cce8acf908
Gun point calculation is skipped in do_ai_frame if dist_to_player >= 200 but a bot might still fire a homing weapon if it is further away. Add extra call to calc_gun_point in ai_do_actual_firing_stuff when a homing weapon is fired without visibility to make sure a valid gun point is used. This is an original game bug, shown for example in this video: https://www.youtube.com/watch?v=2dP51znGh7o |
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misc |