.. |
2dsline.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
bitblt.c
|
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
|
2008-04-06 20:23:28 +00:00 |
bitmap.c
|
Implemented PhysFS support; Implemended D2X memory functions; Code cleanups
|
2008-01-23 17:25:09 +00:00 |
bitmap.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
box.c
|
Small fixes; Code cleanup; Implemented PR-Screenshot feature
|
2007-10-18 14:44:02 +00:00 |
canvas.c
|
Implemented PhysFS support; Implemended D2X memory functions; Code cleanups
|
2008-01-23 17:25:09 +00:00 |
circle.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
clip.h
|
fix name conflict 'FSCALE' on Mac OS X
|
2008-01-24 10:34:31 +00:00 |
disc.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
font.c
|
Scale fonts by float values and filter them if texture filtering is on; Another fix for the code flow in change_res() as the check for minimal custom resolution always failed
|
2008-10-29 11:03:31 +00:00 |
gpixel.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
line.c
|
fix name conflict 'FSCALE' on Mac OS X
|
2008-01-24 10:34:31 +00:00 |
linear.asm
|
initial import
|
2006-03-20 16:43:15 +00:00 |
linear.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
palette.c
|
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
|
2008-04-06 20:23:28 +00:00 |
pcx.c
|
Added: Some notes regarding the warning raised in main/newdemo.c...
|
2008-07-27 22:12:19 +00:00 |
pixel.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
poly.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
rect.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
rle.c
|
Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup
|
2008-11-14 16:56:40 +00:00 |
scale.c
|
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
|
2008-04-06 20:23:28 +00:00 |
scalea.asm
|
initial import
|
2006-03-20 16:43:15 +00:00 |
scalea.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
scalec.c
|
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
|
2008-04-06 20:23:28 +00:00 |
tmerge.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
tmerge_a.asm
|
initial import
|
2006-03-20 16:43:15 +00:00 |