dxx-rebirth/similar/arch/ogl
Kp c9508f3dda Use stack arrays for texture mapping temporaries #2
Similar to 09eff19a66, _g3_draw_tmap_2 can
store the control information on the stack to avoid an allocation, since
the total size is bounded and relatively small.
2020-06-10 02:25:33 +00:00
..
gr.cpp Refer to <memory> directly, not through "compiler-make_unique.h" 2020-05-02 21:18:43 +00:00
ogl.cpp Use stack arrays for texture mapping temporaries #2 2020-06-10 02:25:33 +00:00