dxx-rebirth/video/dos_gr.c
Bradley Bell f05dc678f0 This commit was generated by cvs2svn to compensate for changes in r5,
which included commits to RCS files with non-trunk default branches.
2001-01-19 03:34:09 +00:00

729 lines
16 KiB
C

// Graphics functions for DOS.
#include <conf.h>
#ifdef __ENV_DJGPP__
#include <stdio.h>
#include <string.h>
#include <io.h>
#include <dos.h>
#include <dpmi.h>
#include "gr.h"
#include "grdef.h"
#include "palette.h"
#include "maths.h"
#include "u_mem.h"
#include "u_dpmi.h"
#include "vesa.h"
#include "modex.h"
#include "error.h"
#ifdef __DJGPP__
#include <sys/nearptr.h>
#endif
static int last_r=0, last_g=0, last_b=0;
/* old gr.c stuff */
unsigned char * gr_video_memory = (unsigned char *)0xa0000;
char gr_pal_default[768];
int gr_installed = 0;
volatile ubyte * pVideoMode = (volatile ubyte *)0x449;
volatile ushort * pNumColumns = (volatile ushort *)0x44a;
volatile ubyte * pNumRows = (volatile ubyte *)0x484;
volatile ushort * pCharHeight = (volatile ushort *)0x485;
volatile ushort * pCursorPos = (volatile ushort *)0x450;
volatile ushort * pCursorType = (volatile ushort *)0x460;
volatile ushort * pTextMemory = (volatile ushort *)0xb8000;
typedef struct screen_save {
ubyte video_mode;
ubyte is_graphics;
ushort char_height;
ubyte width;
ubyte height;
ubyte cursor_x, cursor_y;
ubyte cursor_sline, cursor_eline;
ushort * video_memory;
} screen_save;
screen_save gr_saved_screen;
int gr_show_screen_info = 0;
extern int VGA_current_mode;
void gr_set_cellheight( ubyte height )
{
ubyte temp;
outp( 0x3d4, 9 );
temp = inp( 0x3d5 );
temp &= 0xE0;
temp |= height;
outp( 0x3d5, temp );
}
void gr_set_linear()
{
outpw( 0x3c4, 0xE04 ); // enable chain4 mode
outpw( 0x3d4, 0x4014 ); // turn on dword mode
outpw( 0x3d4, 0xa317 ); // turn off byte mode
}
void gr_16_to_256()
{
outpw( 0x3ce, 0x4005 ); // set Shift reg to 1
inp( 0x3da ); // dummy input
outp( 0x3c0, 0x30 );
outp( 0x3c0, 0x61 ); // turns on PCS & PCC
inp( 0x3da ); // dummy input
outp( 0x3c0, 0x33 );
outp( 0x3c0, 0 );
}
void gr_turn_screen_off()
{
ubyte temp;
temp = inp( 0x3da );
outp( 0x3c0, 0 );
}
void gr_turn_screen_on()
{
ubyte temp;
temp = inp( 0x3da );
outp( 0x3c0, 0x20 );
}
void gr_set_misc_mode( uint mode )
{
union REGS regs;
memset( &regs, 0, sizeof(regs) );
regs.w.ax = mode;
int386( 0x10, &regs, &regs );
}
void gr_set_3dbios_mode( uint mode )
{
union REGS regs;
memset( &regs, 0, sizeof(regs) );
regs.w.ax = 0x4fd0;
regs.w.bx = 0x3d00 | (mode & 0xff);
int386( 0x10, &regs, &regs );
}
void gr_set_text_25()
{
union REGS regs;
regs.w.ax = 3;
int386( 0x10, &regs, &regs );
}
void gr_set_text_43()
{
union REGS regs;
regs.w.ax = 0x1201;
regs.w.bx = 0x30;
int386( 0x10, &regs, &regs );
regs.w.ax = 3;
int386( 0x10, &regs, &regs );
regs.w.ax = 0x1112;
regs.w.bx = 0x0;
int386( 0x10, &regs, &regs );
}
void gr_set_text_50()
{
union REGS regs;
regs.w.ax = 0x1202;
regs.w.bx = 0x30;
int386( 0x10, &regs, &regs );
regs.w.ax = 3;
int386( 0x10, &regs, &regs );
regs.w.ax = 0x1112;
regs.w.bx = 0x0;
int386( 0x10, &regs, &regs );
}
ubyte is_graphics_mode()
{
byte tmp;
tmp = inp( 0x3DA ); // Reset flip-flip
outp( 0x3C0, 0x30 ); // Select attr register 10
tmp = inp( 0x3C1 ); // Get graphics/text bit
return tmp & 1;
}
void gr_setcursor(ubyte x, ubyte y, ubyte sline, ubyte eline)
{
union REGS regs;
memset( &regs, 0, sizeof(regs) );
regs.w.ax = 0x0200;
regs.w.bx = 0;
regs.h.dh = y;
regs.h.dl = x;
int386( 0x10, &regs, &regs );
memset( &regs, 0, sizeof(regs) );
regs.w.ax = 0x0100;
regs.h.ch = sline & 0xf;
regs.h.cl = eline & 0xf;
int386( 0x10, &regs, &regs );
}
void gr_getcursor(ubyte *x, ubyte *y, ubyte * sline, ubyte * eline)
{
union REGS regs;
memset( &regs, 0, sizeof(regs) );
regs.w.ax = 0x0300;
regs.w.bx = 0;
int386( 0x10, &regs, &regs );
*y = regs.h.dh;
*x = regs.h.dl;
*sline = regs.h.ch;
*eline = regs.h.cl;
}
int gr_save_mode()
{
int i;
gr_saved_screen.is_graphics = is_graphics_mode();
gr_saved_screen.video_mode = *pVideoMode;
if (!gr_saved_screen.is_graphics) {
gr_saved_screen.width = *pNumColumns;
gr_saved_screen.height = *pNumRows+1;
gr_saved_screen.char_height = *pCharHeight;
gr_getcursor(&gr_saved_screen.cursor_x, &gr_saved_screen.cursor_y, &gr_saved_screen.cursor_sline, &gr_saved_screen.cursor_eline );
MALLOC(gr_saved_screen.video_memory,ushort, gr_saved_screen.width*gr_saved_screen.height );
for (i=0; i < gr_saved_screen.width*gr_saved_screen.height; i++ )
gr_saved_screen.video_memory[i] = pTextMemory[i];
}
if (gr_show_screen_info ) {
printf( "Current video mode 0x%x:\n", gr_saved_screen.video_mode );
if (gr_saved_screen.is_graphics)
printf( "Graphics mode\n" );
else {
printf( "Text mode\n" );
printf( "( %d columns by %d rows)\n", gr_saved_screen.width, gr_saved_screen.height );
printf( "Char height is %d pixel rows\n", gr_saved_screen.char_height );
printf( "Cursor of type 0x%x,0x%x is at (%d, %d)\n", gr_saved_screen.cursor_sline, gr_saved_screen.cursor_eline,gr_saved_screen.cursor_x, gr_saved_screen.cursor_y );
}
}
return 0;
}
int isvga()
{
union REGS regs;
memset( &regs, 0, sizeof(regs) );
regs.w.ax = 0x1a00;
int386( 0x10, &regs, &regs );
if ( regs.h.al == 0x1a )
return 1;
return 0;
}
void gr_restore_mode()
{
int i;
//gr_set_text_25();
#ifndef NOGRAPH
gr_palette_fade_out( gr_palette, 32, 0 );
gr_palette_set_gamma(0);
if ( gr_saved_screen.video_mode == 3 ) {
switch( gr_saved_screen.height ) {
case 43: gr_set_text_43(); break;
case 50: gr_set_text_50(); break;
default: gr_set_text_25(); break;
}
} else {
gr_set_misc_mode(gr_saved_screen.video_mode);
}
if (gr_saved_screen.is_graphics==0) {
gr_sync_display();
gr_sync_display();
gr_palette_read( gr_pal_default );
gr_palette_clear();
for (i=0; i < gr_saved_screen.width*gr_saved_screen.height; i++ )
pTextMemory[i]=gr_saved_screen.video_memory[i];
gr_setcursor( gr_saved_screen.cursor_x, gr_saved_screen.cursor_y, gr_saved_screen.cursor_sline, gr_saved_screen.cursor_eline );
gr_palette_faded_out = 1;
gr_palette_fade_in( gr_pal_default, 32, 0 );
}
#endif
}
void gr_close()
{
if (gr_installed==1)
{
gr_installed = 0;
gr_restore_mode();
free(grd_curscreen);
if( gr_saved_screen.video_memory ) {
free(gr_saved_screen.video_memory);
gr_saved_screen.video_memory = NULL;
}
}
}
#ifndef __DJGPP__
int gr_vesa_setmode( int mode )
{
int retcode;
retcode=gr_vesa_checkmode( mode );
if ( retcode ) return retcode;
return gr_vesa_setmodea( mode );
}
#endif
int gr_set_mode(u_int32_t mode)
{
int retcode;
unsigned int w,h,t,data, r;
//JOHNgr_disable_default_palette_loading();
#ifdef NOGRAPH
return 0;
#endif
switch(mode)
{
case SM_ORIGINAL:
return 0;
case SM(320,200)://0:
if (!isvga()) return 1;
gr_set_misc_mode(0x13);
w = 320; r = 320; h = 200; t=BM_LINEAR; data = (int)gr_video_memory;
break;
case SM(640,400)://SM_640x400V:
retcode = gr_vesa_setmode( 0x100 );
if (retcode !=0 ) return retcode;
w = 640; r = 640; h = 400; t=BM_SVGA; data = 0;
break;
case SM(640,480)://SM_640x480V:
retcode = gr_vesa_setmode( 0x101 );
if (retcode !=0 ) return retcode;
w = 640; r = 640; h = 480; t=BM_SVGA; data = 0;
break;
case SM(800,600)://SM_800x600V:
retcode = gr_vesa_setmode( 0x103 );
if (retcode !=0 ) return retcode;
w = 800; r = 800; h = 600; t=BM_SVGA; data = 0;
break;
case SM(1024,768)://SM_1024x768V:
retcode = gr_vesa_setmode( 0x105 );
if (retcode !=0 ) return retcode;
w = 1024; r = 1024; h = 768; t=BM_SVGA; data = 0;
break;
/* case SM_640x480V15:
retcode = gr_vesa_setmode( 0x110 );
if (retcode !=0 ) return retcode;
w = 640; r = 640*2; h=480; t=BM_SVGA15; data = 0;
break;
case SM_800x600V15:
retcode = gr_vesa_setmode( 0x113 );
if (retcode !=0 ) return retcode;
w = 800; r = 800*2; h=600; t=BM_SVGA15; data = 0;
break;*/
// case 19:
case SM(320,100):
if (!isvga()) return 1;
gr_set_misc_mode(0x13);
// {
// ubyte x;
// x = inp( 0x3c5 );
// x |= 8;
// outp( 0x3c5, x );
// }
gr_set_cellheight( 3 );
w = 320; r = 320; h = 100; t=BM_LINEAR; data = (int)gr_video_memory;
break;
/* case 20:
retcode = gr_vesa_setmode( 0x102 );
//gr_enable_default_palette_loading();
if (retcode !=0 ) return retcode;
gr_16_to_256();
gr_set_linear();
//gr_set_cellheight( 1 );
gr_vesa_setlogical( 400 );
w = 400; r = 400; h = 600; t=BM_SVGA; data = 0;
break;
case 21:
if (!isvga()) return 1;
gr_set_misc_mode(0xd);
gr_16_to_256();
gr_set_linear();
gr_set_cellheight( 3 );
w = 160; r = 160; h = 100; t=BM_LINEAR; data = (int)gr_video_memory;
break;
case //22: // 3dmax 320x400
if (!isvga()) return 1;
gr_set_3dbios_mode(0x31);
//w = 320; r = 320/4; h = 400; t=BM_MODEX; data = 0;
w = 320; r = 320; h = 400; t=BM_SVGA; data = 0;
break;*/
default:
if (!isvga()) return 1;
if (mode==SM(320,240))
w = gr_modex_setmode( 2 );
else if (mode==SM(320,400))
w = gr_modex_setmode( 6 );
else
Error("unhandled vid mode\n");
//gr_enable_default_palette_loading();
h = w & 0xffff; w = w >> 16; r = w / 4;t = BM_MODEX; data = 0;
break;
}
gr_palette_clear();
memset( grd_curscreen, 0, sizeof(grs_screen));
grd_curscreen->sc_mode = mode;
grd_curscreen->sc_w = w;
grd_curscreen->sc_h = h;
grd_curscreen->sc_aspect = fixdiv(grd_curscreen->sc_w*3,grd_curscreen->sc_h*4);
grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0;
grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0;
grd_curscreen->sc_canvas.cv_bitmap.bm_w = w;
grd_curscreen->sc_canvas.cv_bitmap.bm_h = h;
grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = r;
grd_curscreen->sc_canvas.cv_bitmap.bm_type = t;
grd_curscreen->sc_canvas.cv_bitmap.bm_data = (unsigned char *)data;
VGA_current_mode = mode;
gr_set_current_canvas(NULL);
//gr_enable_default_palette_loading();
// gamefont_choose_game_font(w,h);
return 0;
}
int gr_init(void)
{
int org_gamma;
int retcode;
int mode = SM(320,200);
// Only do this function once!
if (gr_installed==1)
return 3;
#ifdef __DJGPP__
if (!__djgpp_nearptr_enable()) {
printf("nearptr enable=%x\n", __dpmi_error);
return 10;
}
#ifndef SAVEGR
gr_video_memory = (unsigned char *)(__djgpp_conventional_base + 0xa0000);
#else
gr_video_memory=(unsigned char *)-1;
#endif
pVideoMode = (volatile ubyte *)(__djgpp_conventional_base+0x449);
pNumColumns = (volatile ushort *)(__djgpp_conventional_base+0x44a);
pNumRows = (volatile ubyte *)(__djgpp_conventional_base+0x484);
pCharHeight = (volatile ushort *)(__djgpp_conventional_base+0x485);
pCursorPos = (volatile ushort *)(__djgpp_conventional_base+0x450);
pCursorType = (volatile ushort *)(__djgpp_conventional_base+0x460);
pTextMemory = (volatile ushort *)(__djgpp_conventional_base+0xb8000);
#endif
#ifndef __DJGPP__
if (gr_init_A0000())
return 10;
#endif
// Save the current text screen mode
if (gr_save_mode()==1)
return 2;
#ifndef NOGRAPH
// Save the current palette, and fade it out to black.
gr_palette_read( gr_pal_default );
gr_palette_faded_out = 0;
org_gamma = gr_palette_get_gamma();
gr_palette_set_gamma( 0 );
gr_palette_fade_out( gr_pal_default, 32, 0 );
gr_palette_clear();
gr_palette_set_gamma( org_gamma );
gr_sync_display();
gr_sync_display();
#endif
#ifdef __DJGPP__
#ifdef SAVEGR
__djgpp_nearptr_disable();
#endif
#endif
MALLOC( grd_curscreen,grs_screen,1 );
memset( grd_curscreen, 0, sizeof(grs_screen));
// Set the mode.
if ((retcode=gr_set_mode(mode)))
{
gr_restore_mode();
return retcode;
}
//JOHNgr_disable_default_palette_loading();
// Set all the screen, canvas, and bitmap variables that
// aren't set by the gr_set_mode call:
grd_curscreen->sc_canvas.cv_color = 0;
grd_curscreen->sc_canvas.cv_drawmode = 0;
grd_curscreen->sc_canvas.cv_font = NULL;
grd_curscreen->sc_canvas.cv_font_fg_color = 0;
grd_curscreen->sc_canvas.cv_font_bg_color = 0;
gr_set_current_canvas( &grd_curscreen->sc_canvas );
#if 0
if (!dpmi_allocate_selector( &gr_fade_table, 256*GR_FADE_LEVELS, &gr_fade_table_selector ))
Error( "Error allocating fade table selector!" );
if (!dpmi_allocate_selector( &gr_palette, 256*3, &gr_palette_selector ))
Error( "Error allocating palette selector!" );
#endif
// if (!dpmi_allocate_selector( &gr_inverse_table, 32*32*32, &gr_inverse_table_selector ))
// Error( "Error allocating inverse table selector!" );
// Set flags indicating that this is installed.
gr_installed = 1;
#ifdef __GNUC__
atexit((void (*)) gr_close);
#else
atexit(gr_close);
#endif
return 0;
}
int gr_mode13_checkmode()
{
if (isvga())
return 0;
else
return 1;
}
// 0=Mode set OK
// 1=No VGA adapter installed
// 2=Program doesn't support this VESA granularity
// 3=Monitor doesn't support that VESA mode.:
// 4=Video card doesn't support that VESA mode.
// 5=No VESA driver found.
// 6=Bad Status after VESA call/
// 7=Not enough DOS memory to call VESA functions.
// 8=Error using DPMI.
// 9=Error setting logical line width.
// 10=Error allocating selector for A0000h
// 11=Not a valid mode support by gr.lib
int gr_check_mode(u_int32_t mode)
{
switch(mode)
{
case SM(320,100)://19:
case SM(320,200):
case SM(320,240):
case SM(360,200):
case SM(360,240):
case SM(376,282):
case SM(320,400):
case SM(320,480):
case SM(360,400):
case SM(360,480):
case SM(360,360):
case SM(376,308):
case SM(376,564): return gr_mode13_checkmode();
case SM(640,400): return gr_vesa_checkmode( 0x100 );
case SM(640,480): return gr_vesa_checkmode( 0x101 );
case SM(800,600): return gr_vesa_checkmode( 0x103 );
case SM(1024,768): return gr_vesa_setmode( 0x105 );
// case SM_640x480V15: return gr_vesa_setmode( 0x110 );
// case SM_800x600V15: return gr_vesa_setmode( 0x113 );
}
return 11;
}
/* Palette Stuff Starts Here... */
void gr_palette_step_up( int r, int g, int b )
{
int i;
ubyte *p;
int temp;
if (gr_palette_faded_out) return;
if ( (r==last_r) && (g==last_g) && (b==last_b) ) return;
last_r = r; last_g = g; last_b = b;
outp( 0x3c6, 0xff );
outp( 0x3c8, 0 );
p=gr_palette;
for (i=0; i<256; i++ ) {
temp = (int)(*p++) + r + gr_palette_gamma;
if (temp<0) temp=0;
else if (temp>63) temp=63;
outp( 0x3c9, temp );
temp = (int)(*p++) + g + gr_palette_gamma;
if (temp<0) temp=0;
else if (temp>63) temp=63;
outp( 0x3c9, temp );
temp = (int)(*p++) + b + gr_palette_gamma;
if (temp<0) temp=0;
else if (temp>63) temp=63;
outp( 0x3c9, temp );
}
}
void gr_palette_clear()
{
int i;
outp( 0x3c6, 0xff );
outp( 0x3c8, 0 );
for (i=0; i<768; i++ ) {
outp( 0x3c9, 0 );
}
gr_palette_faded_out = 1;
}
void gr_palette_load( ubyte * pal )
{
int i;
ubyte c;
outp( 0x3c6, 0xff );
outp( 0x3c8, 0 );
for (i=0; i<768; i++ ) {
c = pal[i] + gr_palette_gamma;
if ( c > 63 ) c = 63;
outp( 0x3c9,c);
gr_current_pal[i] = pal[i];
}
gr_palette_faded_out = 0;
init_computed_colors();
}
int gr_palette_fade_out(ubyte *pal, int nsteps, int allow_keys )
{
ubyte c;
int i,j;
fix fade_palette[768];
fix fade_palette_delta[768];
if (gr_palette_faded_out) return 0;
if (!pal)
pal = gr_current_pal;
for (i=0; i<768; i++ ) {
fade_palette[i] = i2f(pal[i]+gr_palette_gamma);
fade_palette_delta[i] = fade_palette[i] / nsteps;
}
for (j=0; j<nsteps; j++ ) {
gr_sync_display();
outp( 0x3c6, 0xff );
outp( 0x3c8, 0 );
for (i=0; i<768; i++ ) {
fade_palette[i] -= fade_palette_delta[i];
if (fade_palette[i] < 0 )
fade_palette[i] = 0;
c = f2i(fade_palette[i]);
if ( c > 63 ) c = 63;
outp( 0x3c9, c );
}
}
gr_palette_faded_out = 1;
return 0;
}
int gr_palette_fade_in(ubyte *pal, int nsteps, int allow_keys)
{
int i,j;
ubyte c;
fix fade_palette[768];
fix fade_palette_delta[768];
if (!gr_palette_faded_out) return 0;
for (i=0; i<768; i++ ) {
gr_current_pal[i] = pal[i];
fade_palette[i] = 0;
fade_palette_delta[i] = i2f(pal[i]+gr_palette_gamma) / nsteps;
}
for (j=0; j<nsteps; j++ ) {
gr_sync_display();
outp( 0x3c6, 0xff );
outp( 0x3c8, 0 );
for (i=0; i<768; i++ ) {
fade_palette[i] += fade_palette_delta[i];
if (fade_palette[i] > i2f(pal[i]+gr_palette_gamma) )
fade_palette[i] = i2f(pal[i]+gr_palette_gamma);
c = f2i(fade_palette[i]);
if ( c > 63 ) c = 63;
outp( 0x3c9, c );
}
}
gr_palette_faded_out = 0;
return 0;
}
void gr_palette_read(ubyte * palette)
{
int i;
outp( 0x3c6, 0xff );
outp( 0x3c7, 0 );
for (i=0; i<768; i++ ) {
*palette++ = inp( 0x3c9 );
}
}
void gr_update(void)
{ }
#endif // __ENV_DJGPP__