dxx-rebirth/editor/centers.c
2006-03-20 16:43:15 +00:00

263 lines
8.1 KiB
C
Executable file

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
* $Source: /cvsroot/dxx-rebirth/d1x-rebirth/editor/centers.c,v $
* $Revision: 1.1.1.1 $
* $Author: zicodxx $
* $Date: 2006/03/17 19:45:25 $
*
* Dialog box stuff for control centers, material centers, etc.
*
* $Log: centers.c,v $
* Revision 1.1.1.1 2006/03/17 19:45:25 zicodxx
* initial import
*
* Revision 1.1.1.1 1999/06/14 22:02:47 donut
* Import of d1x 1.37 source.
*
* Revision 2.0 1995/02/27 11:35:30 john
* Version 2.0! No anonymous unions, Watcom 10.0, with no need
* for bitmaps.tbl.
*
* Revision 1.9 1994/11/27 23:17:28 matt
* Made changes for new mprintf calling convention
*
* Revision 1.8 1994/10/05 22:13:46 mike
* Clean up Centers dialog.
*
* Revision 1.7 1994/10/03 23:39:55 mike
* Call fuelcen_activate instead of fuelcen_create.
*
* Revision 1.6 1994/08/02 12:16:35 mike
* Change materialization center functionality.
*
* Revision 1.5 1994/08/01 11:04:42 yuan
* New materialization centers.
*
* Revision 1.4 1994/07/22 17:19:10 yuan
* Working on dialog box for refuel/repair/material/control centers.
*
* Revision 1.3 1994/07/21 19:35:09 yuan
* Fixed #include problem
*
* Revision 1.2 1994/07/21 19:02:41 yuan
* *** empty log message ***
*
* Revision 1.1 1994/07/18 16:00:54 yuan
* Initial revision
*
*
*/
#ifdef RCS
static char rcsid[] = "$Id: centers.c,v 1.1.1.1 2006/03/17 19:45:25 zicodxx Exp $";
#endif
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "fuelcen.h"
#include "screens.h"
#include "inferno.h"
#include "segment.h"
#include "editor.h"
#include "timer.h"
#include "objpage.h"
#include "fix.h"
#include "mono.h"
#include "error.h"
#include "kdefs.h"
#include "object.h"
#include "polyobj.h"
#include "game.h"
#include "powerup.h"
#include "ai.h"
#include "hostage.h"
#include "eobject.h"
#include "medwall.h"
#include "eswitch.h"
#include "ehostage.h"
#include "key.h"
#include "medrobot.h"
#include "bm.h"
#include "centers.h"
//-------------------------------------------------------------------------
// Variables for this module...
//-------------------------------------------------------------------------
static UI_WINDOW *MainWindow = NULL;
static UI_GADGET_BUTTON *QuitButton;
static UI_GADGET_RADIO *CenterFlag[MAX_CENTER_TYPES];
static UI_GADGET_CHECKBOX *RobotMatFlag[MAX_ROBOT_TYPES];
static int old_seg_num;
char center_names[MAX_CENTER_TYPES][CENTER_STRING_LENGTH] = {
"Nothing",
"FuelCen",
"RepairCen",
"ControlCen",
"RobotMaker"
};
//-------------------------------------------------------------------------
// Called from the editor... does one instance of the centers dialog box
//-------------------------------------------------------------------------
int do_centers_dialog()
{
int i;
// Only open 1 instance of this window...
if ( MainWindow != NULL ) return 0;
// Close other windows.
close_trigger_window();
hostage_close_window();
close_wall_window();
robot_close_window();
// Open a window with a quit button
MainWindow = ui_open_window( TMAPBOX_X+20, TMAPBOX_Y+20, 765-TMAPBOX_X, 545-TMAPBOX_Y, WIN_DIALOG );
QuitButton = ui_add_gadget_button( MainWindow, 20, 252, 48, 40, "Done", NULL );
// These are the checkboxes for each door flag.
i = 80;
CenterFlag[0] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "NONE" ); i += 24;
CenterFlag[1] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "FuelCen" ); i += 24;
CenterFlag[2] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "RepairCen" ); i += 24;
CenterFlag[3] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "ControlCen" ); i += 24;
CenterFlag[4] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "RobotCen" ); i += 24;
// These are the checkboxes for each door flag.
for (i=0; i<N_robot_types; i++)
RobotMatFlag[i] = ui_add_gadget_checkbox( MainWindow, 128 + (i%2)*92, 20+(i/2)*24, 16, 16, 0, Robot_names[i]);
old_seg_num = -2; // Set to some dummy value so everything works ok on the first frame.
return 1;
}
void close_centers_window()
{
if ( MainWindow!=NULL ) {
ui_close_window( MainWindow );
MainWindow = NULL;
}
}
void do_centers_window()
{
int i;
// int robot_flags;
int redraw_window;
if ( MainWindow == NULL ) return;
//------------------------------------------------------------
// Call the ui code..
//------------------------------------------------------------
ui_button_any_drawn = 0;
ui_window_do_gadgets(MainWindow);
//------------------------------------------------------------
// If we change walls, we need to reset the ui code for all
// of the checkboxes that control the wall flags.
//------------------------------------------------------------
if (old_seg_num != Cursegp-Segments) {
for ( i=0; i < MAX_CENTER_TYPES; i++ ) {
CenterFlag[i]->flag = 0; // Tells ui that this button isn't checked
CenterFlag[i]->status = 1; // Tells ui to redraw button
}
Assert(Cursegp->special < MAX_CENTER_TYPES);
CenterFlag[Cursegp->special]->flag = 1;
mprintf((0, "Cursegp->matcen_num = %i\n", Cursegp->matcen_num));
// Read materialization center robot bit flags
for ( i=0; i < N_robot_types; i++ ) {
RobotMatFlag[i]->status = 1; // Tells ui to redraw button
if (RobotCenters[Cursegp->matcen_num].robot_flags & (1 << i))
RobotMatFlag[i]->flag = 1; // Tells ui that this button is checked
else
RobotMatFlag[i]->flag = 0; // Tells ui that this button is not checked
}
}
//------------------------------------------------------------
// If any of the radio buttons that control the mode are set, then
// update the corresponding center.
//------------------------------------------------------------
redraw_window=0;
for ( i=0; i < MAX_CENTER_TYPES; i++ ) {
if ( CenterFlag[i]->flag == 1 )
{
if ( i == 0)
fuelcen_delete(Cursegp);
else if ( Cursegp->special != i ) {
fuelcen_delete(Cursegp);
redraw_window = 1;
fuelcen_activate( Cursegp, i );
}
}
}
for ( i=0; i < N_robot_types; i++ ) {
if ( RobotMatFlag[i]->flag == 1 ) {
if (!(RobotCenters[Cursegp->matcen_num].robot_flags & (1<<i) )) {
RobotCenters[Cursegp->matcen_num].robot_flags |= (1<<i);
mprintf((0,"Segment %i, matcen = %i, Robot_flags %d\n", Cursegp-Segments, Cursegp->matcen_num, RobotCenters[Cursegp->matcen_num].robot_flags));
}
} else if (RobotCenters[Cursegp->matcen_num].robot_flags & 1<<i) {
RobotCenters[Cursegp->matcen_num].robot_flags &= ~(1<<i);
mprintf((0,"Segment %i, matcen = %i, Robot_flags %d\n", Cursegp-Segments, Cursegp->matcen_num, RobotCenters[Cursegp->matcen_num].robot_flags));
}
}
//------------------------------------------------------------
// If anything changes in the ui system, redraw all the text that
// identifies this wall.
//------------------------------------------------------------
if (redraw_window || (old_seg_num != Cursegp-Segments ) ) {
// int i;
// char temp_text[CENTER_STRING_LENGTH];
ui_wprintf_at( MainWindow, 12, 6, "Seg: %3d", Cursegp-Segments );
// for (i=0; i<CENTER_STRING_LENGTH; i++)
// temp_text[i] = ' ';
// temp_text[i] = 0;
// Assert(Cursegp->special < MAX_CENTER_TYPES);
// strncpy(temp_text, Center_names[Cursegp->special], strlen(Center_names[Cursegp->special]));
// ui_wprintf_at( MainWindow, 12, 23, " Type: %s", temp_text );
Update_flags |= UF_WORLD_CHANGED;
}
if ( QuitButton->pressed || (last_keypress==KEY_ESC) ) {
close_centers_window();
return;
}
old_seg_num = Cursegp-Segments;
}