.. |
centers.h
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Remove unused CENTER_STRING_LENGTH
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2016-07-09 17:58:35 +00:00 |
editor.h
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Move namespace dsx handling to dsx-ns.h
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2016-03-19 19:08:10 +00:00 |
ehostage.h
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Changed custom D1X license to GPLv3
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2014-06-01 19:55:23 +02:00 |
eobject.h
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Use #ifdef dsx to guard dsx namespace
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2016-01-09 16:38:15 +00:00 |
esegment.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
eswitch.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
info.h
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Use inline namespace dcx for common/arch/sdl
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2015-12-05 22:57:24 +00:00 |
kdefs.h
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Move namespace dsx handling to dsx-ns.h
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2016-03-19 19:08:10 +00:00 |
kfuncs.h
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Move namespace dsx handling to dsx-ns.h
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2016-03-19 19:08:10 +00:00 |
macro.h
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Changed custom D1X license to GPLv3
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2014-06-01 19:55:23 +02:00 |
meddraw.h
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Use fwd-gr.h instead of repeated grs_canvas declarations
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2015-11-26 02:56:55 +00:00 |
medlisp.h
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Changed custom D1X license to GPLv3
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2014-06-01 19:55:23 +02:00 |
medmisc.h
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Use inline namespace dcx for common/maths
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2015-12-05 22:57:24 +00:00 |
medrobot.h
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Changed custom D1X license to GPLv3
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2014-06-01 19:55:23 +02:00 |
medsel.h
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Use inline namespace dsx for segment.h
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2015-12-05 22:57:25 +00:00 |
medwall.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
objpage.h
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Use inline namespace dcx for common/maths
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2015-12-05 22:57:24 +00:00 |
seguvs.h
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Use #ifdef dsx to guard dsx namespace
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2016-01-09 16:38:15 +00:00 |
texpage.h
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Use inline namespace dcx for common/arch/sdl
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2015-12-05 22:57:24 +00:00 |