dxx-rebirth/main/slew.c
Bradley Bell 9bd1ba7c47 This commit was generated by cvs2svn to compensate for changes in r2,
which included commits to RCS files with non-trunk default branches.
2001-01-19 03:30:16 +00:00

173 lines
5.1 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
#ifdef RCS
static char rcsid[] = "$Id: slew.c,v 1.1.1.1 2001-01-19 03:30:01 bradleyb Exp $";
#endif
#include <conf.h>
#include <stdlib.h>
#include "inferno.h"
#include "game.h"
#include "vecmat.h"
#include "key.h"
#include "joy.h"
#include "object.h"
#include "error.h"
#include "physics.h"
#include "joydefs.h"
#include "kconfig.h"
#include "args.h"
//variables for slew system
object *slew_obj=NULL; //what object is slewing, or NULL if none
#define JOY_NULL 15
#define ROT_SPEED 8 //rate of rotation while key held down
#define VEL_SPEED (2*55) //rate of acceleration while key held down
short old_joy_x,old_joy_y; //position last time around
// Function Prototypes
int slew_stop(void);
// -------------------------------------------------------------------
//say start slewing with this object
void slew_init(object *obj)
{
slew_obj = obj;
slew_obj->control_type = CT_SLEW;
slew_obj->movement_type = MT_NONE;
slew_stop(); //make sure not moving
}
int slew_stop()
{
if (!slew_obj || slew_obj->control_type!=CT_SLEW) return 0;
vm_vec_zero(&slew_obj->mtype.phys_info.velocity);
return 1;
}
void slew_reset_orient()
{
if (!slew_obj || slew_obj->control_type!=CT_SLEW) return;
slew_obj->orient.rvec.x = slew_obj->orient.uvec.y = slew_obj->orient.fvec.z = f1_0;
slew_obj->orient.rvec.y = slew_obj->orient.rvec.z = slew_obj->orient.uvec.x =
slew_obj->orient.uvec.z = slew_obj->orient.fvec.x = slew_obj->orient.fvec.y = 0;
}
int do_slew_movement(object *obj, int check_keys, int check_joy )
{
int moved = 0;
vms_vector svel, movement; //scaled velocity (per this frame)
vms_matrix rotmat,new_pm;
int joy_x,joy_y,btns;
int joyx_moved,joyy_moved;
vms_angvec rotang;
if (!slew_obj || slew_obj->control_type!=CT_SLEW) return 0;
if (check_keys) {
if (Function_mode == FMODE_EDITOR) {
if (args_find("-jasen"))
obj->mtype.phys_info.velocity.x += VEL_SPEED * (key_down_time(KEY_PAD3) - key_down_time(KEY_PAD1));
else
obj->mtype.phys_info.velocity.x += VEL_SPEED * (key_down_time(KEY_PAD9) - key_down_time(KEY_PAD7));
obj->mtype.phys_info.velocity.y += VEL_SPEED * (key_down_time(KEY_PADMINUS) - key_down_time(KEY_PADPLUS));
obj->mtype.phys_info.velocity.z += VEL_SPEED * (key_down_time(KEY_PAD8) - key_down_time(KEY_PAD2));
rotang.p = (key_down_time(KEY_LBRACKET) - key_down_time(KEY_RBRACKET))/ROT_SPEED ;
if (args_find("-jasen"))
rotang.b = (key_down_time(KEY_PAD7) - key_down_time(KEY_PAD9))/ROT_SPEED;
else
rotang.b = (key_down_time(KEY_PAD1) - key_down_time(KEY_PAD3))/ROT_SPEED;
rotang.h = (key_down_time(KEY_PAD6) - key_down_time(KEY_PAD4))/ROT_SPEED;
}
else {
obj->mtype.phys_info.velocity.x += VEL_SPEED * Controls.sideways_thrust_time;
obj->mtype.phys_info.velocity.y += VEL_SPEED * Controls.vertical_thrust_time;
obj->mtype.phys_info.velocity.z += VEL_SPEED * Controls.forward_thrust_time;
rotang.p = Controls.pitch_time/ROT_SPEED ;
rotang.b = Controls.bank_time/ROT_SPEED;
rotang.h = Controls.heading_time/ROT_SPEED;
}
}
else
rotang.p = rotang.b = rotang.h = 0;
//check for joystick movement
if (check_joy && joy_present && (Function_mode == FMODE_EDITOR) ) {
joy_get_pos(&joy_x,&joy_y);
btns=joy_get_btns();
joyx_moved = (abs(joy_x - old_joy_x)>JOY_NULL);
joyy_moved = (abs(joy_y - old_joy_y)>JOY_NULL);
if (abs(joy_x) < JOY_NULL) joy_x = 0;
if (abs(joy_y) < JOY_NULL) joy_y = 0;
if (btns)
if (!rotang.p) rotang.p = fixmul(-joy_y * 512,FrameTime); else;
else
if (joyy_moved) obj->mtype.phys_info.velocity.z = -joy_y * 8192;
if (!rotang.h) rotang.h = fixmul(joy_x * 512,FrameTime);
if (joyx_moved) old_joy_x = joy_x;
if (joyy_moved) old_joy_y = joy_y;
}
moved = rotang.p | rotang.b | rotang.h;
vm_angles_2_matrix(&rotmat,&rotang);
vm_matrix_x_matrix(&new_pm,&obj->orient,&rotmat);
obj->orient = new_pm;
vm_transpose_matrix(&new_pm); //make those columns rows
moved |= obj->mtype.phys_info.velocity.x | obj->mtype.phys_info.velocity.y | obj->mtype.phys_info.velocity.z;
svel = obj->mtype.phys_info.velocity;
vm_vec_scale(&svel,FrameTime); //movement in this frame
vm_vec_rotate(&movement,&svel,&new_pm);
// obj->last_pos = obj->pos;
vm_vec_add2(&obj->pos,&movement);
moved |= (movement.x || movement.y || movement.z);
if (moved)
update_object_seg(obj); //update segment id
return moved;
}
//do slew for this frame
int slew_frame(int check_keys)
{
return do_slew_movement( slew_obj, !check_keys, 1 );
}