time(MB_BANK_RIGHT);
}
// the following "if" added by WraithX, 4/14/00
// done so that dead players can't move
if (!Player_is_dead)
{
//----------- Read forward_thrust_time -------------
// From keyboard...
if ( kc_keyboard[30].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[30].value );
if ( kc_keyboard[31].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[31].value );
if ( kc_keyboard[32].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[32].value );
if ( kc_keyboard[33].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[33].value );
// From joystick...
if ( (use_joystick)&&(kc_joystick[23].value < 255 )) {
if ( !kc_joystick[24].value ) // If not inverted...
Controls.forward_thrust_time -= joy_axis[kc_joystick[23].value];
else
Controls.forward_thrust_time += joy_axis[kc_joystick[23].value];
}
// From joystick buttons
if ( (use_joystick)&&(kc_joystick[2].value < 255 )) Controls.forward_thrust_time += joy_get_button_down_time( kc_joystick[2].value );
if ( (use_joystick)&&(kc_joystick[33].value < 255 )) Controls.forward_thrust_time += joy_get_button_down_time( kc_joystick[33].value );
if ( (use_joystick)&&(kc_joystick[3].value < 255 )) Controls.forward_thrust_time -= joy_get_button_down_time( kc_joystick[3].value );
if ( (use_joystick)&&(kc_joystick[34].value < 255 )) Controls.forward_thrust_time -= joy_get_button_down_time( kc_joystick[34].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[23].value < 255 )) {
if ( !kc_mouse[24].value ) // If not inverted...
Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
else
Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
}
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[2].value < 255 )) Controls.forward_thrust_time += mouse_button_down_time( kc_mouse[2].value );
if ( (use_mouse)&&(kc_mouse[3].value < 255 )) Controls.forward_thrust_time -= mouse_button_down_time( kc_mouse[3].value );
//----------- Read afterburner_state -------------
// From keyboard...
if ( kc_keyboard[46].value < 255 ) Controls.afterburner_state |= keyd_pressed[kc_keyboard[46].value];
if ( kc_keyboard[47].value < 255 ) Controls.afterburner_state |= keyd_pressed[kc_keyboard[47].value];
if ( (use_mouse)&&(kc_mouse[27].value < 255 )) Controls.afterburner_state |= mouse_button_state(kc_mouse[27].value);
if ( (use_joystick)&&(kc_joystick[27].value < 255 )) Controls.afterburner_state |= joy_get_button_state(kc_joystick[27].value);
if ( (use_joystick)&&(kc_joystick[46].value < 255 )) Controls.afterburner_state |= joy_get_button_state(kc_joystick[46].value);
//-------Read headlight key--------------------------
if (kc_keyboard[52].value < 255 )
Controls.headlight_count=key_down_count(kc_keyboard[52].value);
if (kc_keyboard[53].value < 255 )
Controls.headlight_count+=key_down_count(kc_keyboard[53].value);
if ((use_joystick)&&(kc_joystick[30].value < 255 ))
Controls.headlight_count+=joy_get_button_down_cnt(kc_joystick[30].value);
if ((use_joystick)&&(kc_joystick[49].value < 255 ))
Controls.headlight_count+=joy_get_button_down_cnt(kc_joystick[49].value);
//--------Read Cycle Primary Key------------------
if (kc_keyboard[48].value<255)
Controls.cycle_primary_count=key_down_count(kc_keyboard[48].value);
if (kc_keyboard[49].value<255)
Controls.cycle_primary_count+=key_down_count(kc_keyboard[49].value);
if ((use_joystick)&&(kc_joystick[28].value < 255 ))
Controls.cycle_primary_count+=joy_get_button_down_cnt(kc_joystick[28].value);
if ((use_joystick)&&(kc_joystick[47].value < 255 ))
Controls.cycle_primary_count+=joy_get_button_down_cnt(kc_joystick[47].value);
//--------Read Cycle Secondary Key------------------
if (kc_keyboard[50].value<255)
Controls.cycle_secondary_count=key_down_count(kc_keyboard[50].value);
if (kc_keyboard[51].value<255)
Controls.cycle_secondary_count+=key_down_count(kc_keyboard[51].value);
if ((use_joystick)&&(kc_joystick[29].value < 255 ))
Controls.cycle_secondary_count+=joy_get_button_down_cnt(kc_joystick[29].value);
if ((use_joystick)&&(kc_joystick[48].value < 255 ))
Controls.cycle_secondary_count+=joy_get_button_down_cnt(kc_joystick[48].value);
//--------Read Toggle Bomb key----------------------
if ((kc_keyboard[56].value<255 && key_down_count(kc_keyboard[56].value)) || ((use_joystick)&&(kc_joystick[54].value < 255 && joy_get_button_down_cnt(kc_joystick[54].value))) || ((use_joystick)&&(kc_joystick[55].value < 255 && joy_get_button_down_cnt(kc_joystick[55].value))))
{
int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
!Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
{
digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
HUD_init_message ("No bombs available!");
}
else
{
if (Players[Player_num].secondary_ammo[bomb]==0)
{
digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
HUD_init_message ("No %s available!",(bomb==SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
}
else
{
Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
}
}
}
//---------Read Energy->Shield key----------
if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[kc_keyboard[54].value])
transfer_energy_to_shield(key_down_time(kc_keyboard[54].value));
if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[kc_keyboard[55].value])
transfer_energy_to_shield(key_down_time(kc_keyboard[55].value));
if ((use_joystick) && (Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && (kc_joystick[52].value < 255) && joy_get_button_state(kc_joystick[52].value))
transfer_energy_to_shield(joy_get_button_down_time(kc_joystick[52].value));
if ((use_joystick) && (Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && (kc_joystick[53].value < 255) && joy_get_button_state(kc_joystick[53].value))
transfer_energy_to_shield(joy_get_button_down_time(kc_joystick[53].value));
//----------- Read fire_primary_down_count
#ifdef GP2X // deny these controls for GP2X combo actions with SELECT
if (!keyd_pressed[ KEY_LALT ])
#endif
{
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[24].value);
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[25].value);
if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_joystick[0].value);
if ((use_joystick)&&(kc_joystick[31].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_joystick[31].value);
if ((use_mouse)&&(kc_mouse[0].value < 255 )) Controls.fire_primary_down_count += mouse_button_down_count(kc_mouse[0].value);
//----------- Read fire_primary_state
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[24].value];
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[25].value];
if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_joystick[0].value);
if ((use_joystick)&&(kc_joystick[31].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_joystick[31].value);
if ((use_mouse)&&(kc_mouse[0].value < 255) ) Controls.fire_primary_state |= mouse_button_state(kc_mouse[0].value);
//----------- Read fire_secondary_down_count
if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[26].value);
if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[27].value);
if ((use_joystick)&&(kc_joystick[1].value < 255 )) Controls.fire_secondary_down_count += joy_get_button_down_cnt(kc_joystick[1].value);
if ((use_joystick)&&(kc_joystick[32].value < 255 )) Controls.fire_secondary_down_count += joy_get_button_down_cnt(kc_joystick[32].value);
if ((use_mouse)&&(kc_mouse[1].value < 255 )) Controls.fire_secondary_down_count += mouse_button_down_count(kc_mouse[1].value);
//----------- Read fire_secondary_state
if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[26].value];
if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[27].value];
if ((use_joystick)&&(kc_joystick[1].value < 255 )) Controls.fire_secondary_state |= joy_get_button_state(kc_joystick[1].value);
if ((use_joystick)&&(kc_joystick[32].value < 255 )) Controls.fire_secondary_state |= joy_get_button_state(kc_joystick[32].value);
if ((use_mouse)&&(kc_mouse[1].value < 255) ) Controls.fire_secondary_state |= mouse_button_state(kc_mouse[1].value);
}
//----------- Read fire_flare_down_count
if (kc_keyboard[28].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[28].value);
if (kc_keyboard[29].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[29].value);
if ((use_joystick)&&(kc_joystick[4].value < 255 )) Controls.fire_flare_down_count += joy_get_button_down_cnt(kc_joystick[4].value);
if ((use_joystick)&&(kc_joystick[35].value < 255 )) Controls.fire_flare_down_count += joy_get_button_down_cnt(kc_joystick[35].value);
if ((use_mouse)&&(kc_mouse[4].value < 255 )) Controls.fire_flare_down_count += mouse_button_down_count(kc_mouse[4].value);
//----------- Read drop_bomb_down_count
if (kc_keyboard[34].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[34].value);
if (kc_keyboard[35].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[35].value);
if ((use_joystick)&&(kc_joystick[26].value < 255 )) Controls.drop_bomb_down_count += joy_get_button_down_cnt(kc_joystick[26].value);
if ((use_joystick)&&(kc_joystick[45].value < 255 )) Controls.drop_bomb_down_count += joy_get_button_down_cnt(kc_joystick[45].value);
if ((use_mouse)&&(kc_mouse[26].value < 255 )) Controls.drop_bomb_down_count += mouse_button_down_count(kc_mouse[26].value);
//----------- Read rear_view_down_count
if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[36].value);
if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[37].value);
if ((use_joystick)&&(kc_joystick[25].value < 255 )) Controls.rear_view_down_count += joy_get_button_down_cnt(kc_joystick[25].value);
if ((use_joystick)&&(kc_joystick[44].value < 255 )) Controls.rear_view_down_count += joy_get_button_down_cnt(kc_joystick[44].value);
if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_count += mouse_button_down_count(kc_mouse[25].value);
//----------- Read rear_view_down_state
if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[36].value];
if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[37].value];
if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_state |= mouse_button_state(kc_mouse[25].value);
}//end "if" added by WraithX
//----------- Read automap_down_count
if (kc_keyboard[44].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[44].value);
if (kc_keyboard[45].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[45].value);
if ((use_joystick)&&(kc_joystick[50].value < 255 )) Controls.automap_down_count += joy_get_button_down_cnt(kc_joystick[50].value);
if ((use_joystick)&&(kc_joystick[51].value < 255 )) Controls.automap_down_count += joy_get_button_down_cnt(kc_joystick[51].value);
//----------- Read automap_state
if (kc_keyboard[44].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[44].value];
if (kc_keyboard[45].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[45].value];
//----------- Read stupid-cruise-control-type of throttle.
{
if ( kc_keyboard[38].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[38].value)*5,FrameTime);
if ( kc_keyboard[39].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[39].value)*5,FrameTime);
if ( kc_keyboard[40].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[40].value)*5,FrameTime);
if ( kc_keyboard[41].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[41].value)*5,FrameTime);
if ( (kc_keyboard[42].value < 255) && (key_down_count(kc_keyboard[42].value)) )
Cruise_speed = 0;
if ( (kc_keyboard[43].value < 255) && (key_down_count(kc_keyboard[43].value)) )
Cruise_speed = 0;
if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
if (Cruise_speed < 0 ) Cruise_speed = 0;
if (Controls.forward_thrust_time==0)
Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
}
#if !defined(MACINTOSH)
//read_head_tracker();
// Read external controls
// if (kc_use_external_control || CybermouseActive)
// kconfig_read_external_controls();
#endif
//----------- Clamp values between -FrameTime and FrameTime
if (FrameTime > F1_0 )
mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
// ZICO - remove clamp for pitch and heading if mouselook on and no multiplayer game
if ((Config_control_type != 5) || !mouselook || (Game_mode & GM_MULTI) ) {
if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
}
if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
// if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
// if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
//--------- Don't do anything if in debug mode
#ifndef RELEASE
if ( keyd_pressed[KEY_DELETE] ) {
memset( &Controls, 0, sizeof(control_info) );
}
#endif
#ifdef GP2X
if (keyd_pressed[ KEY_LALT ] && key_down_count( KEY_R )) // SELECT + R = cycle primary
Controls.cycle_primary_count = 1;
if (keyd_pressed[ KEY_LALT ] && key_down_count( KEY_L )) // SELECT + L = cycle seconday
Controls.cycle_secondary_count = 1;
if (keyd_pressed[ KEY_A ] && keyd_pressed[ KEY_R ]) // A + R = fire flare
Controls.fire_flare_down_count = 1;
if (keyd_pressed[ KEY_A ] && keyd_pressed[ KEY_X ]) // A + X = automap
Controls.automap_down_count = 1;
if (keyd_pressed[ KEY_LALT ] && keyd_pressed[ KEY_LEFT ]) // SELECT + STICK LEFT = headlight
Controls.headlight_count = 1;
if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[ KEY_LALT ] && keyd_pressed[ KEY_RIGHT ]) // SELECT + STICK RIGHT = energy->shield
transfer_energy_to_shield(keyd_pressed[ KEY_LALT ] && keyd_pressed[ KEY_RIGHT ]);
if (keyd_pressed[ KEY_PADENTER ] && keyd_pressed[ KEY_Y ]) // B + Y = afterburner
Controls.afterburner_state = 1;
if (keyd_pressed[ KEY_PADENTER ] && keyd_pressed[ KEY_A ]) // B + A = drop bomb
Controls.drop_bomb_down_count = 1;
if (!slide_on) {
if (keyd_pressed[ KEY_PAD1 ]) {
Controls.pitch_time = -FrameTime/2;
Controls.heading_time = -FrameTime/2;
}
if (keyd_pressed[ KEY_PAD3 ]) {
Controls.pitch_time = -FrameTime/2;
Controls.heading_time = FrameTime/2;
}
if (keyd_pressed[ KEY_PAD7 ]) {
Controls.pitch_time = FrameTime/2;
Controls.heading_time = -FrameTime/2;
}
if (keyd_pressed[ KEY_PAD9 ]) {
Controls.pitch_time = FrameTime/2;
Controls.heading_time = FrameTime/2;
}
} else {
if (keyd_pressed[ KEY_PAD1 ]) {
Controls.vertical_thrust_time = -FrameTime/2;
Controls.sideways_thrust_time = -FrameTime/2;
}
if (keyd_pressed[ KEY_PAD3 ]) {
Controls.vertical_thrust_time = -FrameTime/2;
Controls.sideways_thrust_time = FrameTime/2;
}
if (keyd_pressed[ KEY_PAD7 ]) {
Controls.vertical_thrust_time = FrameTime/2;
Controls.sideways_thrust_time = -FrameTime/2;
}
if (keyd_pressed[ KEY_PAD9 ]) {
Controls.vertical_thrust_time = FrameTime/2;
Controls.sideways_thrust_time = FrameTime/2;
}
}
#endif
}
#endif
void reset_cruise(void)
{
Cruise_speed=0;
}
void kc_set_controls()
{
int i;
for (i=0; i<NUM_KEY_CONTROLS; i++ )
kc_keyboard[i].value = kconfig_settings[0][i];
if (CONTROL_USING_JOYSTICK) {
for (i=0; i<NUM_JOYSTICK_CONTROLS; i++ ) {
#ifndef WINDOWS
kc_joystick[i].value = kconfig_settings[CONTROL_JOYSTICK][i];
if (kc_joystick[i].type == BT_INVERT ) {
if (kc_joystick[i].value!=1)
kc_joystick[i].value = 0;
kconfig_settings[CONTROL_JOYSTICK][i] = kc_joystick[i].value;
}
#else
kc_superjoy[i].value = kconfig_settings[CONTROL_WINJOYSTICK][i];
if (kc_superjoy[i].type == BT_INVERT ) {
if (kc_superjoy[i].value!=1)
kc_superjoy[i].value = 0;
kconfig_settings[CONTROL_WINJOYSTICK][i] = kc_superjoy[i].value;
}
#endif
}
}
if (CONTROL_USING_MOUSE && Config_control_type != CONTROL_WINJOYSTICK) {
for (i=0; i<NUM_MOUSE_CONTROLS; i++ ) {
kc_mouse[i].value = kconfig_settings[CONTROL_MOUSE][i];
if (kc_mouse[i].type == BT_INVERT ) {
if (kc_mouse[i].value!=1)
kc_mouse[i].value = 0;
kconfig_settings[CONTROL_MOUSE][i] = kc_mouse[i].value;
}
}
}
#ifdef D2X_KEYS
for (i=0; i<NUM_D2X_CONTROLS; i++ )
kc_d2x[i].value = kconfig_d2x_settings[i];
#endif
}
void CybermouseAdjust ()
{
Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
// Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
// Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
Controls.fire_primary_state |= kc_external_control->fire_primary_state;
Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
// Controls.automap_down_count += kc_external_control->automap_down_count;
// Controls.automap_state |= kc_external_control->automap_state;
}
char GetKeyValue (char key)
{
mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
return (kc_keyboard[(int)key].value);
}
#if !defined(MACINTOSH)
extern object *obj_find_first_of_type (int);
void kconfig_read_external_controls()
{
//union REGS r;
int i;
if ( !kc_enable_external_control ) return;
if ( kc_external_version == 0 )
memset( kc_external_control, 0, sizeof(ext_control_info));
else if ( kc_external_version > 0 ) {
if (kc_external_version>=4)
memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
else if (kc_external_version>0)
memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
else if (kc_external_version>2)
memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
if ( kc_external_version > 1 ) {
// Write ship pos and angles to external controls...
ubyte *temp_ptr = (ubyte *)kc_external_control;
vms_vector *ship_pos;
vms_matrix *ship_orient;
memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
ship_pos = (vms_vector *)temp_ptr;
temp_ptr += sizeof(vms_vector);
ship_orient = (vms_matrix *)temp_ptr;
// Fill in ship postion...
*ship_pos = Objects[Players[Player_num].objnum].pos;
// Fill in ship orientation...
*ship_orient = Objects[Players[Player_num].objnum].orient;
}
if (kc_external_version>=4)
{
advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
temp_ptr->current_primary_weapon=Primary_weapon;
temp_ptr->current_secondary_weapon=Secondary_weapon;
temp_ptr->current_guidebot_command=Escort_goal_object;
temp_ptr->force_vector=ExtForceVec;
temp_ptr->force_matrix=ExtApplyForceMatrix;
for (i=0;i<3;i++)
temp_ptr->joltinfo[i]=ExtJoltInfo[i];
for (i=0;i<2;i++)
temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
temp_ptr->x_vibrate_clear=ExtXVibrateClear;
temp_ptr->game_status=ExtGameStatus;
memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
for (i=0;i<3;i++)
ExtJoltInfo[i]=0;
for (i=0;i<2;i++)
ExtXVibrateInfo[i]=0;
ExtXVibrateClear=0;
}
}
if ( Automap_active ) // (If in automap...)
kc_external_control->automap_state = 1;
//memset(&r,0,sizeof(r));
if ( Player_num > -1 ) {
Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
Auto_leveling_on = 0;
if ( kc_external_version > 0 ) {
vms_matrix tempm, ViewMatrix;
vms_angvec * Kconfig_abs_movement;
char * oem_message;
Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
Objects[Players[Player_num].objnum].orient = ViewMatrix;
}
oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
if (oem_message[0] != '\0' )
HUD_init_message( oem_message );
}
}
Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
Controls.fire_primary_state |= kc_external_control->fire_primary_state;
Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
Controls.automap_down_count += kc_external_control->automap_down_count;
Controls.automap_state |= kc_external_control->automap_state;
if (kc_external_version>=3)
{
ubyte *temp_ptr = (ubyte *)kc_external_control;
temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
if (*(temp_ptr))
Controls.cycle_primary_count=(*(temp_ptr));
if (*(temp_ptr+1))
Controls.cycle_secondary_count=(*(temp_ptr+1));
if (*(temp_ptr+2))
Controls.afterburner_state=(*(temp_ptr+2));
if (*(temp_ptr+3))
Controls.headlight_count=(*(temp_ptr+3));
}
if (kc_external_version>=4)
{
int i;
advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
for (i=0;i<128;i++)
if (temp_ptr->keyboard[i])
key_putkey (i);
if (temp_ptr->Reactor_blown)
{
if (Game_mode & GM_MULTI)
net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
else
do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));
}
}
}
#endif