33aa8937d9
Conflicts: SConstruct common/main/multi.h similar/main/gamerend.c
35 lines
1.7 KiB
Plaintext
35 lines
1.7 KiB
Plaintext
RELEASE NOTES
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=============
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What's new in 0.58.1
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--------------------
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* Fixed some bugs regarding reactor, making the game virtually unplayable for a lot of people
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What's new in 0.58.0
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--------------------
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* Several fixes and improvements for Multiplayer - especially Coop savestates
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* Sensitivity/Ramping sliders for keyboard input
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* More efficient postional data for Multiplayer, making ship positions more accurate and require less traffic (Thanks to v66r)
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* New file extension for AddOns (.dxa)
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* Key combination ALT+ENTER will not work ingame anymore to not interrupt player input
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* Command-line option to disable mouse cursor without disabling the mouse altogether
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* Support for Raspberry Pi by derhass
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* HUD style "no HUD"
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* Fixes for lighting code which wasn't updating correctly all the time
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* Improvement for transparency effects that won't make certain sprites disappear in front of bright surfaces
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* Support for hmp tempo setting (Thanks to Yarn)
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* Improvements and fixes for Shareware/Demo data
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* Improvements for firing mechanism, keeping fire rate accurate at all FPS
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* More fixes and improvements (see CHANGELOG.txt)
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Special notes for this release
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------------------------------
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* AddOns now use filename extension ".dxa". Your old AddOns will not work anymore. You can either re-download them or simply rename them from *.zip to *.dxa.
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Known issues
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------------
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* On Windows the mouse is not correctly released if using ALT+TAB to minimize the game. This is not a bug in the program but rather the SDL library. It can be worked around by pausing the game and using ALT+ENTER to get the game to windowed mode. The mosue should not be stuck then anymore.
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