dxx-rebirth/include/editor/esegment.h

80 lines
3.7 KiB
C

#pragma once
#include "segment.h"
extern segment *Cursegp; // Pointer to current segment in the mine, the one to which things happen.
#define Curseg2p s2s2(Cursegp) // Pointer to segment2 for Cursegp
// -- extern segment New_segment; // The segment which can be added to the mine.
#define New_segment (Segments[MAX_SEGMENTS-1])
extern int Curside; // Side index in 0..MAX_SIDES_PER_SEGMENT of active side.
extern int Curedge; // Current edge on current side, in 0..3
extern int Curvert; // Current vertex on current side, in 0..3
extern int AttachSide; // Side on segment to attach
extern int Draw_all_segments; // Set to 1 means draw_world draws all segments in Segments, else draw only connected segments
extern segment *Markedsegp; // Marked segment, used in conjunction with *Cursegp to form joints.
extern int Markedside; // Marked side on Markedsegp.
extern sbyte Vertex_active[MAX_VERTICES]; // !0 means vertex is in use, 0 means not in use.
// The extra group in the following arrays is used for group rotation.
extern group GroupList[MAX_GROUPS+1];
extern segment *Groupsegp[MAX_GROUPS+1];
extern int Groupside[MAX_GROUPS+1];
extern int current_group;
extern int num_groups;
extern int Current_group;
extern short Found_segs[]; // List of segment numbers "found" under cursor click
extern int N_found_segs; // Number of segments found at Found_segs
extern int N_selected_segs; // Number of segments found at Selected_segs
extern short Selected_segs[]; // List of segment numbers currently selected
extern int N_warning_segs; // Number of segments warning-worthy, such as a concave segment
extern short Warning_segs[]; // List of warning-worthy segments
extern int Groupside[MAX_GROUPS+1];
extern int current_group;
extern int num_groups;
extern int Current_group;
// Returns true if vertex vi is contained in exactly one segment, else returns false.
extern int is_free_vertex(int vi);
// Set existing vertex vnum to value *vp.
extern int med_set_vertex(int vnum,vms_vector *vp);
extern void med_combine_duplicate_vertices(sbyte *vlp);
// Attach side newside of newseg to side destside of destseg.
// Copies *newseg into global array Segments, increments Num_segments.
// Forms a weld between the two segments by making the new segment fit to the old segment.
// Updates number of faces per side if necessitated by new vertex coordinates.
// Return value:
// 0 = successful attach
// 1 = No room in Segments[].
// 2 = No room in Vertices[].
extern int med_attach_segment(segment *destseg, segment *newseg, int destside, int newside);
// Delete a segment.
// Deletes a segment from the global array Segments.
// Updates Cursegp to be the segment to which the deleted segment was connected. If there is
// more than one connected segment, the new Cursegp will be the segment with the highest index
// of connection in the deleted segment (highest index = front)
// Return value:
// 0 = successful deletion
// 1 = unable to delete
extern int med_delete_segment(segment *sp);
// Rotate the segment *seg by the pitch, bank, heading defined by *rot, destructively
// modifying its four free vertices in the global array Vertices.
// It is illegal to rotate a segment which has MAX_SIDES_PER_SEGMENT != 1.
// Pitch, bank, heading are about the point which is the average of the four points
// forming the side of connection.
// Return value:
// 0 = successful rotation
// 1 = MAX_SIDES_PER_SEGMENT makes rotation illegal (connected to 0 or 2+ segments)
// 2 = Rotation causes degeneracy, such as self-intersecting segment.
extern int med_rotate_segment(segment *seg, vms_matrix *rotmat);
extern int med_rotate_segment_ang(segment *seg, vms_angvec *ang);