If the player commits suicide in Descent 2, Point_segs[-2] is accessed because aip->hide_index = -1, aip->path_length = 0. As a spot fix, check for underflow and skip the access if it would be out of bounds. |
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.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |
If the player commits suicide in Descent 2, Point_segs[-2] is accessed because aip->hide_index = -1, aip->path_length = 0. As a spot fix, check for underflow and skip the access if it would be out of bounds. |
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |