dxx-rebirth/similar
Kp c6770c3dde Fix robot accounting when robots drop robots
When a robot drops a robot, the dropped robot is not added to the
level's running accumulated_robots counter, but when the player destroys
that robot, the destruction will be counted.  This imbalance allows the
expression counting the number of not-yet-destroyed robots to underflow,
which then confuses the matcen logic into not creating new robots.

Fix this by incrementing the accumulated_robots count as each dropped
robot is created.

Reported-by: ziplantil <https://github.com/dxx-rebirth/dxx-rebirth/issues/466>
2019-11-16 23:14:41 +00:00
..
2d Downgrade PCX failures from Error to CON_URGENT 2019-07-07 22:00:02 +00:00
3d Use xrange for loops with zero start and simple identifier end 2019-05-04 18:27:37 +00:00
arch add hack for MCI or CD driver bug (?) 2019-10-27 02:48:20 +03:00
editor Use enumerate() to iterate some MAX_SIDES_PER_SEGMENT loops 2019-05-04 18:27:37 +00:00
main Fix robot accounting when robots drop robots 2019-11-16 23:14:41 +00:00
misc Fix externally reported Mac OS X build break 2019-10-23 03:02:16 +00:00