151 lines
5.9 KiB
C
151 lines
5.9 KiB
C
/* $Id: khelp.c,v 1.1.1.1 2006/03/17 19:58:15 zicodxx Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Functions for showing help.
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*
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*/
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#ifdef RCS
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static char rcsid[] = "$Id: khelp.c,v 1.1.1.1 2006/03/17 19:58:15 zicodxx Exp $";
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#endif
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#include "inferno.h"
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#include "editor.h"
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#include "ui.h"
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static char MainHelpText[] = "\nMED General Functions\n\n" \
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"SPACEBAR Full Redraw\n" \
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"BACKSPACE Drop into debugger\n\n" \
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"A Attach a segment\n" \
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"D Delete current segment\n\n" \
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"F Toggle to game\n" \
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"G or S Go to game (Toggle screen)\n\n" \
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"ALT-C Create new mine\n" \
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"ALT-S Save mine\n" \
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"ALT-L Load mine\n"\
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"ESC Exit editor\n"\
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"ALT-Q/CTRL-Q/SHIFT-Q also Exit editor\n";
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static char SegmentHelpText[] = "MED Segment Functions\n\n" \
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"ALT-B Create Bridge from current to marked segment\n" \
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"ALT-E Exchange current and marked segments\n" \
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"ALT-J Create Joint between current and marked segments\n" \
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"ALT-SHIFT-J Create Joint on current side and adjacent segments\n" \
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"ALT-CTRL-J Create Joint on current segment and adjacent segments\n" \
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"ALT-CTRL-SHIFT-J Create Joints on all adjacent segments\n" \
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"ALT-M Mark current segment and side\n" \
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"ALT-N Create default segment for New_segment\n" \
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"CTRL-A Toggle - Draw all segments/Draw connected segments\n" \
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"CTRL-C Clear selected list\n" \
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"CTRL-D Toggle display of coordinate axes\n" \
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"CTRL-S Advance to segment through Curside\n" \
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"ALT-T Assign Texture to current side\n" \
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"CTRL-P Propogate Textures\n" \
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"CTRL-SHIFT-P Propogate Textures on Selected segments\n" \
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"CTRL-SHIFT-S Advance to segment opposite Curside\n" \
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"CTRL-F Select next side\n" \
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"CTRL-SHIFT-F Select previous side\n";
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static char KeyPadHelpText[] = "MED KeyPad Functions\n\n" \
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"SHIFT-KEYPAD FUNCTIONS (Change direction vector of segment)\n" \
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"----------------------\n" \
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"(7) 8 Decrease Pitch (9)\n" \
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" 4 Decrease Heading (5) 6 Increase Heading\n" \
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" 1 Decrease Bank 2 Increase Pitch 3 Increase Bank\n\n" \
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"CTRL-KEYPAD FUNCTIONS (Change size/shape of segment)\n" \
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"---------------------\n" \
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"(7) 8 Increase Length 9 Increase Height\n" \
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" 4 Decrease Width (5) 6 Increase Width\n" \
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"(1) 2 Decrease Length 3 Decrease Height\n"\
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"\nIn addition, CTRL-SHIFT-KEYPAD Changes size at x5 rate as above\n";
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char ViewHelpText[] = "MED View Changing Functions\n\n" \
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"ALT-V Change to orthogonal view (1,2,3)\n" \
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"CTRL-V Toggle view to current segment\n" \
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"MINUS (-) Zoom in\n" \
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"EQUAL (=) Zoom out\n" \
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"SHIFT-MINUS Decrease viewer distance\n" \
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"SHIFT-EQUAL Increase viewer distance\n" \
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"\n* Holding the Ctrl key and moving the mouse will change\n" \
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"the viewer's orientation in the main window.";
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//"CTRL-MINUS Decreases drawing depth\n"
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//"CTRL-EQUAL Increases drawing depth\n"
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static char GameHelpText[] = "MED Game Screen Functions\n\n" \
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"KEYPAD FUNCTIONS (Moves in game screen)\n" \
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"----------------\n" \
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"(7) 8 Move Forward (9)\n" \
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" 4 Decrease Heading 5 Complete Stop 6 Increase Heading\n" \
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" 1 Decrease Bank 2 Move Backward 3 Increase Bank\n\n" \
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"[ Decreases Pitch\n" \
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"] Increases Pitch\n" \
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"C Set Player from Current segment\n" \
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"L Toggle Lock Step\n" \
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"O Toggle Outline Mode\n" \
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"SHIFT-C Set PLayer from Current segment-1\n" \
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"SHIFT-L Toggle Lighting effect\n" \
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"NUMLOCK Reset orientation\n" \
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"PAD DIVIDE (/) Game Zoom out\n" \
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"PAD MULTIPLY (*) Game Zoom In\n";
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static char CurveHelpText[] = "MED Curve Generation Functions\n\n" \
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"ALT-F10 Generate curve\n" \
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"F8 Delete curve\n" \
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"F11 'Set' curve\n" \
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"F9 Decrease r1 vector\n" \
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"SHIFT-F9 Increase r1 vector\n" \
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"F10 Decrease r4 vector\n" \
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"SHIFT-F10 Increase r4 vector\n";
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static char MacrosHelpText[] = "MED Macros Functions\n\n" \
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"CTRL-INSERT Play fast\n" \
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"CTRL-DELETE Play normal\n" \
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"CTRL-HOME Record all\n" \
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"CTRL-END Record keys\n" \
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"CTRL-PAGEUP Save Macro\n" \
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"CTRL-PAGEDOWN Load Macro\n";
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int DoHelp()
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{
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int help_key = 2;
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int more_key = 2;
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while (help_key > 1)
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{
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help_key = MessageBox( -2, -2, 5, MainHelpText, "Ok", "Segment", "Keypad", "View", "More");
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if (help_key == 2)
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MessageBox( -2, -2, 1, SegmentHelpText, "Ok" );
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if (help_key == 3)
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MessageBox( -2, -2, 1, KeyPadHelpText, "Ok" );
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if (help_key == 4)
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MessageBox( -2, -2, 1, ViewHelpText, "Ok" );
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if (help_key == 5) {
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more_key = MessageBox( -2, -2, 4, MainHelpText, "Back", "Curve", "Macro", "Game");
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if (more_key == 2)
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MessageBox( -2, -2, 1, CurveHelpText, "Ok" );
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if (help_key == 3)
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MessageBox( -2, -2, 1, MacrosHelpText, "Ok" );
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if (help_key == 4)
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MessageBox( -2, -2, 1, GameHelpText, "Ok" );
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}
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}
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return 1;
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}
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