dxx-rebirth/include
2013-02-22 04:30:51 +00:00
..
editor Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
tracker Added: More thought on tracker protocol and code... 2008-08-12 06:11:39 +00:00
3d.h Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00
alloca.h windows fixes: using SDL_ShowCursor for windows; adding alloca.h for MinGW environment 2006-10-07 11:56:30 +00:00
archinc.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
args.h Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00
bcd.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
byteswap.h Added swapping for 64Bit sized integers in case we want to store/read them some day (i.e. new Savegame version storing object instead of object_rw) 2011-01-22 18:14:14 +01:00
checker.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
clipboard.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
compare.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
console.h Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp 2012-11-02 18:24:11 +01:00
d1x.xpm initial import 2006-03-20 16:43:15 +00:00
descent.xpm initial import 2006-03-20 16:43:15 +00:00
dl_list.h Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00
error.h Renamed __format to __attribute_gcc_format due to possible C++ conflict; allow arguments - patch by Kp 2012-11-02 18:16:13 +01:00
fix.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
func.h Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00
gr.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
grdef.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hmp.h Improvement on the HMP track loop feature by TURRICAN; Added small template fix for descent.hmp which is supposed to be activated soon as we have some kind or Checksum function 2011-01-09 17:51:45 +01:00
i86.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
iff.h Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00
ignorecase.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
internal.h Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this 2012-05-14 12:20:27 +02:00
loadgl.h Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00
makesig.h Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
maths.h Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp 2012-11-02 18:02:41 +01:00
ogl_init.h Moved pow2ize declaration to ogl_init.h - patch by Kp 2013-01-03 16:17:54 +01:00
palette.h Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings 2008-03-20 23:23:46 +00:00
pcx.h Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00
physfsx.h Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
pstypes.h Changed another WIN32 to _WIN32 to avoid accidentially compiling with WORDS_BIGENDIAN when using VisualC 2010-12-04 21:58:59 +01:00
rbaudio.h Associate the jukebox with Redbook Audio via new 'extmusic' layer - separating from MIDI and making it handle ALL music (not just game music) 2009-03-03 12:55:27 +00:00
rle.h Move declaration of gr_rle_expand_scanline_generic() to rle.h - patch by Kp 2012-11-02 18:41:39 +01:00
strio.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
strutil.h Fix warnings (add d_splitpath prototype, no checking ubyte 'id' is < 0, fix say_totals prototype, include d_strdup prototype for radio.c and make sure that 'text' gets freed) 2012-07-24 17:29:43 +08:00
texmap.h Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp 2012-11-02 18:02:41 +01:00
timer.h Introduced new data type fix64 to be used for new timers which can last 4462756 years instead of 9 hours; Introduced new timer functions to update and query program time; Used new timer all over the program except GameTime (which comes next) 2010-12-11 00:18:03 +01:00
u_dpmi.h get it to work for Mac OS 9 2008-04-24 14:27:54 +00:00
u_mem.h Fixed inconsistency in hostage_rescue() definition and revoked recent patch for u_mem.h due to infinite loops in mem.c caused by this 2012-10-31 16:26:45 +01:00
ui.h Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp 2012-11-02 18:02:41 +01:00
vecmat.h Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00