dxx-rebirth/d1x-rebirth/main/mission.c

868 lines
20 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Code to handle multiple missions
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <limits.h>
#include "pstypes.h"
#include "strutil.h"
#include "inferno.h"
#include "mission.h"
#include "gameseq.h"
#include "titles.h"
#include "songs.h"
#include "dxxerror.h"
#include "config.h"
#include "newmenu.h"
#include "text.h"
#include "u_mem.h"
#include "ignorecase.h"
//values that describe where a mission is located
enum mle_loc
{
ML_CURDIR = 0,
ML_MISSIONDIR = 1
};
//mission list entry
typedef struct mle {
char *filename; // filename without extension
int builtin_hogsize; // if it's the built-in mission, used for determining the version
char mission_name[MISSION_NAME_LEN+1];
ubyte anarchy_only_flag; // if true, mission is anarchy only
char *path; // relative file path
enum mle_loc location; // where the mission is
} mle;
static int num_missions = -1;
Mission *Current_mission = NULL; // currently loaded mission
// Allocate the Level_names, Secret_level_names and Secret_level_table arrays
static int allocate_levels(void)
{
MALLOC(Level_names, d_fname, Last_level);
if (!Level_names)
return 0;
if (Last_secret_level)
{
N_secret_levels = -Last_secret_level;
MALLOC(Secret_level_names, d_fname, N_secret_levels);
if (!Secret_level_names)
return 0;
MALLOC(Secret_level_table, ubyte, N_secret_levels);
if (!Secret_level_table)
return 0;
}
return 1;
}
//
// Special versions of mission routines for d1 builtins
//
int load_mission_d1(void)
{
int i;
switch (PHYSFSX_fsize("descent.hog"))
{
case D1_SHAREWARE_MISSION_HOGSIZE:
case D1_SHAREWARE_10_MISSION_HOGSIZE:
N_secret_levels = 0;
Last_level = 7;
Last_secret_level = 0;
if (!allocate_levels())
{
free_mission();
return 0;
}
//build level names
for (i=0;i<Last_level;i++)
sprintf(Level_names[i], "level%02d.sdl", i+1);
strcpy(Briefing_text_filename,BIMD1_BRIEFING_FILE);
strcpy(Ending_text_filename,BIMD1_ENDING_FILE_SHARE);
break;
case D1_MAC_SHARE_MISSION_HOGSIZE:
N_secret_levels = 0;
Last_level = 3;
Last_secret_level = 0;
if (!allocate_levels())
{
free_mission();
return 0;
}
//build level names
for (i=0;i<Last_level;i++)
sprintf(Level_names[i], "level%02d.sdl", i+1);
strcpy(Briefing_text_filename,BIMD1_BRIEFING_FILE);
strcpy(Ending_text_filename,BIMD1_ENDING_FILE_SHARE);
break;
case D1_OEM_MISSION_HOGSIZE:
case D1_OEM_10_MISSION_HOGSIZE:
N_secret_levels = 1;
Last_level = 15;
Last_secret_level = -1;
if (!allocate_levels())
{
free_mission();
return 0;
}
//build level names
for (i=0; i < Last_level - 1; i++)
sprintf(Level_names[i], "level%02d.rdl", i+1);
sprintf(Level_names[i], "saturn%02d.rdl", i+1);
for (i=0; i < -Last_secret_level; i++)
sprintf(Secret_level_names[i], "levels%1d.rdl", i+1);
Secret_level_table[0] = 10;
strcpy(Briefing_text_filename,BIMD1_BRIEFING_FILE_OEM);
strcpy(Ending_text_filename,BIMD1_ENDING_FILE_OEM);
break;
default:
Int3(); // fall through
case D1_MISSION_HOGSIZE:
case D1_10_MISSION_HOGSIZE:
case D1_MAC_MISSION_HOGSIZE:
N_secret_levels = 3;
Last_level = BIMD1_LAST_LEVEL;
Last_secret_level = BIMD1_LAST_SECRET_LEVEL;
if (!allocate_levels())
{
free_mission();
return 0;
}
//build level names
for (i=0;i<Last_level;i++)
sprintf(Level_names[i], "level%02d.rdl", i+1);
for (i=0;i<-Last_secret_level;i++)
sprintf(Secret_level_names[i], "levels%1d.rdl", i+1);
Secret_level_table[0] = 10;
Secret_level_table[1] = 21;
Secret_level_table[2] = 24;
strcpy(Briefing_text_filename,BIMD1_BRIEFING_FILE);
strcpy(Ending_text_filename,BIMD1_ENDING_FILE);
break;
}
return 1;
}
//compare a string for a token. returns true if match
int istok(char *buf,char *tok)
{
return d_strnicmp(buf,tok,strlen(tok)) == 0;
}
//adds a terminating 0 after a string at the first white space
void add_term(char *s)
{
while (*s && !isspace(*s)) s++;
*s = 0; //terminate!
}
//returns ptr to string after '=' & white space, or NULL if no '='
//adds 0 after parm at first white space
char *get_value(char *buf)
{
char *t;
t = strchr(buf,'=')+1;
if (t) {
while (*t && isspace(*t)) t++;
if (*t)
return t;
}
return NULL; //error!
}
//reads a line, returns ptr to value of passed parm. returns NULL if none
char *get_parm_value(char *parm,PHYSFS_file *f)
{
static char buf[80];
if (!PHYSFSX_fgets(buf,80,f))
return NULL;
if (istok(buf,parm))
return get_value(buf);
else
return NULL;
}
int ml_sort_func(mle *e0,mle *e1)
{
return d_stricmp(e0->mission_name,e1->mission_name);
}
//returns 1 if file read ok, else 0
int read_mission_file(mle *mission, char *filename, int location)
{
char filename2[100];
PHYSFS_file *mfile;
switch (location) {
case ML_MISSIONDIR:
strcpy(filename2,MISSION_DIR);
break;
default:
Int3(); //fall through
case ML_CURDIR:
strcpy(filename2,"");
break;
}
strcat(filename2,filename);
mfile = PHYSFSX_openReadBuffered(filename2);
if (mfile) {
char *p;
char temp[PATH_MAX], *ext;
strcpy(temp,filename);
p = strrchr(temp, '/'); // get the filename at the end of the path
if (!p)
p = temp;
else p++;
if ((ext = strchr(p, '.')) == NULL)
return 0; //missing extension
*ext = 0; //kill extension
mission->path = d_strdup(temp);
mission->anarchy_only_flag = 0;
mission->filename = mission->path + (p - temp);
mission->location = location;
p = get_parm_value("name",mfile);
if (p) {
char *t;
if ((t=strchr(p,';'))!=NULL)
*t=0;
t = p + strlen(p)-1;
while (isspace(*t))
*t-- = 0; // remove trailing whitespace
if (strlen(p) > MISSION_NAME_LEN)
p[MISSION_NAME_LEN] = 0;
strncpy(mission->mission_name, p, MISSION_NAME_LEN + 1);
}
else {
PHYSFS_close(mfile);
d_free(mission->path);
return 0;
}
p = get_parm_value("type",mfile);
//get mission type
if (p)
mission->anarchy_only_flag = istok(p,"anarchy");
PHYSFS_close(mfile);
return 1;
}
return 0;
}
void add_d1_builtin_mission_to_list(mle *mission)
{
int size;
size = PHYSFSX_fsize("descent.hog");
if (size == -1)
return;
switch (size) {
case D1_SHAREWARE_MISSION_HOGSIZE:
case D1_SHAREWARE_10_MISSION_HOGSIZE:
case D1_MAC_SHARE_MISSION_HOGSIZE:
mission->filename = d_strdup(D1_MISSION_FILENAME);
strcpy(mission->mission_name, D1_SHAREWARE_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
case D1_OEM_MISSION_HOGSIZE:
case D1_OEM_10_MISSION_HOGSIZE:
mission->filename = d_strdup(D1_MISSION_FILENAME);
strcpy(mission->mission_name, D1_OEM_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
default:
Warning("Unknown D1 hogsize %d\n", size);
Int3();
// fall through
case D1_MISSION_HOGSIZE:
case D1_MISSION_HOGSIZE2:
case D1_10_MISSION_HOGSIZE:
case D1_MAC_MISSION_HOGSIZE:
mission->filename = d_strdup(D1_MISSION_FILENAME);
strcpy(mission->mission_name, D1_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
}
mission->anarchy_only_flag = 0;
mission->builtin_hogsize = size;
mission->path = mission->filename;
num_missions++;
}
void add_missions_to_list(mle *mission_list, char *path, char *rel_path, int anarchy_mode)
{
char **find, **i, *ext;
find = PHYSFS_enumerateFiles(path);
for (i = find; *i != NULL; i++)
{
if (strlen(path) + strlen(*i) + 1 >= PATH_MAX)
continue; // path is too long
strcat(rel_path, *i);
if (PHYSFS_isDirectory(path))
{
strcat(rel_path, "/");
add_missions_to_list(mission_list, path, rel_path, anarchy_mode);
*(strrchr(path, '/')) = 0;
}
else if ((ext = strrchr(*i, '.')) && (!d_strnicmp(ext, ".msn", 4) || !d_strnicmp(ext, ".mn2", 4)))
if (read_mission_file(&mission_list[num_missions], rel_path, ML_MISSIONDIR))
{
if (anarchy_mode || !mission_list[num_missions].anarchy_only_flag)
{
mission_list[num_missions].builtin_hogsize = 0;
num_missions++;
}
else
d_free(mission_list[num_missions].path);
}
if (num_missions >= MAX_MISSIONS)
{
break;
}
(strrchr(path, '/'))[1] = 0; // chop off the entry
}
PHYSFS_freeList(find);
}
/* move <mission_name> to <place> on mission list, increment <place> */
void promote (mle *mission_list, char * mission_name, int * top_place)
{
int i;
char name[FILENAME_LEN], * t;
strcpy(name, mission_name);
if ((t = strchr(name,'.')) != NULL)
*t = 0; //kill extension
for (i = *top_place; i < num_missions; i++)
if (!d_stricmp(mission_list[i].filename, name)) {
//swap mission positions
mle temp;
temp = mission_list[*top_place];
mission_list[*top_place] = mission_list[i];
mission_list[i] = temp;
++(*top_place);
break;
}
}
void free_mission(void)
{
// May become more complex with the editor
if (Current_mission)
{
if (Current_mission->path && !PLAYING_BUILTIN_MISSION)
{
char hogpath[PATH_MAX];
sprintf(hogpath, MISSION_DIR "%s.hog", Current_mission->path);
PHYSFSX_contfile_close(hogpath);
}
if (Current_mission->path)
d_free(Current_mission->path);
if (Level_names)
d_free(Level_names);
if(Secret_level_names)
d_free(Secret_level_names);
if(Secret_level_table)
d_free(Secret_level_table);
d_free(Current_mission);
}
}
//fills in the global list of missions. Returns the number of missions
//in the list. If anarchy_mode is set, then also add anarchy-only missions.
mle *build_mission_list(int anarchy_mode)
{
mle *mission_list;
int top_place;
char search_str[PATH_MAX] = MISSION_DIR;
//now search for levels on disk
//@@Took out this code because after this routine was called once for
//@@a list of single-player missions, a subsequent call for a list of
//@@anarchy missions would not scan again, and thus would not find the
//@@anarchy-only missions. If we retain the minimum level of install,
//@@we may want to put the code back in, having it always scan for all
//@@missions, and have the code that uses it sort out the ones it wants.
//@@ if (num_missions != -1) {
//@@ if (Current_mission_num != 0)
//@@ load_mission(0); //set built-in mission as default
//@@ return num_missions;
//@@ }
MALLOC(mission_list, mle, MAX_MISSIONS);
num_missions = 0;
add_d1_builtin_mission_to_list(mission_list + num_missions);
add_missions_to_list(mission_list, search_str, search_str + strlen(search_str), anarchy_mode);
// move original missions (in story-chronological order)
// to top of mission list
top_place = 0;
promote(mission_list, "", &top_place); // original descent 1 mission
if (num_missions > top_place)
qsort(&mission_list[top_place],
num_missions - top_place,
sizeof(*mission_list),
(int (*)( const void *, const void * ))ml_sort_func);
if (num_missions > top_place)
qsort(&mission_list[top_place],
num_missions - top_place,
sizeof(*mission_list),
(int (*)( const void *, const void * ))ml_sort_func);
return mission_list;
}
void free_mission_list(mle *mission_list)
{
int i;
for (i = 0; i < num_missions; i++)
d_free(mission_list[i].path);
d_free(mission_list);
num_missions = 0;
}
void init_extra_robot_movie(char *filename);
//values for built-in mission
//loads the specfied mission from the mission list.
//build_mission_list() must have been called.
//Returns true if mission loaded ok, else false.
int load_mission(mle *mission)
{
PHYSFS_file *mfile;
char buf[PATH_MAX], *v;
if (Current_mission)
free_mission();
Current_mission = d_malloc(sizeof(Mission));
if (!Current_mission) return 0;
*(mle *) Current_mission = *mission;
Current_mission->path = d_strdup(mission->path);
Current_mission->filename = Current_mission->path + (mission->filename - mission->path);
Current_mission->n_secret_levels = 0;
//init vars
Last_level = 0;
Last_secret_level = 0;
memset(&Briefing_text_filename, '\0', sizeof(Briefing_text_filename));
memset(&Ending_text_filename, '\0', sizeof(Ending_text_filename));
Secret_level_table = NULL;
Level_names = NULL;
Secret_level_names = NULL;
// for Descent 1 missions, load descent.hog
if (!PHYSFSX_contfile_init("descent.hog", 1))
Error("descent.hog not available!\n");
if (!d_stricmp(Current_mission_filename, D1_MISSION_FILENAME))
return load_mission_d1();
//read mission from file
switch (mission->location) {
case ML_MISSIONDIR:
strcpy(buf,MISSION_DIR);
break;
default:
Int3(); //fall through
case ML_CURDIR:
strcpy(buf,"");
break;
}
strcat(buf, mission->path);
strcat(buf,".msn");
PHYSFSEXT_locateCorrectCase(buf);
mfile = PHYSFSX_openReadBuffered(buf);
if (mfile == NULL) {
free_mission();
return 0; //error!
}
//for non-builtin missions, load HOG
strcpy(buf+strlen(buf)-4,".hog"); //change extension
PHYSFSEXT_locateCorrectCase(buf);
if (PHYSFSX_exists(buf,1))
PHYSFSX_contfile_init(buf, 0);
snprintf(Briefing_text_filename, sizeof(Briefing_text_filename), "%s.tex",Current_mission_filename);
if (!PHYSFSX_exists(Briefing_text_filename,1))
snprintf(Briefing_text_filename, sizeof(Briefing_text_filename), "%s.txb",Current_mission_filename);
snprintf(Ending_text_filename, sizeof(Ending_text_filename), "%s.tex",Current_mission_filename);
if (!PHYSFSX_exists(Ending_text_filename,1))
snprintf(Ending_text_filename, sizeof(Ending_text_filename), "%s.txb",Current_mission_filename);
while (PHYSFSX_fgets(buf,sizeof(buf),mfile)) {
if (istok(buf,"type"))
continue; //already have name, go to next line
else if (istok(buf,"briefing")) {
if ((v = get_value(buf)) != NULL) {
add_term(v);
if (strlen(v) < FILENAME_LEN && strlen(v) > 0)
{
char *tmp, *ptr;
MALLOC(tmp, char, FILENAME_LEN);
snprintf(tmp, FILENAME_LEN, "%s", v);
if ((ptr = strrchr(tmp, '.'))) // if there's a filename extension, kill it. No one knows it's the right one.
*ptr = '\0';
strncat(tmp, ".tex", sizeof(char)*FILENAME_LEN); // apply tex-extenstion
if (PHYSFSX_exists(tmp,1)) // check if this file exists ...
snprintf(Briefing_text_filename, FILENAME_LEN, "%s", tmp); // ... and apply ...
else // ... otherwise ...
{
if ((ptr = strrchr(tmp, '.')))
*ptr = '\0';
strncat(tmp, ".txb", sizeof(char)*FILENAME_LEN); // apply txb extension
if (PHYSFSX_exists(tmp,1)) // check if this file exists ...
snprintf(Briefing_text_filename, FILENAME_LEN, "%s", tmp); // ... and apply ...
}
d_free(tmp);
}
}
}
else if (istok(buf,"ending")) {
if ((v = get_value(buf)) != NULL) {
add_term(v);
if (strlen(v) < FILENAME_LEN && strlen(v) > 0)
{
char *tmp, *ptr;
MALLOC(tmp, char, FILENAME_LEN);
snprintf(tmp, FILENAME_LEN, "%s", v);
if ((ptr = strrchr(tmp, '.'))) // if there's a filename extension, kill it. No one knows it's the right one.
*ptr = '\0';
strncat(tmp, ".tex", sizeof(char)*FILENAME_LEN); // apply tex-extenstion
if (PHYSFSX_exists(tmp,1)) // check if this file exists ...
snprintf(Briefing_text_filename, FILENAME_LEN, "%s", tmp); // ... and apply ...
else // ... otherwise ...
{
if ((ptr = strrchr(tmp, '.')))
*ptr = '\0';
strncat(tmp, ".txb", sizeof(char)*FILENAME_LEN); // apply txb extension
if (PHYSFSX_exists(tmp,1)) // check if this file exists ...
snprintf(Ending_text_filename, FILENAME_LEN, "%s", tmp); // ... and apply ...
}
d_free(tmp);
}
}
}
else if (istok(buf,"num_levels")) {
if ((v=get_value(buf))!=NULL) {
int n_levels,i;
n_levels = atoi(v);
Assert(n_levels <= MAX_LEVELS_PER_MISSION);
n_levels = min(n_levels, MAX_LEVELS_PER_MISSION);
MALLOC(Level_names, d_fname, n_levels);
if (!Level_names)
{
free_mission();
return 0;
}
for (i=0;i<n_levels;i++) {
PHYSFSX_fgets(buf,sizeof(buf),mfile);
add_term(buf);
if (strlen(buf) <= 12) {
strcpy(Level_names[i],buf);
Last_level++;
}
else
break;
}
}
}
else if (istok(buf,"num_secrets")) {
if ((v=get_value(buf))!=NULL) {
int i;
N_secret_levels = atoi(v);
Assert(N_secret_levels <= MAX_SECRET_LEVELS_PER_MISSION);
N_secret_levels = min(N_secret_levels, MAX_SECRET_LEVELS_PER_MISSION);
MALLOC(Secret_level_names, d_fname, N_secret_levels);
if (!Secret_level_names)
{
free_mission();
return 0;
}
MALLOC(Secret_level_table, ubyte, N_secret_levels);
if (!Secret_level_table)
{
free_mission();
return 0;
}
for (i=0;i<N_secret_levels;i++) {
char *t;
PHYSFSX_fgets(buf,sizeof(buf),mfile);
if ((t=strchr(buf,','))!=NULL) *t++=0;
else
break;
add_term(buf);
if (strlen(buf) <= 12) {
strcpy(Secret_level_names[i],buf);
Secret_level_table[i] = atoi(t);
if (Secret_level_table[i]<1 || Secret_level_table[i]>Last_level)
break;
Last_secret_level--;
}
else
break;
}
}
}
}
PHYSFS_close(mfile);
if (Last_level <= 0) {
free_mission(); //no valid mission loaded
return 0;
}
return 1;
}
//loads the named mission if exists.
//Returns true if mission loaded ok, else false.
int load_mission_by_name(char *mission_name)
{
int i;
mle *mission_list = build_mission_list(1);
bool found = 0;
for (i = 0; i < num_missions; i++)
if (!d_stricmp(mission_name, mission_list[i].filename))
found = load_mission(mission_list + i);
free_mission_list(mission_list);
return found;
}
typedef struct mission_menu
{
mle *mission_list;
int (*when_selected)(void);
} mission_menu;
int mission_menu_handler(listbox *lb, d_event *event, mission_menu *mm)
{
char **list = listbox_get_items(lb);
int citem = listbox_get_citem(lb);
switch (event->type)
{
case EVENT_NEWMENU_SELECTED:
if (citem >= 0)
{
// Chose a mission
strcpy(GameCfg.LastMission, list[citem]);
if (!load_mission(mm->mission_list + citem))
{
nm_messagebox( NULL, 1, TXT_OK, TXT_MISSION_ERROR);
return 1; // stay in listbox so user can select another one
}
}
return !(*mm->when_selected)();
break;
case EVENT_WINDOW_CLOSE:
free_mission_list(mm->mission_list);
d_free(list);
d_free(mm);
break;
default:
break;
}
return 0;
}
int select_mission(int anarchy_mode, char *message, int (*when_selected)(void))
{
mle *mission_list = build_mission_list(anarchy_mode);
int new_mission_num;
if (num_missions <= 1)
{
new_mission_num = load_mission(mission_list) ? 0 : -1;
free_mission_list(mission_list);
(*when_selected)();
return (new_mission_num >= 0);
}
else
{
mission_menu *mm;
int i, default_mission;
char **m;
MALLOC(m, char *, num_missions);
if (!m)
{
free_mission_list(mission_list);
return 0;
}
MALLOC(mm, mission_menu, 1);
if (!mm)
{
d_free(m);
free_mission_list(mission_list);
return 0;
}
mm->mission_list = mission_list;
mm->when_selected = when_selected;
default_mission = 0;
for (i = 0; i < num_missions; i++) {
m[i] = mission_list[i].mission_name;
if ( !d_stricmp( m[i], GameCfg.LastMission ) )
default_mission = i;
}
newmenu_listbox1( message, num_missions, m, 1, default_mission, (int (*)(listbox *, d_event *, void *))mission_menu_handler, mm );
}
return 1; // presume success
}
#ifdef EDITOR
void create_new_mission(void)
{
if (Current_mission)
free_mission();
Current_mission = d_malloc(sizeof(Mission));
if (!Current_mission)
return;
memset(Current_mission, 0, sizeof(Mission));
Current_mission->path = d_strdup("new_mission");
if (!Current_mission->path)
{
free_mission();
return;
}
Current_mission->filename = Current_mission->path;
MALLOC(Level_names, d_fname, 1);
if (!Level_names)
{
free_mission();
return;
}
strcpy(Level_names[0], "GAMESAVE.LVL");
}
#endif