Go to file
2006-08-16 21:13:23 +00:00
2d made fonts scalable, added command-line to enable fixed fonts, added command-line to enable hires fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. still need to rewrite credits code and make hud ready. will follow later. 2006-08-13 15:52:49 +00:00
3d The new build system for d1x 2006-04-03 17:32:39 +00:00
arch made fonts scalable, added command-line to enable fixed fonts, added command-line to enable hires fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. still need to rewrite credits code and make hud ready. will follow later. 2006-08-13 15:52:49 +00:00
cfile The new build system for d1x 2006-04-03 17:32:39 +00:00
editor building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
iff The new build system for d1x 2006-04-03 17:32:39 +00:00
include made fonts scalable, added command-line to enable fixed fonts, added command-line to enable hires fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. still need to rewrite credits code and make hud ready. will follow later. 2006-08-13 15:52:49 +00:00
main re-enabled string bg and scaled correctly. otherwise problems with redraw of menu elements 2006-08-16 21:13:23 +00:00
maths The new build system for d1x 2006-04-03 17:32:39 +00:00
mem The new build system for d1x 2006-04-03 17:32:39 +00:00
misc The new build system for d1x 2006-04-03 17:32:39 +00:00
texmap The new build system for d1x 2006-04-03 17:32:39 +00:00
ui building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
.cdtproject initial import 2006-03-20 16:43:15 +00:00
.project initial import 2006-03-20 16:43:15 +00:00
config The new build system for d1x 2006-04-03 18:09:40 +00:00
config.linux The new build system for d1x 2006-04-03 17:07:02 +00:00
config.mingw The new build system for d1x (MSYS support) 2006-04-03 19:47:41 +00:00
config.other The new build system for d1x 2006-04-03 17:07:02 +00:00
d1x.ini made fonts scalable, added command-line to enable fixed fonts, added command-line to enable hires fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. still need to rewrite credits code and make hud ready. will follow later. 2006-08-13 15:52:49 +00:00
dxx-changelog.txt added dimensions to draw_model_picture to save CPU usage 2006-04-18 17:51:06 +00:00
dxx-compile.txt building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
dxx-readme.txt building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
license.txt initial import 2006-03-20 16:43:15 +00:00
makefile The new build system for d1x (icon removed) 2006-04-03 20:00:46 +00:00
makefile.config changes in readmes, configs, etc and version number changes for 'ZAPHOD' release 2006-04-16 04:53:58 +00:00
makefile.lib The new build system for d1x (MSYS support) 2006-04-03 19:47:41 +00:00
makefile.rules The new build system for d1x 2006-04-03 17:07:02 +00:00
SConstruct added profiler support to SConstruct and merged debug and no_release 2006-07-28 19:23:59 +00:00