..
ai.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00
aipath.cpp
Pass player powerup_flags to ai_door_is_openable
2016-10-02 00:34:42 +00:00
automap.cpp
Pass grs_main_bitmap to gr_init_bitmap_alloc
2016-10-29 23:16:15 +00:00
bm.cpp
Fold read_extra_bitmap_iff call to gr_remap_bitmap_good
2016-10-28 03:39:40 +00:00
cntrlcen.cpp
Expand and cache various uses of get_local_plrobj()
2016-10-02 00:34:48 +00:00
collide.cpp
Pass player_info to add_points_to_score
2016-10-15 00:53:19 +00:00
config.cpp
Move FPSIndicator to CCfg
2016-10-02 19:35:33 +00:00
console.cpp
Pass grs_canvas &to window_create
2016-10-15 00:53:20 +00:00
controls.cpp
Expand get_local_player_flags
2016-10-02 00:34:40 +00:00
credits.cpp
Pass grs_main_bitmap to gr_init_bitmap_alloc
2016-10-29 23:16:15 +00:00
digiobj.cpp
dumpmine.cpp
Refactor write_key_text
2016-10-26 01:58:04 +00:00
effects.cpp
endlevel.cpp
Fold endlevel_render_mine g3_set_view_matrix call
2016-09-26 00:50:09 +00:00
fireball.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00
fuelcen.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00
fvi.cpp
game.cpp
Pass player_info to do_invulnerable_stuff
2016-10-28 03:39:41 +00:00
gamecntl.cpp
Cache player object in FinalCheats
2016-10-28 03:39:41 +00:00
gamefont.cpp
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
gamemine.cpp
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
gamerend.cpp
Move player::score to player_info
2016-10-15 00:53:19 +00:00
gamesave.cpp
Factor out reporting errors caused by bad levels
2016-10-17 03:49:32 +00:00
gameseg.cpp
Use array<> in set_segment_depths
2016-10-15 00:53:18 +00:00
gameseq.cpp
Pass grs_main_bitmap to gr_init_bitmap_alloc
2016-10-29 23:16:15 +00:00
gauges.cpp
Shrink cockpit_decode_alpha::cockpitbuf
2016-10-29 23:16:15 +00:00
hostage.cpp
Move player::hostages_on_board to player_info
2016-10-15 00:53:19 +00:00
hud.cpp
iff.cpp
Reduce scope of convert_ilbm_to_pbm rowptr
2016-09-04 00:02:51 +00:00
inferno.cpp
Move git version into Python class
2016-10-21 02:16:47 +00:00
kconfig.cpp
Remove redundant store in kconfig_read_controls
2016-10-28 03:39:40 +00:00
kmatrix.cpp
Pass grs_main_bitmap to gr_init_bitmap_alloc
2016-10-29 23:16:15 +00:00
laser.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00
lighting.cpp
Expand get_local_player_flags
2016-10-02 00:34:40 +00:00
menu.cpp
Pass grs_canvas &to window_create
2016-10-15 00:53:20 +00:00
mglobal.cpp
mission.cpp
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
morph.cpp
Switch morph.cpp to reinterpret_cast
2016-09-04 00:02:53 +00:00
multi.cpp
Use range_for in multi_check_for_killgoal_winner
2016-10-21 02:16:47 +00:00
multibot.cpp
Pass player_info to add_points_to_score
2016-10-15 00:53:19 +00:00
net_udp.cpp
Fix clang build of udp_tracker_reqgames
2016-10-26 01:58:05 +00:00
newdemo.cpp
Move player::score to player_info
2016-10-15 00:53:19 +00:00
newmenu.cpp
Fix fullscreen checkbox handling
2016-10-18 02:26:30 +00:00
object.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00
paging.cpp
physics.cpp
piggy.cpp
Fold piggy_new_pigfile calls to gr_remap_bitmap_good
2016-10-28 03:39:40 +00:00
player.cpp
Use range_for for player_ship_read
2016-10-02 19:35:34 +00:00
playsave.cpp
Move more symbols to namespace dsx
2016-10-02 19:35:34 +00:00
polyobj.cpp
Rename WORDS_NEED_ALIGNMENT to DXX_WORDS_NEED_ALIGNMENT
2016-10-09 17:35:03 +00:00
powerup.cpp
Pass player_info to add_points_to_score
2016-10-15 00:53:19 +00:00
render.cpp
Fold render call to g3_set_view_matrix
2016-09-26 00:50:08 +00:00
robot.cpp
scores.cpp
Revert high-score cool_saying size
2016-10-20 02:11:39 +00:00
segment.cpp
slew.cpp
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
songs.cpp
Move USE_SDLMIXER to dxxsconf.h; rename to DXX_USE_SDLMIXER
2016-09-11 18:49:15 +00:00
state.cpp
Pass player_info to do_cloak_invul_secret_stuff
2016-10-28 03:39:42 +00:00
switch.cpp
Factor out reporting errors caused by bad levels
2016-10-17 03:49:32 +00:00
terrain.cpp
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
texmerge.cpp
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
text.cpp
titles.cpp
Pass grs_main_bitmap to gr_init_bitmap_alloc
2016-10-29 23:16:15 +00:00
vclip.cpp
vers_id.cpp
wall.cpp
Initialize Stuck_objects for D1
2016-10-15 00:53:22 +00:00
weapon.cpp
Return literal object_none on object_none error path
2016-10-29 23:16:15 +00:00