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editor
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Fix crash when loading a level in the editor
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2012-04-14 13:28:30 +08:00 |
tracker
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Added: More thought on tracker protocol and code...
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2008-08-12 06:11:39 +00:00 |
3d.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:52 +02:00 |
alloca.h
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windows fixes: using SDL_ShowCursor for windows; adding alloca.h for MinGW environment
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2006-10-07 11:56:30 +00:00 |
archinc.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
args.h
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Unbuffered writing of gamelog.txt has it's own argument and is not triggered by -verbose argument anymore; Also increases verbosity of packet-loss-prevented packets by showing their types when added to queue
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2012-01-09 15:19:12 +01:00 |
bcd.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
byteswap.h
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Added swapping for 64Bit sized integers in case we want to store/read them some day (i.e. new Savegame version storing object instead of object_rw)
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2011-01-22 18:14:14 +01:00 |
checker.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
clipboard.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
compare.h
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
console.h
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Converted console into a window and allow it to show in every part of the game; Fit several poll functions and kmatrix so they won't get interrupted by the console
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2011-01-14 22:55:55 +01:00 |
d1x.xpm
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initial import
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2006-03-20 16:43:15 +00:00 |
descent.xpm
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initial import
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2006-03-20 16:43:15 +00:00 |
dl_list.h
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Added: Minor improvement and fix to dl_list code...
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2008-08-19 04:50:47 +00:00 |
error.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:52 +02:00 |
fix.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
func.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gr.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:52 +02:00 |
grdef.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
hmp.h
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Improvement on the HMP track loop feature by TURRICAN; Added small template fix for descent.hmp which is supposed to be activated soon as we have some kind or Checksum function
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2011-01-09 17:51:45 +01:00 |
i86.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
iff.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:52 +02:00 |
ignorecase.h
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Implemented PhysFS support; Implemended D2X memory functions; Code cleanups
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2008-01-23 17:25:09 +00:00 |
internal.h
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Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this
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2012-05-14 12:20:27 +02:00 |
loadgl.h
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Added OpenGL ES support - contributed by Florian Feucht and Oliver Haag
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2011-01-06 12:43:55 +01:00 |
makesig.h
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Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X
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2010-12-24 12:26:24 +08:00 |
maths.h
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Introduced fixmul64 returning fix64 type to use with check_point_to_face() and prevent fix overflow with very large faces; on the way cleaned up NO_FIX_INLINE remnants and replaced QLONG with fix64
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2012-04-05 02:41:56 +02:00 |
ogl_init.h
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Clicking on mine elements in the editor now works in ogl
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2012-04-15 13:43:41 +08:00 |
palette.h
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Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings
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2008-03-20 23:23:46 +00:00 |
pcx.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:52 +02:00 |
physfsx.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:52 +02:00 |
pstypes.h
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Changed another WIN32 to _WIN32 to avoid accidentially compiling with WORDS_BIGENDIAN when using VisualC
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2010-12-04 21:58:59 +01:00 |
rbaudio.h
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Associate the jukebox with Redbook Audio via new 'extmusic' layer - separating from MIDI and making it handle ALL music (not just game music)
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2009-03-03 12:55:27 +00:00 |
rle.h
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Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup
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2008-11-14 16:56:40 +00:00 |
strio.h
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Implemented PhysFS support; Implemended D2X memory functions; Code cleanups
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2008-01-23 17:25:09 +00:00 |
strutil.h
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Fix warnings (add d_splitpath prototype, no checking ubyte 'id' is < 0, fix say_totals prototype, include d_strdup prototype for radio.c and make sure that 'text' gets freed)
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2012-07-24 17:29:43 +08:00 |
texmap.h
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Additional commit for last revision - didn't selected all files properly
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2011-01-19 21:51:59 +01:00 |
timer.h
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Introduced new data type fix64 to be used for new timers which can last 4462756 years instead of 9 hours; Introduced new timer functions to update and query program time; Used new timer all over the program except GameTime (which comes next)
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2010-12-11 00:18:03 +01:00 |
u_dpmi.h
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get it to work for Mac OS 9
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2008-04-24 14:27:54 +00:00 |
u_mem.h
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Fixed inconsistency in hostage_rescue() definition and revoked recent patch for u_mem.h due to infinite loops in mem.c caused by this
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2012-10-31 16:26:45 +01:00 |
ui.h
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Rename MessageBox to ui_messagebox to avoid a conflict with Windows' MessageBox
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2012-04-17 16:02:32 +08:00 |
vecmat.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:52 +02:00 |