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Kp cc885f17a3 Use init_ai_object for dropped robots
zicodxx reported a problem where poison=overwrite builds caused robots
dropped by other robots not to spawn.  I diagnosed it as a problem
caused by not setting `dying_start_time` and proposed using
`init_ai_object` to set this (and other) fields.  Kreatordxx posted pull
request #311 to implement this for dropped robots.  However, his pull
had the unfortunate side effect of zeroing the dropped robot's velocity.
This change is based on his pull, but with the `init_ai_object` call
moved higher so that the velocity is (unnecessarily) zeroed by
`init_ai_object`, then initialized to `new_velocity` by `drop_powerup`
(as it always was).

Reported-by: zicodxx <https://github.com/dxx-rebirth/dxx-rebirth/issues/293>
Patch-inspired-by: kreatordxx <https://github.com/dxx-rebirth/dxx-rebirth/pull/311>
2017-01-17 02:38:21 +00:00
common Raised MAX_DELTA_LIGHTS to 32000. 2017-01-15 14:12:03 +01:00
contrib Update Xcode project for recently added/removed files 2017-01-07 15:30:18 +08:00
d1x-rebirth Make grs_bitmap::bm_flags private 2017-01-15 00:03:13 +00:00
d2x-rebirth Make grs_bitmap::bm_flags private 2017-01-15 00:03:13 +00:00
Documentation Require support for reference qualified methods 2016-12-10 17:51:07 +00:00
similar Use init_ai_object for dropped robots 2017-01-17 02:38:21 +00:00
.gitignore ignore XCode user data 2014-12-06 22:43:12 -08:00
COPYING.txt
GPL-3.txt
INSTALL.markdown Fix Ubuntu package name in INSTALL.markdown 2016-12-23 02:56:55 +00:00
SConstruct Default to -fno-omit-frame-pointer for Windows 2017-01-11 03:03:19 +00:00