.. |
ai.cpp
|
Add make_random_vector that returns result
|
2014-11-04 01:33:45 +00:00 |
aipath.cpp
|
Add vm_vec_cross that returns result
|
2014-11-02 03:44:12 +00:00 |
automap.cpp
|
Pass check_and_fix_matrix vms_matrix by &
|
2014-11-04 01:30:49 +00:00 |
bm.cpp
|
Pass PHYSFSX_readVector vector by &
|
2014-10-26 22:08:58 +00:00 |
cntrlcen.cpp
|
Add make_random_vector that returns result
|
2014-11-04 01:33:45 +00:00 |
collide.cpp
|
Add make_random_vector that returns result
|
2014-11-04 01:33:45 +00:00 |
config.cpp
|
|
|
console.cpp
|
|
|
controls.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
credits.cpp
|
|
|
digiobj.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
dumpmine.cpp
|
|
|
effects.cpp
|
|
|
endlevel.cpp
|
Add vm_extract_angles_matrix that returns result
|
2014-11-04 01:32:43 +00:00 |
fireball.cpp
|
Add vm_vec_scale_add that returns result
|
2014-11-02 03:43:57 +00:00 |
fuelcen.cpp
|
Pass compute_segment_center vector by &
|
2014-10-30 03:32:51 +00:00 |
fvi.cpp
|
Add vm_vec_scale_add that returns result
|
2014-11-02 03:43:57 +00:00 |
game.cpp
|
Add make_random_vector that returns result
|
2014-11-04 01:33:45 +00:00 |
gamecntl.cpp
|
Pass compute_segment_center vector by &
|
2014-10-30 03:32:51 +00:00 |
gamefont.cpp
|
|
|
gamemine.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
gamerend.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
gamesave.cpp
|
Pass check_and_fix_matrix vms_matrix by &
|
2014-11-04 01:30:49 +00:00 |
gameseg.cpp
|
Add vm_vec_cross that returns result
|
2014-11-02 03:44:12 +00:00 |
gameseq.cpp
|
Add vm_vec_scale_add that returns result
|
2014-11-02 03:43:57 +00:00 |
gauges.cpp
|
Fix bogus -Wmaybe-uninitialized at -Og
|
2014-11-02 16:18:24 +00:00 |
hostage.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
hud.cpp
|
|
|
iff.cpp
|
|
|
inferno.cpp
|
|
|
kconfig.cpp
|
|
|
kmatrix.cpp
|
|
|
laser.cpp
|
Skip unnecessary sqrt for omega cannon
|
2014-11-11 04:25:47 +00:00 |
lighting.cpp
|
Add vm_vec_scale_add that returns result
|
2014-11-02 03:43:57 +00:00 |
menu.cpp
|
|
|
mglobal.cpp
|
|
|
mission.cpp
|
|
|
morph.cpp
|
Add workaround for <gcc-4.9.1 reference binding bug
|
2014-11-04 03:21:23 +00:00 |
multi.cpp
|
Use array<> for multi remote_to_local, local_to_remote
|
2014-11-04 01:06:47 +00:00 |
multibot.cpp
|
Pass calc_gun_point vector by &
|
2014-11-02 03:41:01 +00:00 |
net_udp.cpp
|
Fix -fno-inline build by promoting INVALID_SOCKET to global scope
|
2014-11-02 17:05:10 +00:00 |
newdemo.cpp
|
Fix build break for objptr->objptridx conversions
|
2014-11-11 04:12:10 +00:00 |
newmenu.cpp
|
|
|
object.cpp
|
Add make_random_vector that returns result
|
2014-11-04 01:33:45 +00:00 |
paging.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
physics.cpp
|
Pass check_and_fix_matrix vms_matrix by &
|
2014-11-04 01:30:49 +00:00 |
piggy.cpp
|
|
|
player.cpp
|
Pass PHYSFSX_readVector vector by &
|
2014-10-26 22:08:58 +00:00 |
playsave.cpp
|
|
|
polyobj.cpp
|
Add workaround for <gcc-4.9.1 reference binding bug
|
2014-11-04 03:21:23 +00:00 |
powerup.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
render.cpp
|
Fix non-normalized dot product for SIDE_IS_QUAD render_side
|
2014-11-13 03:14:36 +00:00 |
robot.cpp
|
Add vm_vec_rotate that returns result
|
2014-11-04 01:31:22 +00:00 |
scores.cpp
|
|
|
segment.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
slew.cpp
|
Add vm_vec_rotate that returns result
|
2014-11-04 01:31:22 +00:00 |
songs.cpp
|
|
|
state.cpp
|
Fix SDL build after for propagation
|
2014-11-11 04:21:57 +00:00 |
switch.cpp
|
Pass compute_center_point_on_side vector by &
|
2014-10-30 03:32:27 +00:00 |
terrain.cpp
|
Add vm_vec_scale_add that returns result
|
2014-11-02 03:43:57 +00:00 |
texmerge.cpp
|
|
|
text.cpp
|
|
|
titles.cpp
|
Move pMovie into local data structures
|
2014-10-29 03:01:18 +00:00 |
vclip.cpp
|
Use vsegptridx_t
|
2014-10-28 03:08:51 +00:00 |
vers_id.cpp
|
|
|
wall.cpp
|
Pass compute_center_point_on_side vector by &
|
2014-10-30 03:32:27 +00:00 |
weapon.cpp
|
Add vm_vec_scale_add that returns result
|
2014-11-02 03:43:57 +00:00 |