This adds a new dependency, but most systems likely already have SDL_image installed. Use of SDL_image can be disabled, but this is discouraged, because various in-game interfaces assume the use of the original background. The old implementation automatically corrected for filename case. The new implementation expects that the supplied filename can be passed to PYHSFS_openRead as-is. All known uses in-game have been corrected to satisfy this requirement. If the new stricter match requirement becomes a problem, a variant of PHYSFSRWOPS_openRead that adjusts filename case could be created for use here. - Update install instructions - Update ebuild - Update Arch PKGBUILD |
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.. | ||
error.cpp | ||
hash.cpp | ||
hmp.cpp | ||
ignorecase.cpp | ||
physfsrwops.cpp | ||
strutil.cpp | ||
vg-wrap-physfs.h | ||
vgrphys.cpp | ||
vgwphys.cpp |