.. |
ai.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
aipath.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
automap.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
bm.cpp
|
Replace useless printf with puts
|
2017-12-05 05:29:55 +00:00 |
cntrlcen.cpp
|
Simplify calls to gr_set_default_canvas
|
2017-11-05 20:49:08 +00:00 |
collide.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
config.cpp
|
Move FPSIndicator to CCfg
|
2016-10-02 19:35:33 +00:00 |
console.cpp
|
Pass font to various drawing functions
|
2018-05-19 23:21:42 +00:00 |
controls.cpp
|
Pass object& to read_flying_controls
|
2018-06-24 05:06:15 +00:00 |
credits.cpp
|
Pass font to various drawing functions
|
2018-05-19 23:21:42 +00:00 |
digiobj.cpp
|
Prevent stacking weapon rotation sounds
|
2018-05-13 03:14:34 +00:00 |
dumpmine.cpp
|
Move valptridx factory iterator out to be generally available
|
2018-06-06 04:53:45 +00:00 |
effects.cpp
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
endlevel.cpp
|
Switch to shared_segment arguments where possible
|
2018-06-24 05:06:15 +00:00 |
fireball.cpp
|
Factor out pick_connected_drop_segment
|
2018-06-24 05:06:15 +00:00 |
fuelcen.cpp
|
Pass vertex factory to compute_segment_center
|
2018-03-12 03:43:47 +00:00 |
fvi.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
game.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
gamecntl.cpp
|
Add screenshot=none to disable screenshot support
|
2018-06-16 04:13:37 +00:00 |
gamefont.cpp
|
Enforce separation of font X/Y scaling
|
2018-06-08 04:04:05 +00:00 |
gamemine.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
gamerend.cpp
|
Pass font to various drawing functions
|
2018-05-19 23:21:42 +00:00 |
gamesave.cpp
|
Split side uses based on shared vs unique
|
2018-06-24 05:06:15 +00:00 |
gameseg.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
gameseq.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
gauges.cpp
|
Pass screen width/height to HUD_SCALE_X/HUD_SCALE_Y explicitly
|
2018-06-20 04:16:06 +00:00 |
generate-kconfig-udlr.py
|
Adapt to Python 3 strict bytes vs str rules
|
2018-04-30 05:31:16 +00:00 |
hostage.cpp
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
hud.cpp
|
Pass font to various drawing functions
|
2018-05-19 23:21:42 +00:00 |
iff.cpp
|
Simplify test for corrupt IFF file
|
2018-04-03 03:20:08 +00:00 |
inferno.cpp
|
Add screenshot=none to disable screenshot support
|
2018-06-16 04:13:37 +00:00 |
kconfig.cpp
|
Pass font to various drawing functions
|
2018-05-19 23:21:42 +00:00 |
kconfig.ui-table.cpp
|
Rewrite UI table to use symbolic constants for positioning
|
2018-02-01 05:38:47 +00:00 |
kmatrix.cpp
|
Pass font to various drawing functions
|
2018-05-19 23:21:42 +00:00 |
laser.cpp
|
Pass valptridx factories to obj_relink
|
2018-03-12 03:43:46 +00:00 |
lighting.cpp
|
Switch to shared_segment arguments where possible
|
2018-06-24 05:06:15 +00:00 |
menu.cpp
|
Pass font to various drawing functions
|
2018-05-19 23:21:42 +00:00 |
mglobal.cpp
|
Use valptridx for Dl_indices
|
2018-06-06 04:53:45 +00:00 |
mission.cpp
|
Store mission list filenames inside mission_menu
|
2018-06-18 04:11:39 +00:00 |
morph.cpp
|
Fix -Wsign-compare warnings in morph.cpp
|
2018-06-18 04:11:40 +00:00 |
multi.cpp
|
Always destroy control center when kill goal timer expires
|
2018-06-20 04:16:06 +00:00 |
multibot.cpp
|
Update num_kills_level/num_kills_total for remote kills
|
2018-04-30 01:11:29 +00:00 |
net_udp.cpp
|
Fix stack buffer overflow in tracker handling
|
2018-06-22 04:42:18 +00:00 |
newdemo.cpp
|
Eliminate most uses of segment *
|
2018-06-24 05:06:15 +00:00 |
newmenu.cpp
|
Allow more items on screen in a listbox
|
2018-06-18 04:11:39 +00:00 |
object.cpp
|
Switch to shared_segment arguments where possible
|
2018-06-24 05:06:15 +00:00 |
paging.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
physics.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
piggy.cpp
|
Split side uses based on shared vs unique
|
2018-06-24 05:06:15 +00:00 |
player.cpp
|
Drop useless swaps on obsolete player_rw fields
|
2017-08-02 02:49:12 +00:00 |
playsave.cpp
|
Warn users about tracker NAT hole punch feature
|
2018-06-21 03:08:36 +00:00 |
polyobj.cpp
|
Split g3_start_instance_matrix usage
|
2017-08-26 19:47:51 +00:00 |
powerup.cpp
|
Prevent stacking weapon rotation sounds
|
2018-05-13 03:14:34 +00:00 |
render.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
robot.cpp
|
Use partial_range for robot_get_anim_state
|
2018-01-29 01:56:40 +00:00 |
scores.cpp
|
Fix assertion on close of game over window
|
2018-06-15 02:58:01 +00:00 |
segment.cpp
|
Split side uses based on shared vs unique
|
2018-06-24 05:06:15 +00:00 |
slew.cpp
|
Always qualify valptridx type/factory
|
2017-06-10 03:31:02 +00:00 |
songs.cpp
|
Fix songs_play_file use for sdlmixer=0
|
2017-11-25 01:56:51 +00:00 |
state.cpp
|
Split side uses based on shared vs unique
|
2018-06-24 05:06:15 +00:00 |
switch.cpp
|
Move flickering light state into structure
|
2018-03-31 21:53:01 +00:00 |
terrain.cpp
|
Move various SDL-only texture mapping functions to !DXX_USE_OGL
|
2017-11-01 02:01:21 +00:00 |
texmerge.cpp
|
Make grs_bitmap::bm_flags private
|
2017-01-15 00:03:13 +00:00 |
text.cpp
|
|
|
titles.cpp
|
Pass font to various drawing functions
|
2018-05-19 23:21:42 +00:00 |
vclip.cpp
|
Fix proximity bomb failure-to-spin
|
2017-12-02 04:31:26 +00:00 |
vers_id.cpp
|
|
|
wall.cpp
|
Pass context arrays to WALL_IS_DOORWAY
|
2018-06-24 05:06:15 +00:00 |
weapon.cpp
|
Fix clang build of similar/main/weapon.cpp
|
2018-04-02 03:39:51 +00:00 |