In most menus, keyboard commands are synthesized from controller buttons, leveraging the existing axis-to-button translation. Menu controls are currently fixed: - button 0 (A) is confirm (Enter) - button 1 (B) is cancel (Esc) - button 2 (X) is switch (Space) - button 3 (Y) is delete (Delete) - axes 0 and 1 (main analog pad) maps to cursor keys - all hats (D-pads) map to cursor keys Title screens and credits can be confirmed with any joystick button or axis motion too.
1457 lines
49 KiB
C++
1457 lines
49 KiB
C++
/*
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* Portions of this file are copyright Rebirth contributors and licensed as
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* described in COPYING.txt.
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* Portions of this file are copyright Parallax Software and licensed
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* according to the Parallax license below.
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* See COPYING.txt for license details.
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Routines to configure keyboard, joystick, etc..
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*
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*/
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#include <algorithm>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <ctype.h>
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#include <cstddef>
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#include <stdexcept>
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#include <functional>
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#include "dxxerror.h"
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#include "pstypes.h"
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#include "gr.h"
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#include "window.h"
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#include "console.h"
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#include "palette.h"
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#include "physfsx.h"
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#include "game.h"
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#include "gamefont.h"
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#include "iff.h"
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#include "u_mem.h"
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#include "kconfig.h"
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#include "gauges.h"
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#include "rbaudio.h"
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#include "render.h"
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#include "digi.h"
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#include "key.h"
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#include "mouse.h"
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#include "newmenu.h"
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#include "endlevel.h"
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#include "multi.h"
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#include "timer.h"
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#include "text.h"
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#include "player.h"
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#include "menu.h"
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#include "automap.h"
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#include "args.h"
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#include "lighting.h"
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#include "ai.h"
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#include "cntrlcen.h"
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#include "collide.h"
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#include "playsave.h"
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#include "screens.h"
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#if DXX_USE_OGL
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#include "ogl_init.h"
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#endif
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#include "compiler-lengthof.h"
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#include "compiler-range_for.h"
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using std::min;
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using std::max;
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using std::plus;
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using std::minus;
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namespace dcx {
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// Array used to 'blink' the cursor while waiting for a keypress.
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const std::array<sbyte, 64> fades{{
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1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,
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16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,
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31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,
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16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1
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}};
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const std::array<char[2], 2> invert_text{{"N", "Y"}};
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#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
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joybutton_text_t joybutton_text;
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#endif
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#if DXX_MAX_AXES_PER_JOYSTICK
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joyaxis_text_t joyaxis_text;
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#endif
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constexpr char mouseaxis_text[][8] = { "L/R", "F/B", "WHEEL" };
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constexpr char mousebutton_text[][8] = { "LEFT", "RIGHT", "MID", "M4", "M5", "M6", "M7", "M8", "M9", "M10","M11","M12","M13","M14","M15","M16" };
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const std::array<uint8_t, 19> system_keys{{
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KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN,
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// KEY_*LOCK should always be last since we wanna skip these if -nostickykeys
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KEY_CAPSLOCK, KEY_SCROLLOCK, KEY_NUMLOCK
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}};
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fix Cruise_speed=0;
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#define INFO_Y (188)
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const std::array<uint8_t, MAX_DXX_REBIRTH_CONTROLS> DefaultKeySettingsRebirth{{ 0x2,0xff,0xff,0x3,0xff,0xff,0x4,0xff,0xff,0x5,0xff,0xff,0x6,0xff,0xff,0x7,0xff,0xff,0x8,0xff,0xff,0x9,0xff,0xff,0xa,0xff,0xff,0xb,0xff,0xff }};
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namespace {
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struct kc_mitem {
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uint8_t oldvalue;
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uint8_t value; // what key,button,etc
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};
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}
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void kconfig_begin_loop(control_info &Controls)
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{
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Controls.pitch_time = Controls.vertical_thrust_time = Controls.heading_time = Controls.sideways_thrust_time = Controls.bank_time = Controls.forward_thrust_time = 0;
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}
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}
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namespace dsx {
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control_info Controls;
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namespace {
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enum kc_type : uint8_t
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{
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BT_KEY = 0,
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BT_MOUSE_BUTTON = 1,
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BT_MOUSE_AXIS = 2,
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BT_JOY_BUTTON = 3,
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BT_JOY_AXIS = 4,
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BT_INVERT = 5,
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};
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enum kc_state : uint8_t
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{
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STATE_NONE = 0,
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STATE_BIT1 = 1,
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STATE_BIT2 = 2,
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STATE_BIT3 = 4,
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STATE_BIT4 = 8,
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STATE_BIT5 = 16,
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};
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#define kc_item kc_item
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struct kc_item
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{
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const short x, y; // x, y pos of label
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const short xinput; // x pos of input field
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const int8_t w2; // length of input field
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const uint8_t u,d,l,r; // neighboring field ids for cursor navigation
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const kc_type type;
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const kc_state state_bit;
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union {
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uint8_t control_info::state_controls_t::*const ci_state_ptr;
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uint8_t control_info::state_controls_t::*const ci_count_ptr;
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};
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};
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struct kc_menu : embed_window_pointer_t
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{
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const char *litems;
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const kc_item *items;
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kc_mitem *mitems;
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const char *title;
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unsigned nitems;
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unsigned citem;
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ubyte changing;
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ubyte q_fade_i; // for flashing the question mark
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ubyte mouse_state;
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std::array<int, 3> old_maxis;
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#if DXX_MAX_AXES_PER_JOYSTICK
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std::array<int, JOY_MAX_AXES> old_jaxis;
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#endif
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};
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}
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const struct player_config::KeySettings DefaultKeySettings{
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/* Keyboard */ {{
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#if defined(DXX_BUILD_DESCENT_I)
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KEY_UP, KEY_PAD8, KEY_DOWN, KEY_PAD2, KEY_LEFT, KEY_PAD4, KEY_RIGHT, KEY_PAD6, KEY_LALT, 0xff, KEY_A, KEY_PAD1, KEY_D, KEY_PAD3, KEY_C, KEY_PADMINUS, KEY_X, KEY_PADPLUS, 0xff, 0xff, KEY_Q, KEY_PAD7, KEY_E, KEY_PAD9, KEY_LCTRL, KEY_RCTRL, KEY_SPACEBAR, 0xff, KEY_F, 0xff, KEY_W, 0xff, KEY_S, 0xff, KEY_B, 0xff, KEY_R, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, KEY_TAB, 0xff, KEY_COMMA, 0x0, KEY_PERIOD, 0x0
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#elif defined(DXX_BUILD_DESCENT_II)
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KEY_UP, KEY_PAD8, KEY_DOWN, KEY_PAD2, KEY_LEFT, KEY_PAD4, KEY_RIGHT, KEY_PAD6, KEY_LALT, 0xff, KEY_A, KEY_PAD1, KEY_D, KEY_PAD3, KEY_C, KEY_PADMINUS, KEY_X, KEY_PADPLUS, 0xff, 0xff, KEY_Q, KEY_PAD7, KEY_E, KEY_PAD9, KEY_LCTRL, KEY_RCTRL, KEY_SPACEBAR, 0xff, KEY_F, 0xff, KEY_W, 0xff, KEY_S, 0xff, KEY_B, 0xff, KEY_R, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, KEY_TAB, 0xff, KEY_LSHIFT, 0xff, KEY_COMMA, 0xff, KEY_PERIOD, 0xff, KEY_H, 0xff, KEY_T, 0xff, 0xff, 0xff, 0x0, 0x0
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#endif
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}},
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#if DXX_MAX_JOYSTICKS
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{{
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#if defined(DXX_BUILD_DESCENT_I)
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0x0, 0x1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1, 0x0, 0x0, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0, 0x0
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#elif defined(DXX_BUILD_DESCENT_II)
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0x0, 0x1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1, 0x0, 0x0, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0, 0x0, 0x0, 0x0
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#endif
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}},
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#endif
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/* Mouse */ {{
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#if defined(DXX_BUILD_DESCENT_I)
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0x0, 0x1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1, 0x0, 0x0, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xff, 0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
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#elif defined(DXX_BUILD_DESCENT_II)
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0x0, 0x1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1, 0x0, 0x0, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0
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#endif
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}}
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};
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namespace {
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#if defined(DXX_BUILD_DESCENT_I)
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#define D2X_EXTENDED_WEAPON_STRING(X)
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#elif defined(DXX_BUILD_DESCENT_II)
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#define D2X_EXTENDED_WEAPON_STRING(X) X
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#endif
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#define WEAPON_STRING_LASER D2X_EXTENDED_WEAPON_STRING("(SUPER)") "LASER CANNON"
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#define WEAPON_STRING_VULCAN "VULCAN" D2X_EXTENDED_WEAPON_STRING("/GAUSS") " CANNON"
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#define WEAPON_STRING_SPREADFIRE "SPREADFIRE" D2X_EXTENDED_WEAPON_STRING("/HELIX") " CANNON"
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#define WEAPON_STRING_PLASMA "PLASMA" D2X_EXTENDED_WEAPON_STRING("/PHOENIX") " CANNON"
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#define WEAPON_STRING_FUSION "FUSION" D2X_EXTENDED_WEAPON_STRING("/OMEGA") " CANNON"
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#define WEAPON_STRING_CONCUSSION "CONCUSSION" D2X_EXTENDED_WEAPON_STRING("/FLASH") " MISSILE"
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#define WEAPON_STRING_HOMING "HOMING" D2X_EXTENDED_WEAPON_STRING("/GUIDED") " MISSILE"
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#define WEAPON_STRING_PROXIMITY "PROXIMITY BOMB" D2X_EXTENDED_WEAPON_STRING("/SMART MINE")
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#define WEAPON_STRING_SMART "SMART" D2X_EXTENDED_WEAPON_STRING("/MERCURY") " MISSILE"
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#define WEAPON_STRING_MEGA "MEGA" D2X_EXTENDED_WEAPON_STRING("/EARTHSHAKER") " MISSILE"
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#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
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#define DXX_KCONFIG_ITEM_JOY_WIDTH(I) I
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#else
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#define DXX_KCONFIG_ITEM_JOY_WIDTH(I) (static_cast<void>(I), 0)
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#endif
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#if defined(DXX_BUILD_DESCENT_I)
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#include "d1x-rebirth/kconfig.udlr.h"
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#elif defined(DXX_BUILD_DESCENT_II)
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#include "d2x-rebirth/kconfig.udlr.h"
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#endif
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#include "kconfig.ui-table.cpp"
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static std::array<kc_mitem, lengthof(kc_keyboard)> kcm_keyboard;
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#if DXX_MAX_JOYSTICKS
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static std::array<kc_mitem, lengthof(kc_joystick)> kcm_joystick;
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#endif
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static std::array<kc_mitem, lengthof(kc_mouse)> kcm_mouse;
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static std::array<kc_mitem, lengthof(kc_rebirth)> kcm_rebirth;
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}
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}
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static void kc_drawinput(grs_canvas &, const grs_font &, const kc_item &item, kc_mitem &mitem, int is_current, const char *label);
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static void kc_change_key( kc_menu &menu,const d_event &event, kc_mitem& mitem );
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#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
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static void kc_change_joybutton( kc_menu &menu,const d_event &event, kc_mitem& mitem );
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#endif
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static void kc_change_mousebutton( kc_menu &menu,const d_event &event, kc_mitem& mitem );
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#if DXX_MAX_AXES_PER_JOYSTICK
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static void kc_change_joyaxis( kc_menu &menu,const d_event &event, kc_mitem& mitem );
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#endif
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static void kc_change_mouseaxis( kc_menu &menu,const d_event &event, kc_mitem& mitem );
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static void kc_change_invert( kc_menu *menu, kc_mitem * item );
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namespace dsx {
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static void kc_drawquestion(grs_canvas &, const grs_font &, kc_menu *menu, const kc_item *item);
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}
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static const char *get_item_text(const kc_item &item, const kc_mitem &mitem, char (&buf)[10])
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{
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if (mitem.value==255) {
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return "";
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} else {
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switch( item.type ) {
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case BT_KEY:
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return key_properties[mitem.value].key_text;
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case BT_MOUSE_BUTTON:
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return mousebutton_text[mitem.value];
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case BT_MOUSE_AXIS:
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return mouseaxis_text[mitem.value];
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#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
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case BT_JOY_BUTTON:
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if (joybutton_text.size() > mitem.value)
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return &joybutton_text[mitem.value][0];
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else
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{
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snprintf(buf, sizeof(buf), "BTN%2d", mitem.value + 1);
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return buf;
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}
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break;
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#else
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(void)buf;
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#endif
|
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#if DXX_MAX_AXES_PER_JOYSTICK
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case BT_JOY_AXIS:
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if (joyaxis_text.size() > mitem.value)
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return &joyaxis_text[mitem.value][0];
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else
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{
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snprintf(buf, sizeof(buf), "AXIS%2d", mitem.value + 1);
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return buf;
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}
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break;
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#else
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|
(void)buf;
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#endif
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case BT_INVERT:
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return invert_text[mitem.value];
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default:
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|
return NULL;
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|
}
|
|
}
|
|
}
|
|
|
|
static int get_item_height(const grs_font &cv_font, const kc_item &item, const kc_mitem &mitem)
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|
{
|
|
int h;
|
|
char buf[10];
|
|
const char *btext;
|
|
|
|
btext = get_item_text(item, mitem, buf);
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if (!btext)
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return 0;
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gr_get_string_size(cv_font, btext, nullptr, &h, nullptr);
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return h;
|
|
}
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|
|
|
static void kc_gr_2y_string(grs_canvas &canvas, const grs_font &cv_font, const char *const s, const font_y_scaled_float y, const font_x_scaled_float x0, const font_x_scaled_float x1)
|
|
{
|
|
int w, h;
|
|
gr_get_string_size(cv_font, s, &w, &h, nullptr);
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gr_string(canvas, cv_font, x0, y, s, w, h);
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gr_string(canvas, cv_font, x1, y, s, w, h);
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|
}
|
|
|
|
static void kconfig_draw(kc_menu *menu)
|
|
{
|
|
grs_canvas &save_canvas = *grd_curcanv;
|
|
const auto &&fspacx = FSPACX();
|
|
const auto &&fspacy = FSPACY();
|
|
int w = fspacx(290), h = fspacy(170);
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|
|
|
gr_set_default_canvas();
|
|
nm_draw_background(*grd_curcanv, ((SWIDTH - w) / 2) - BORDERX, ((SHEIGHT - h) / 2) - BORDERY, ((SWIDTH - w) / 2) + w + BORDERX, ((SHEIGHT - h) / 2) + h + BORDERY);
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|
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gr_set_current_canvas(window_get_canvas(*menu->wind));
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|
auto &canvas = *grd_curcanv;
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|
|
const grs_font *save_font = canvas.cv_font;
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|
|
|
Assert(!strchr( menu->title, '\n' ));
|
|
auto &medium3_font = *MEDIUM3_FONT;
|
|
gr_string(canvas, medium3_font, 0x8000, fspacy(8), menu->title);
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|
|
|
auto &game_font = *GAME_FONT;
|
|
gr_set_fontcolor(canvas, BM_XRGB(28, 28, 28), -1);
|
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gr_string(canvas, game_font, 0x8000, fspacy(21), "Enter changes, ctrl-d deletes, ctrl-r resets defaults, ESC exits");
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|
|
|
if ( menu->items == kc_keyboard )
|
|
{
|
|
gr_set_fontcolor(canvas, BM_XRGB(31, 27, 6), -1);
|
|
const uint8_t color = BM_XRGB(31,27,6);
|
|
const auto &&fspacx98 = fspacx(98);
|
|
const auto &&fspacx128 = fspacx(128);
|
|
const auto &&fspacy42 = fspacy(42);
|
|
gr_rect(canvas, fspacx98, fspacy42, fspacx(106), fspacy42, color); // horiz/left
|
|
gr_rect(canvas, fspacx(120), fspacy42, fspacx128, fspacy42, color); // horiz/right
|
|
const auto &&fspacy44 = fspacy(44);
|
|
gr_rect(canvas, fspacx98, fspacy42, fspacx98, fspacy44, color); // vert/left
|
|
gr_rect(canvas, fspacx128, fspacy42, fspacx128, fspacy44, color); // vert/right
|
|
|
|
const auto &&fspacx253 = fspacx(253);
|
|
const auto &&fspacx283 = fspacx(283);
|
|
gr_rect(canvas, fspacx253, fspacy42, fspacx(261), fspacy42, color); // horiz/left
|
|
gr_rect(canvas, fspacx(275), fspacy42, fspacx283, fspacy42, color); // horiz/right
|
|
gr_rect(canvas, fspacx253, fspacy42, fspacx253, fspacy44, color); // vert/left
|
|
gr_rect(canvas, fspacx283, fspacy42, fspacx283, fspacy44, color); // vert/right
|
|
|
|
kc_gr_2y_string(canvas, game_font, "OR", fspacy(40), fspacx(109), fspacx(264));
|
|
}
|
|
#if DXX_MAX_JOYSTICKS
|
|
else if ( menu->items == kc_joystick )
|
|
{
|
|
const uint8_t color = BM_XRGB(31, 27, 6);
|
|
gr_set_fontcolor(canvas, color, -1);
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
constexpr auto kconfig_axis_labels_top_y = DXX_KCONFIG_UI_JOYSTICK_AXES_TOP_Y + 8;
|
|
const auto &&fspacy_lower_label2 = fspacy(kconfig_axis_labels_top_y);
|
|
gr_string(canvas, game_font, 0x8000, fspacy(DXX_KCONFIG_UI_JOYSTICK_AXES_TOP_Y), TXT_AXES);
|
|
gr_set_fontcolor(canvas, BM_XRGB(28, 28, 28), -1);
|
|
kc_gr_2y_string(canvas, game_font, TXT_AXIS, fspacy_lower_label2, fspacx(81), fspacx(230));
|
|
kc_gr_2y_string(canvas, game_font, TXT_INVERT, fspacy_lower_label2, fspacx(111), fspacx(260));
|
|
gr_set_fontcolor(canvas, color, -1);
|
|
#endif
|
|
|
|
#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
|
|
constexpr auto kconfig_buttons_top_y = DXX_KCONFIG_UI_JOYSTICK_TOP_Y + 6;
|
|
constexpr auto kconfig_buttons_labels_top_y = kconfig_buttons_top_y + 4;
|
|
gr_string(canvas, game_font, 0x8000, fspacy(DXX_KCONFIG_UI_JOYSTICK_TOP_Y), TXT_BUTTONS);
|
|
const auto &&fspacx115 = fspacx(115);
|
|
const auto &&fspacy_horiz_OR_line = fspacy(kconfig_buttons_labels_top_y);
|
|
gr_rect(canvas, fspacx115, fspacy_horiz_OR_line, fspacx(123), fspacy_horiz_OR_line, color); // horiz/left
|
|
const auto &&fspacx145 = fspacx(145);
|
|
gr_rect(canvas, fspacx(137), fspacy_horiz_OR_line, fspacx145, fspacy_horiz_OR_line, color); // horiz/right
|
|
const auto &&fspacx261 = fspacx(261);
|
|
gr_rect(canvas, fspacx261, fspacy_horiz_OR_line, fspacx(269), fspacy_horiz_OR_line, color); // horiz/left
|
|
const auto &&fspacx291 = fspacx(291);
|
|
gr_rect(canvas, fspacx(283), fspacy_horiz_OR_line, fspacx291, fspacy_horiz_OR_line, color); // horiz/right
|
|
|
|
const auto &&fspacy_vert_OR_line = fspacy(kconfig_buttons_labels_top_y + 2);
|
|
gr_rect(canvas, fspacx115, fspacy_horiz_OR_line, fspacx115, fspacy_vert_OR_line, color); // vert/left
|
|
gr_rect(canvas, fspacx145, fspacy_horiz_OR_line, fspacx145, fspacy_vert_OR_line, color); // vert/right
|
|
gr_rect(canvas, fspacx261, fspacy_horiz_OR_line, fspacx261, fspacy_vert_OR_line, color); // vert/left
|
|
gr_rect(canvas, fspacx291, fspacy_horiz_OR_line, fspacx291, fspacy_vert_OR_line, color); // vert/right
|
|
|
|
kc_gr_2y_string(canvas, game_font, "OR", fspacy(kconfig_buttons_top_y + 2), fspacx(126), fspacx(272));
|
|
#endif
|
|
}
|
|
#endif
|
|
else if ( menu->items == kc_mouse )
|
|
{
|
|
gr_set_fontcolor(canvas, BM_XRGB(31, 27, 6), -1);
|
|
gr_string(canvas, game_font, 0x8000, fspacy(37), TXT_BUTTONS);
|
|
gr_string(canvas, game_font, 0x8000, fspacy(137), TXT_AXES);
|
|
gr_set_fontcolor(canvas, BM_XRGB(28, 28, 28), -1);
|
|
const auto &&fspacy145 = fspacy(145);
|
|
kc_gr_2y_string(canvas, game_font, TXT_AXIS, fspacy145, fspacx( 87), fspacx(242));
|
|
kc_gr_2y_string(canvas, game_font, TXT_INVERT, fspacy145, fspacx(120), fspacx(274));
|
|
}
|
|
else if ( menu->items == kc_rebirth )
|
|
{
|
|
gr_set_fontcolor(canvas, BM_XRGB(31, 27, 6), -1);
|
|
|
|
const auto &&fspacy60 = fspacy(60);
|
|
gr_string(canvas, game_font, fspacx(152), fspacy60, "KEYBOARD");
|
|
#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
|
|
gr_string(canvas, game_font, fspacx(210), fspacy60, "JOYSTICK");
|
|
#endif
|
|
gr_string(canvas, game_font, fspacx(273), fspacy60, "MOUSE");
|
|
}
|
|
|
|
unsigned citem = menu->citem;
|
|
const char *current_label = NULL;
|
|
const char *litem = menu->litems;
|
|
for (unsigned i=0; i < menu->nitems; i++ ) {
|
|
int next_label = (i + 1 >= menu->nitems || menu->items[i + 1].y != menu->items[i].y);
|
|
if (i == citem)
|
|
current_label = litem;
|
|
else if (menu->items[i].w2)
|
|
kc_drawinput(canvas, game_font, menu->items[i], menu->mitems[i], 0, next_label ? litem : nullptr);
|
|
if (next_label)
|
|
litem += strlen(litem) + 1;
|
|
}
|
|
kc_drawinput(canvas, game_font, menu->items[citem], menu->mitems[citem], 1, current_label);
|
|
|
|
gr_set_fontcolor(canvas, BM_XRGB(28, 28, 28), -1);
|
|
if (menu->changing)
|
|
{
|
|
const char *s;
|
|
switch( menu->items[menu->citem].type )
|
|
{
|
|
case BT_KEY:
|
|
s = TXT_PRESS_NEW_KEY;
|
|
break;
|
|
case BT_MOUSE_BUTTON:
|
|
s = TXT_PRESS_NEW_MBUTTON;
|
|
break;
|
|
case BT_MOUSE_AXIS:
|
|
s = TXT_MOVE_NEW_MSE_AXIS;
|
|
break;
|
|
#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
|
|
case BT_JOY_BUTTON:
|
|
s = TXT_PRESS_NEW_JBUTTON;
|
|
break;
|
|
#endif
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
case BT_JOY_AXIS:
|
|
s = TXT_MOVE_NEW_JOY_AXIS;
|
|
break;
|
|
#endif
|
|
default:
|
|
s = nullptr;
|
|
break;
|
|
}
|
|
if (s)
|
|
gr_string(canvas, game_font, 0x8000, fspacy(INFO_Y), s);
|
|
kc_drawquestion(canvas, game_font, menu, &menu->items[menu->citem]);
|
|
}
|
|
canvas.cv_font = save_font;
|
|
gr_set_current_canvas( save_canvas );
|
|
}
|
|
|
|
static void kconfig_start_changing(kc_menu *menu)
|
|
{
|
|
if (menu->items[menu->citem].type == BT_INVERT)
|
|
{
|
|
kc_change_invert(menu, &menu->mitems[menu->citem]);
|
|
return;
|
|
}
|
|
|
|
menu->q_fade_i = 0; // start question mark flasher
|
|
menu->changing = 1;
|
|
}
|
|
|
|
static inline int in_bounds(unsigned mx, unsigned my, unsigned x1, unsigned xw, unsigned y1, unsigned yh)
|
|
{
|
|
if (mx <= x1)
|
|
return 0;
|
|
if (my <= y1)
|
|
return 0;
|
|
if (mx >= x1 + xw)
|
|
return 0;
|
|
if (my >= y1 + yh)
|
|
return 0;
|
|
return 1;
|
|
}
|
|
|
|
static window_event_result kconfig_mouse(window *wind,const d_event &event, kc_menu *menu)
|
|
{
|
|
grs_canvas &save_canvas = *grd_curcanv;
|
|
int mx, my, mz, x1, y1;
|
|
window_event_result rval = window_event_result::ignored;
|
|
|
|
gr_set_current_canvas(window_get_canvas(*wind));
|
|
auto &canvas = *grd_curcanv;
|
|
|
|
if (menu->mouse_state)
|
|
{
|
|
int item_height;
|
|
|
|
mouse_get_pos(&mx, &my, &mz);
|
|
const auto &&fspacx = FSPACX();
|
|
const auto &&fspacy = FSPACY();
|
|
for (unsigned i=0; i<menu->nitems; i++ ) {
|
|
item_height = get_item_height(*canvas.cv_font, menu->items[i], menu->mitems[i]);
|
|
x1 = canvas.cv_bitmap.bm_x + fspacx(menu->items[i].xinput);
|
|
y1 = canvas.cv_bitmap.bm_y + fspacy(menu->items[i].y);
|
|
if (in_bounds(mx, my, x1, fspacx(menu->items[i].w2), y1, item_height)) {
|
|
menu->citem = i;
|
|
rval = window_event_result::handled;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (event.type == EVENT_MOUSE_BUTTON_UP)
|
|
{
|
|
int item_height;
|
|
|
|
mouse_get_pos(&mx, &my, &mz);
|
|
item_height = get_item_height(*canvas.cv_font, menu->items[menu->citem], menu->mitems[menu->citem]);
|
|
const auto &&fspacx = FSPACX();
|
|
x1 = canvas.cv_bitmap.bm_x + fspacx(menu->items[menu->citem].xinput);
|
|
y1 = canvas.cv_bitmap.bm_y + FSPACY(menu->items[menu->citem].y);
|
|
if (in_bounds(mx, my, x1, fspacx(menu->items[menu->citem].w2), y1, item_height)) {
|
|
kconfig_start_changing(menu);
|
|
rval = window_event_result::handled;
|
|
}
|
|
else
|
|
{
|
|
// Click out of changing mode - kreatordxx
|
|
menu->changing = 0;
|
|
rval = window_event_result::handled;
|
|
}
|
|
}
|
|
|
|
gr_set_current_canvas(save_canvas);
|
|
|
|
return rval;
|
|
}
|
|
|
|
template <std::size_t M, std::size_t C>
|
|
static void reset_mitem_values(std::array<kc_mitem, M> &m, const std::array<ubyte, C> &c)
|
|
{
|
|
for (std::size_t i = 0; i != min(M, C); ++i)
|
|
m[i].value = c[i];
|
|
}
|
|
|
|
static void step_citem_past_empty_cell(unsigned &citem, const kc_item *const items, const uint8_t kc_item::*const next)
|
|
{
|
|
do {
|
|
citem = items[citem].*next;
|
|
} while (!items[citem].w2);
|
|
}
|
|
|
|
static window_event_result kconfig_key_command(window *, const d_event &event, kc_menu *menu)
|
|
{
|
|
int k;
|
|
|
|
k = event_key_get(event);
|
|
|
|
// when changing, process no keys instead of ESC
|
|
if (menu->changing && (k != -2 && k != KEY_ESC))
|
|
return window_event_result::ignored;
|
|
switch (k)
|
|
{
|
|
case KEY_CTRLED+KEY_D:
|
|
menu->mitems[menu->citem].value = 255;
|
|
return window_event_result::handled;
|
|
case KEY_CTRLED+KEY_R:
|
|
if ( menu->items==kc_keyboard )
|
|
reset_mitem_values(kcm_keyboard, DefaultKeySettings.Keyboard);
|
|
#if DXX_MAX_JOYSTICKS
|
|
else if (menu->items == kc_joystick)
|
|
reset_mitem_values(kcm_joystick, DefaultKeySettings.Joystick);
|
|
#endif
|
|
else if (menu->items == kc_mouse)
|
|
reset_mitem_values(kcm_mouse, DefaultKeySettings.Mouse);
|
|
else if (menu->items == kc_rebirth)
|
|
reset_mitem_values(kcm_rebirth, DefaultKeySettingsRebirth);
|
|
return window_event_result::handled;
|
|
case KEY_DELETE:
|
|
menu->mitems[menu->citem].value=255;
|
|
return window_event_result::handled;
|
|
case KEY_UP:
|
|
case KEY_PAD8:
|
|
step_citem_past_empty_cell(menu->citem, menu->items, &kc_item::u);
|
|
return window_event_result::handled;
|
|
case KEY_DOWN:
|
|
case KEY_PAD2:
|
|
step_citem_past_empty_cell(menu->citem, menu->items, &kc_item::d);
|
|
return window_event_result::handled;
|
|
case KEY_LEFT:
|
|
case KEY_PAD4:
|
|
step_citem_past_empty_cell(menu->citem, menu->items, &kc_item::l);
|
|
return window_event_result::handled;
|
|
case KEY_RIGHT:
|
|
case KEY_PAD6:
|
|
step_citem_past_empty_cell(menu->citem, menu->items, &kc_item::r);
|
|
return window_event_result::handled;
|
|
case KEY_ENTER:
|
|
case KEY_PADENTER:
|
|
kconfig_start_changing(menu);
|
|
return window_event_result::handled;
|
|
case KEY_ESC:
|
|
if (menu->changing)
|
|
menu->changing = 0;
|
|
else
|
|
{
|
|
return window_event_result::close;
|
|
}
|
|
return window_event_result::handled;
|
|
case 0: // some other event
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
return window_event_result::ignored;
|
|
}
|
|
|
|
namespace dsx {
|
|
static window_event_result kconfig_handler(window *wind,const d_event &event, kc_menu *menu)
|
|
{
|
|
if (!menu->changing && joy_translate_menu_key(event))
|
|
return window_event_result::handled;
|
|
|
|
switch (event.type)
|
|
{
|
|
case EVENT_WINDOW_ACTIVATED:
|
|
game_flush_inputs();
|
|
break;
|
|
|
|
case EVENT_WINDOW_DEACTIVATED:
|
|
menu->mouse_state = 0;
|
|
break;
|
|
|
|
case EVENT_MOUSE_BUTTON_DOWN:
|
|
case EVENT_MOUSE_BUTTON_UP:
|
|
if (menu->changing && (menu->items[menu->citem].type == BT_MOUSE_BUTTON) && (event.type == EVENT_MOUSE_BUTTON_UP))
|
|
{
|
|
kc_change_mousebutton(*menu, event, menu->mitems[menu->citem] );
|
|
menu->mouse_state = (event.type == EVENT_MOUSE_BUTTON_DOWN);
|
|
return window_event_result::handled;
|
|
}
|
|
|
|
if (event_mouse_get_button(event) == MBTN_RIGHT)
|
|
{
|
|
if (!menu->changing)
|
|
{
|
|
return window_event_result::close;
|
|
}
|
|
return window_event_result::handled;
|
|
}
|
|
else if (event_mouse_get_button(event) != MBTN_LEFT)
|
|
return window_event_result::ignored;
|
|
|
|
menu->mouse_state = (event.type == EVENT_MOUSE_BUTTON_DOWN);
|
|
return kconfig_mouse(wind, event, menu);
|
|
|
|
case EVENT_MOUSE_MOVED:
|
|
if (menu->changing && menu->items[menu->citem].type == BT_MOUSE_AXIS) kc_change_mouseaxis(*menu, event, menu->mitems[menu->citem]);
|
|
else
|
|
event_mouse_get_delta( event, &menu->old_maxis[0], &menu->old_maxis[1], &menu->old_maxis[2]);
|
|
break;
|
|
|
|
#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
|
|
case EVENT_JOYSTICK_BUTTON_DOWN:
|
|
if (menu->changing && menu->items[menu->citem].type == BT_JOY_BUTTON) kc_change_joybutton(*menu, event, menu->mitems[menu->citem]);
|
|
break;
|
|
#endif
|
|
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
case EVENT_JOYSTICK_MOVED:
|
|
if (menu->changing && menu->items[menu->citem].type == BT_JOY_AXIS) kc_change_joyaxis(*menu, event, menu->mitems[menu->citem]);
|
|
else
|
|
{
|
|
const auto &av = event_joystick_get_axis(event);
|
|
const auto &axis = av.axis;
|
|
const auto &value = av.value;
|
|
menu->old_jaxis[axis] = value;
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
case EVENT_KEY_COMMAND:
|
|
{
|
|
window_event_result rval = kconfig_key_command(wind, event, menu);
|
|
if (rval != window_event_result::ignored)
|
|
return rval;
|
|
if (menu->changing && menu->items[menu->citem].type == BT_KEY) kc_change_key(*menu, event, menu->mitems[menu->citem]);
|
|
return window_event_result::ignored;
|
|
}
|
|
|
|
case EVENT_IDLE:
|
|
kconfig_mouse(wind, event, menu);
|
|
break;
|
|
|
|
case EVENT_WINDOW_DRAW:
|
|
if (menu->changing)
|
|
timer_delay(f0_1/10);
|
|
else
|
|
timer_delay2(50);
|
|
kconfig_draw(menu);
|
|
break;
|
|
|
|
case EVENT_WINDOW_CLOSE:
|
|
delete menu;
|
|
|
|
// Update save values...
|
|
|
|
for (unsigned i=0; i < lengthof(kc_keyboard); i++ )
|
|
PlayerCfg.KeySettings.Keyboard[i] = kcm_keyboard[i].value;
|
|
|
|
#if DXX_MAX_JOYSTICKS
|
|
for (unsigned i=0; i < lengthof(kc_joystick); i++ )
|
|
PlayerCfg.KeySettings.Joystick[i] = kcm_joystick[i].value;
|
|
#endif
|
|
|
|
for (unsigned i=0; i < lengthof(kc_mouse); i++ )
|
|
PlayerCfg.KeySettings.Mouse[i] = kcm_mouse[i].value;
|
|
|
|
for (unsigned i=0; i < lengthof(kc_rebirth); i++)
|
|
PlayerCfg.KeySettingsRebirth[i] = kcm_rebirth[i].value;
|
|
return window_event_result::ignored; // continue closing
|
|
default:
|
|
return window_event_result::ignored;
|
|
}
|
|
return window_event_result::handled;
|
|
}
|
|
}
|
|
|
|
static void kconfig_sub(const char *litems, const kc_item * items,kc_mitem *mitems,int nitems, const char *title)
|
|
{
|
|
set_screen_mode(SCREEN_MENU);
|
|
kc_set_controls();
|
|
|
|
kc_menu *menu = new kc_menu{};
|
|
menu->items = items;
|
|
menu->litems = litems;
|
|
menu->mitems = mitems;
|
|
menu->nitems = nitems;
|
|
menu->title = title;
|
|
menu->citem = 0;
|
|
if (!items[0].w2)
|
|
step_citem_past_empty_cell(menu->citem, items, &kc_item::r);
|
|
menu->changing = 0;
|
|
menu->mouse_state = 0;
|
|
|
|
const auto &&fspacx = FSPACX();
|
|
const auto &&fspacy = FSPACY();
|
|
if (!(menu->wind = window_create(grd_curscreen->sc_canvas, (SWIDTH - fspacx(320)) / 2, (SHEIGHT - fspacy(200)) / 2, fspacx(320), fspacy(200),
|
|
kconfig_handler, menu)))
|
|
delete menu;
|
|
}
|
|
|
|
template <std::size_t N>
|
|
static void kconfig_sub(const char *litems, const kc_item (&items)[N], std::array<kc_mitem, N> &mitems, const char *title)
|
|
{
|
|
kconfig_sub(litems, items, mitems.data(), N, title);
|
|
}
|
|
|
|
static void kc_drawinput(grs_canvas &canvas, const grs_font &cv_font, const kc_item &item, kc_mitem &mitem, const int is_current, const char *const label)
|
|
{
|
|
char buf[10];
|
|
const char *btext;
|
|
const auto &&fspacx = FSPACX();
|
|
const auto &&fspacy = FSPACY();
|
|
unsigned r, g, b;
|
|
if (label)
|
|
{
|
|
if (is_current)
|
|
r = 20 * 2, g = 20 * 2, b = 29 * 2;
|
|
else
|
|
r = 15 * 2, g = 15 * 2, b = 24 * 2;
|
|
gr_set_fontcolor(canvas, gr_find_closest_color(r, g, b), -1);
|
|
gr_string(canvas, cv_font, fspacx(item.x), fspacy(item.y), label);
|
|
}
|
|
|
|
btext = get_item_text(item, mitem, buf);
|
|
if (!btext)
|
|
return;
|
|
{
|
|
if (is_current)
|
|
r = 21 * 2, g = 0, b = 24 * 2;
|
|
else
|
|
r = 16 * 2, g = 0, b = 19 * 2;
|
|
|
|
int x, w, h;
|
|
const uint8_t color = gr_find_closest_color(r, g, b);
|
|
gr_get_string_size(cv_font, btext, &w, &h, nullptr);
|
|
const auto &&fspacx_item_xinput = fspacx(item.xinput);
|
|
const auto &&fspacy_item_y = fspacy(item.y);
|
|
gr_urect(canvas, fspacx_item_xinput, fspacy(item.y - 1), fspacx(item.xinput + item.w2), fspacy_item_y + h, color);
|
|
|
|
if (mitem.oldvalue == mitem.value)
|
|
r = b = 28 * 2;
|
|
else
|
|
r = b = 0;
|
|
gr_set_fontcolor(canvas, gr_find_closest_color(r, 28 * 2, b), -1);
|
|
|
|
x = fspacx_item_xinput + ((fspacx(item.w2) - w) / 2);
|
|
|
|
gr_string(canvas, cv_font, x, fspacy_item_y, btext, w, h);
|
|
}
|
|
}
|
|
|
|
|
|
namespace dsx {
|
|
static void kc_drawquestion(grs_canvas &canvas, const grs_font &cv_font, kc_menu *const menu, const kc_item *const item)
|
|
{
|
|
#if defined(DXX_BUILD_DESCENT_I)
|
|
const uint8_t color = gr_fade_table[fades[menu->q_fade_i]][BM_XRGB(21,0,24)];
|
|
#elif defined(DXX_BUILD_DESCENT_II)
|
|
const uint8_t color = BM_XRGB(21*fades[menu->q_fade_i]/31,0,24*fades[menu->q_fade_i]/31);
|
|
#endif
|
|
menu->q_fade_i++;
|
|
if (menu->q_fade_i>63) menu->q_fade_i=0;
|
|
|
|
int w, h;
|
|
gr_get_string_size(cv_font, "?", &w, &h, nullptr);
|
|
|
|
const auto &&fspacx = FSPACX();
|
|
const auto &&fspacy = FSPACY();
|
|
const auto &&fspacx_item_xinput = fspacx(item->xinput);
|
|
const auto &&fspacy_item_y = fspacy(item->y);
|
|
gr_urect(canvas, fspacx_item_xinput, fspacy(item->y - 1), fspacx(item->xinput + item->w2), fspacy_item_y + h, color);
|
|
|
|
gr_set_fontcolor(canvas, BM_XRGB(28, 28, 28), -1);
|
|
|
|
const auto x = fspacx_item_xinput + ((fspacx(item->w2) - w) / 2);
|
|
|
|
gr_string(canvas, cv_font, x, fspacy_item_y, "?", w, h);
|
|
}
|
|
}
|
|
|
|
static void kc_set_exclusive_binding(kc_menu &menu, kc_mitem &mitem, unsigned type, unsigned value)
|
|
{
|
|
for (unsigned i=0; i < menu.nitems; i++ )
|
|
{
|
|
if ( (&menu.mitems[i] != &mitem) && (menu.items[i].type==type) && (menu.mitems[i].value==value) )
|
|
{
|
|
menu.mitems[i].value = 255;
|
|
}
|
|
}
|
|
mitem.value = value;
|
|
menu.changing = 0;
|
|
}
|
|
|
|
static void kc_change_key( kc_menu &menu,const d_event &event, kc_mitem &mitem )
|
|
{
|
|
ubyte keycode = 255;
|
|
|
|
Assert(event.type == EVENT_KEY_COMMAND);
|
|
keycode = event_key_get_raw(event);
|
|
|
|
auto e = end(system_keys);
|
|
if (unlikely(CGameArg.CtlNoStickyKeys))
|
|
e = std::prev(e, 3);
|
|
const auto predicate = [keycode](uint8_t k) { return keycode == k; };
|
|
if (std::any_of(begin(system_keys), e, predicate))
|
|
return;
|
|
|
|
kc_set_exclusive_binding(menu, mitem, BT_KEY, keycode);
|
|
}
|
|
|
|
#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK
|
|
static void kc_change_joybutton( kc_menu &menu,const d_event &event, kc_mitem &mitem )
|
|
{
|
|
int button = 255;
|
|
|
|
Assert(event.type == EVENT_JOYSTICK_BUTTON_DOWN);
|
|
button = event_joystick_get_button(event);
|
|
|
|
kc_set_exclusive_binding(menu, mitem, BT_JOY_BUTTON, button);
|
|
}
|
|
#endif
|
|
|
|
static void kc_change_mousebutton( kc_menu &menu,const d_event &event, kc_mitem &mitem)
|
|
{
|
|
int button;
|
|
|
|
Assert(event.type == EVENT_MOUSE_BUTTON_DOWN || event.type == EVENT_MOUSE_BUTTON_UP);
|
|
button = event_mouse_get_button(event);
|
|
|
|
kc_set_exclusive_binding(menu, mitem, BT_MOUSE_BUTTON, button);
|
|
}
|
|
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
static void kc_change_joyaxis( kc_menu &menu,const d_event &event, kc_mitem &mitem )
|
|
{
|
|
const auto &av = event_joystick_get_axis(event);
|
|
const auto &axis = av.axis;
|
|
const auto &value = av.value;
|
|
|
|
if ( abs(value-menu.old_jaxis[axis])<32 )
|
|
return;
|
|
con_printf(CON_DEBUG, "Axis Movement detected: Axis %i", axis);
|
|
|
|
kc_set_exclusive_binding(menu, mitem, BT_JOY_AXIS, axis);
|
|
}
|
|
#endif
|
|
|
|
static void kc_change_mouseaxis( kc_menu &menu,const d_event &event, kc_mitem &mitem )
|
|
{
|
|
int dx, dy, dz;
|
|
|
|
Assert(event.type == EVENT_MOUSE_MOVED);
|
|
event_mouse_get_delta( event, &dx, &dy, &dz );
|
|
uint8_t code;
|
|
if (abs(dz) > 5)
|
|
code = 2;
|
|
else if (abs(dy) > 5)
|
|
code = 1;
|
|
else if (abs(dx) > 5)
|
|
code = 0;
|
|
else
|
|
return;
|
|
kc_set_exclusive_binding(menu, mitem, BT_MOUSE_AXIS, code);
|
|
}
|
|
|
|
static void kc_change_invert( kc_menu *menu, kc_mitem * item )
|
|
{
|
|
if (item->value)
|
|
item->value = 0;
|
|
else
|
|
item->value = 1;
|
|
|
|
menu->changing = 0; // in case we were changing something else
|
|
}
|
|
|
|
void kconfig(const kconfig_type n)
|
|
{
|
|
switch (n)
|
|
{
|
|
#define kconfig_case(TYPE,TITLE) \
|
|
case kconfig_type::TYPE: \
|
|
kconfig_sub(DXX_KCONFIG_UI_LABEL_kc_##TYPE, kc_##TYPE, kcm_##TYPE, TITLE); \
|
|
break;
|
|
kconfig_case(keyboard, "KEYBOARD");
|
|
#if DXX_MAX_JOYSTICKS
|
|
kconfig_case(joystick, "JOYSTICK");
|
|
#endif
|
|
kconfig_case(mouse, "MOUSE");
|
|
kconfig_case(rebirth, "WEAPON KEYS");
|
|
#undef kconfig_case
|
|
default:
|
|
Int3();
|
|
return;
|
|
}
|
|
}
|
|
|
|
namespace dsx {
|
|
|
|
static void input_button_matched(control_info &Controls, const kc_item& item, int down)
|
|
{
|
|
if (item.state_bit)
|
|
{
|
|
if (!item.ci_state_ptr)
|
|
throw std::logic_error("NULL state pointer with non-zero state bit");
|
|
if (down)
|
|
Controls.state.*item.ci_state_ptr |= item.state_bit;
|
|
else
|
|
Controls.state.*item.ci_state_ptr &= ~item.state_bit;
|
|
}
|
|
else
|
|
{
|
|
if (item.ci_count_ptr != NULL && down)
|
|
Controls.state.*item.ci_count_ptr += 1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
namespace dcx {
|
|
|
|
template <template<typename> class F>
|
|
static void adjust_ramped_keyboard_field(float& keydown_time, ubyte& state, fix& time, const float& sensitivity, const int& speed_factor, const int& speed_divisor = 1)
|
|
#define adjust_ramped_keyboard_field(F, M, ...) \
|
|
(adjust_ramped_keyboard_field<F>(Controls.down_time.M, Controls.state.M, __VA_ARGS__))
|
|
{
|
|
if (state)
|
|
{
|
|
if (keydown_time < F1_0)
|
|
keydown_time += (static_cast<float>(FrameTime) * 6.66) * ((sensitivity + 1) / 17); // values based on observation that the original game uses a keyboard ramp of 8 frames. Full sensitivity should reflect 60FPS behaviour, half sensitivity reflects 30FPS behaviour (give or take a frame).
|
|
time = F<fix>()(time, speed_factor / speed_divisor * (keydown_time / F1_0));
|
|
}
|
|
else
|
|
keydown_time = 0;
|
|
}
|
|
|
|
template <std::size_t N>
|
|
static void adjust_axis_field(fix& time, const std::array<fix, N> &axes, unsigned value, unsigned invert, const int& sensitivity)
|
|
{
|
|
if (value == 255)
|
|
return;
|
|
fix amount = (axes.at(value) * sensitivity) / 8;
|
|
if ( !invert ) // If not inverted...
|
|
time -= amount;
|
|
else
|
|
time += amount;
|
|
}
|
|
|
|
static void clamp_value(fix& value, const fix& lower, const fix& upper)
|
|
{
|
|
value = min(max(value, lower), upper);
|
|
}
|
|
|
|
static void clamp_symmetric_value(fix& value, const fix& bound)
|
|
{
|
|
clamp_value(value, -bound, bound);
|
|
}
|
|
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
static void convert_raw_joy_axis(control_info::joystick_axis_values &Controls, const uint_fast32_t player_cfg_index, const uint_fast32_t i)
|
|
{
|
|
const auto raw_joy_axis = Controls.raw_joy_axis[i];
|
|
const auto joy_axis = (abs(raw_joy_axis) <= (128 * PlayerCfg.JoystickLinear[player_cfg_index]) / 16)
|
|
? (raw_joy_axis * (FrameTime * PlayerCfg.JoystickSpeed[player_cfg_index]) / 16)
|
|
: (raw_joy_axis * FrameTime);
|
|
Controls.joy_axis[i] = joy_axis / 128;
|
|
}
|
|
|
|
static void convert_raw_joy_axis(control_info::joystick_axis_values &Controls, const uint_fast32_t kcm_index, const uint_fast32_t player_cfg_index, const uint_fast32_t i)
|
|
{
|
|
if (i != kcm_joystick[kcm_index].value)
|
|
return;
|
|
convert_raw_joy_axis(Controls, player_cfg_index, i);
|
|
}
|
|
#endif
|
|
|
|
static inline void adjust_button_time(fix &o, uint8_t add, uint8_t sub, fix v)
|
|
{
|
|
if (add)
|
|
{
|
|
if (sub)
|
|
return;
|
|
o += v;
|
|
}
|
|
else if (sub)
|
|
o -= v;
|
|
}
|
|
|
|
static void clamp_kconfig_control_with_overrun(fix &value, const fix &bound, fix &excess, const fix &ebound)
|
|
{
|
|
/* Assume no integer overflow here */
|
|
value += excess;
|
|
const auto ivalue = value;
|
|
clamp_symmetric_value(value, bound);
|
|
excess = ivalue - value;
|
|
clamp_symmetric_value(excess, ebound);
|
|
}
|
|
|
|
static unsigned allow_uncapped_turning()
|
|
{
|
|
const auto game_mode = Game_mode;
|
|
if (!(game_mode & GM_MULTI))
|
|
return PlayerCfg.MouselookFlags & MouselookMode::Singleplayer;
|
|
return PlayerCfg.MouselookFlags &
|
|
Netgame.MouselookFlags &
|
|
((game_mode & GM_MULTI_COOP)
|
|
? MouselookMode::MPCoop
|
|
: MouselookMode::MPAnarchy);
|
|
}
|
|
|
|
}
|
|
|
|
namespace dsx {
|
|
|
|
void kconfig_read_controls(control_info &Controls, const d_event &event, int automap_flag)
|
|
{
|
|
static fix64 mouse_delta_time = 0;
|
|
|
|
#ifndef NDEBUG
|
|
// --- Don't do anything if in debug mode ---
|
|
if ( keyd_pressed[KEY_DELETE] )
|
|
{
|
|
Controls = {};
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
const auto frametime = FrameTime;
|
|
|
|
switch (event.type)
|
|
{
|
|
case EVENT_KEY_COMMAND:
|
|
case EVENT_KEY_RELEASE:
|
|
{
|
|
const auto &&key = event_key_get_raw(event);
|
|
if (key < 255)
|
|
{
|
|
for (uint_fast32_t i = 0; i < lengthof(kc_keyboard); i++)
|
|
{
|
|
if (kcm_keyboard[i].value == key)
|
|
{
|
|
input_button_matched(Controls, kc_keyboard[i], (event.type==EVENT_KEY_COMMAND));
|
|
}
|
|
}
|
|
if (!automap_flag && event.type == EVENT_KEY_COMMAND)
|
|
for (uint_fast32_t i = 0, j = 0; i < 28; i += 3, j++)
|
|
if (kcm_rebirth[i].value == key)
|
|
{
|
|
Controls.state.select_weapon = j+1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
#if DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK || DXX_MAX_AXES_PER_JOYSTICK
|
|
case EVENT_JOYSTICK_BUTTON_DOWN:
|
|
case EVENT_JOYSTICK_BUTTON_UP:
|
|
if (!(PlayerCfg.ControlType & CONTROL_USING_JOYSTICK))
|
|
break;
|
|
{
|
|
const auto &&button = event_joystick_get_button(event);
|
|
if (button < 255)
|
|
{
|
|
for (uint_fast32_t i = 0; i < lengthof(kc_joystick); i++)
|
|
{
|
|
if (kc_joystick[i].type == BT_JOY_BUTTON && kcm_joystick[i].value == button)
|
|
{
|
|
input_button_matched(Controls, kc_joystick[i], (event.type==EVENT_JOYSTICK_BUTTON_DOWN));
|
|
}
|
|
}
|
|
if (!automap_flag && event.type == EVENT_JOYSTICK_BUTTON_DOWN)
|
|
for (uint_fast32_t i = 1, j = 0; i < 29; i += 3, j++)
|
|
if (kcm_rebirth[i].value == button)
|
|
{
|
|
Controls.state.select_weapon = j+1;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
#endif
|
|
case EVENT_MOUSE_BUTTON_DOWN:
|
|
case EVENT_MOUSE_BUTTON_UP:
|
|
if (!(PlayerCfg.ControlType & CONTROL_USING_MOUSE))
|
|
break;
|
|
{
|
|
const auto &&button = event_mouse_get_button(event);
|
|
if (button < 255)
|
|
{
|
|
for (uint_fast32_t i = 0; i < lengthof(kc_mouse); i++)
|
|
{
|
|
if (kc_mouse[i].type == BT_MOUSE_BUTTON && kcm_mouse[i].value == button)
|
|
{
|
|
input_button_matched(Controls, kc_mouse[i], (event.type==EVENT_MOUSE_BUTTON_DOWN));
|
|
}
|
|
}
|
|
if (!automap_flag && event.type == EVENT_MOUSE_BUTTON_DOWN)
|
|
for (uint_fast32_t i = 2, j = 0; i < 30; i += 3, j++)
|
|
if (kcm_rebirth[i].value == button)
|
|
{
|
|
Controls.state.select_weapon = j+1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
case EVENT_JOYSTICK_MOVED:
|
|
{
|
|
int joy_null_value = 0;
|
|
if (!(PlayerCfg.ControlType & CONTROL_USING_JOYSTICK))
|
|
break;
|
|
const auto &av = event_joystick_get_axis(event);
|
|
const auto &axis = av.axis;
|
|
auto value = av.value;
|
|
|
|
if (axis == PlayerCfg.KeySettings.Joystick[dxx_kconfig_ui_kc_joystick_pitch]) // Pitch U/D Deadzone
|
|
joy_null_value = PlayerCfg.JoystickDead[1]*8;
|
|
else if (axis == PlayerCfg.KeySettings.Joystick[dxx_kconfig_ui_kc_joystick_turn]) // Turn L/R Deadzone
|
|
joy_null_value = PlayerCfg.JoystickDead[0]*8;
|
|
else if (axis == PlayerCfg.KeySettings.Joystick[dxx_kconfig_ui_kc_joystick_slide_lr]) // Slide L/R Deadzone
|
|
joy_null_value = PlayerCfg.JoystickDead[2]*8;
|
|
else if (axis == PlayerCfg.KeySettings.Joystick[dxx_kconfig_ui_kc_joystick_slide_ud]) // Slide U/D Deadzone
|
|
joy_null_value = PlayerCfg.JoystickDead[3]*8;
|
|
else if (axis == PlayerCfg.KeySettings.Joystick[dxx_kconfig_ui_kc_joystick_bank]) // Bank Deadzone
|
|
joy_null_value = PlayerCfg.JoystickDead[4]*8;
|
|
else if (axis == PlayerCfg.KeySettings.Joystick[dxx_kconfig_ui_kc_joystick_throttle]) // Throttle - default deadzone
|
|
joy_null_value = PlayerCfg.JoystickDead[5]*3;
|
|
|
|
Controls.raw_joy_axis[axis] = apply_deadzone(value, joy_null_value);
|
|
break;
|
|
}
|
|
#endif
|
|
case EVENT_MOUSE_MOVED:
|
|
{
|
|
if (!(PlayerCfg.ControlType & CONTROL_USING_MOUSE))
|
|
break;
|
|
if (PlayerCfg.MouseFlightSim)
|
|
{
|
|
int ax[3];
|
|
event_mouse_get_delta( event, &ax[0], &ax[1], &ax[2] );
|
|
for (uint_fast32_t i = 0; i <= 2; i++)
|
|
{
|
|
int mouse_null_value = (i==2?16:PlayerCfg.MouseFSDead*8);
|
|
Controls.raw_mouse_axis[i] += ax[i];
|
|
clamp_symmetric_value(Controls.raw_mouse_axis[i], MOUSEFS_DELTA_RANGE);
|
|
if (Controls.raw_mouse_axis[i] > mouse_null_value)
|
|
Controls.mouse_axis[i] = (((Controls.raw_mouse_axis[i] - mouse_null_value) * MOUSEFS_DELTA_RANGE) / (MOUSEFS_DELTA_RANGE - mouse_null_value) * frametime) / MOUSEFS_DELTA_RANGE;
|
|
else if (Controls.raw_mouse_axis[i] < -mouse_null_value)
|
|
Controls.mouse_axis[i] = (((Controls.raw_mouse_axis[i] + mouse_null_value) * MOUSEFS_DELTA_RANGE) / (MOUSEFS_DELTA_RANGE - mouse_null_value) * frametime) / MOUSEFS_DELTA_RANGE;
|
|
else
|
|
Controls.mouse_axis[i] = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
event_mouse_get_delta( event, &Controls.raw_mouse_axis[0], &Controls.raw_mouse_axis[1], &Controls.raw_mouse_axis[2] );
|
|
Controls.mouse_axis[0] = (Controls.raw_mouse_axis[0] * frametime) / 8;
|
|
Controls.mouse_axis[1] = (Controls.raw_mouse_axis[1] * frametime) / 8;
|
|
Controls.mouse_axis[2] = (Controls.raw_mouse_axis[2] * frametime);
|
|
mouse_delta_time = timer_query() + DESIGNATED_GAME_FRAMETIME;
|
|
}
|
|
break;
|
|
}
|
|
case EVENT_IDLE:
|
|
default:
|
|
if (!PlayerCfg.MouseFlightSim && mouse_delta_time < timer_query())
|
|
{
|
|
Controls.mouse_axis[0] = Controls.mouse_axis[1] = Controls.mouse_axis[2] = 0;
|
|
mouse_delta_time = timer_query() + DESIGNATED_GAME_FRAMETIME;
|
|
}
|
|
break;
|
|
}
|
|
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
for (int i = 0; i < JOY_MAX_AXES; i++) {
|
|
convert_raw_joy_axis(Controls, 15, 0, i); // Turn L/R
|
|
convert_raw_joy_axis(Controls, 13, 1, i); // Pitch U/D
|
|
convert_raw_joy_axis(Controls, 17, 2, i); // Slide L/R
|
|
convert_raw_joy_axis(Controls, 19, 3, i); // Slide U/D
|
|
convert_raw_joy_axis(Controls, 21, 4, i); // Bank
|
|
convert_raw_joy_axis(Controls, 23, 5, i); // Throttle
|
|
}
|
|
#endif
|
|
|
|
const auto speed_factor = (cheats.turbo ? 2 : 1) * frametime;
|
|
|
|
//------------ Read pitch_time -----------
|
|
if ( !Controls.state.slide_on )
|
|
{
|
|
// From keyboard...
|
|
adjust_ramped_keyboard_field(plus, key_pitch_forward, Controls.pitch_time, PlayerCfg.KeyboardSens[1], speed_factor, 2);
|
|
adjust_ramped_keyboard_field(minus, key_pitch_backward, Controls.pitch_time, PlayerCfg.KeyboardSens[1], speed_factor, 2);
|
|
// From joystick...
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.pitch_time, Controls.joy_axis, kcm_joystick[13].value, kcm_joystick[14].value, PlayerCfg.JoystickSens[1]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.pitch_time, Controls.mouse_axis, kcm_mouse[13].value, kcm_mouse[14].value, PlayerCfg.MouseSens[1]);
|
|
}
|
|
else Controls.pitch_time = 0;
|
|
|
|
|
|
//----------- Read vertical_thrust_time -----------------
|
|
if ( Controls.state.slide_on )
|
|
{
|
|
// From keyboard...
|
|
adjust_ramped_keyboard_field(plus, key_pitch_forward, Controls.vertical_thrust_time, PlayerCfg.KeyboardSens[3], speed_factor);
|
|
adjust_ramped_keyboard_field(minus, key_pitch_backward, Controls.vertical_thrust_time, PlayerCfg.KeyboardSens[3], speed_factor);
|
|
// From joystick...
|
|
// NOTE: Use Slide U/D invert setting
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.vertical_thrust_time, Controls.joy_axis, kcm_joystick[13].value, !kcm_joystick[20].value, PlayerCfg.JoystickSens[3]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.vertical_thrust_time, Controls.mouse_axis, kcm_mouse[13].value, kcm_mouse[20].value, PlayerCfg.MouseSens[3]);
|
|
}
|
|
// From keyboard...
|
|
adjust_ramped_keyboard_field(plus, key_slide_up, Controls.vertical_thrust_time, PlayerCfg.KeyboardSens[3], speed_factor);
|
|
adjust_ramped_keyboard_field(minus, key_slide_down, Controls.vertical_thrust_time, PlayerCfg.KeyboardSens[3], speed_factor);
|
|
// From buttons...
|
|
adjust_button_time(Controls.vertical_thrust_time, Controls.state.btn_slide_up, Controls.state.btn_slide_down, speed_factor);
|
|
// From joystick...
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.vertical_thrust_time, Controls.joy_axis, kcm_joystick[19].value, !kcm_joystick[20].value, PlayerCfg.JoystickSens[3]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.vertical_thrust_time, Controls.mouse_axis, kcm_mouse[19].value, !kcm_mouse[20].value, PlayerCfg.MouseSens[3]);
|
|
|
|
//---------- Read heading_time -----------
|
|
if (!Controls.state.slide_on && !Controls.state.bank_on)
|
|
{
|
|
// From keyboard...
|
|
adjust_ramped_keyboard_field(plus, key_heading_right, Controls.heading_time, PlayerCfg.KeyboardSens[0], speed_factor);
|
|
adjust_ramped_keyboard_field(minus, key_heading_left, Controls.heading_time, PlayerCfg.KeyboardSens[0], speed_factor);
|
|
// From joystick...
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.heading_time, Controls.joy_axis, kcm_joystick[15].value, !kcm_joystick[16].value, PlayerCfg.JoystickSens[0]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.heading_time, Controls.mouse_axis, kcm_mouse[15].value, !kcm_mouse[16].value, PlayerCfg.MouseSens[0]);
|
|
}
|
|
else Controls.heading_time = 0;
|
|
|
|
//----------- Read sideways_thrust_time -----------------
|
|
if ( Controls.state.slide_on )
|
|
{
|
|
// From keyboard...
|
|
adjust_ramped_keyboard_field(plus, key_heading_right, Controls.sideways_thrust_time, PlayerCfg.KeyboardSens[2], speed_factor);
|
|
adjust_ramped_keyboard_field(minus, key_heading_left, Controls.sideways_thrust_time, PlayerCfg.KeyboardSens[2], speed_factor);
|
|
// From joystick...
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.sideways_thrust_time, Controls.joy_axis, kcm_joystick[15].value, !kcm_joystick[18].value, PlayerCfg.JoystickSens[2]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.sideways_thrust_time, Controls.mouse_axis, kcm_mouse[15].value, !kcm_mouse[18].value, PlayerCfg.MouseSens[2]);
|
|
}
|
|
// From keyboard...
|
|
adjust_ramped_keyboard_field(plus, key_slide_right, Controls.sideways_thrust_time, PlayerCfg.KeyboardSens[2], speed_factor);
|
|
adjust_ramped_keyboard_field(minus, key_slide_left, Controls.sideways_thrust_time, PlayerCfg.KeyboardSens[2], speed_factor);
|
|
// From buttons...
|
|
adjust_button_time(Controls.sideways_thrust_time, Controls.state.btn_slide_right, Controls.state.btn_slide_left, speed_factor);
|
|
// From joystick...
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.sideways_thrust_time, Controls.joy_axis, kcm_joystick[17].value, !kcm_joystick[18].value, PlayerCfg.JoystickSens[2]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.sideways_thrust_time, Controls.mouse_axis, kcm_mouse[17].value, !kcm_mouse[18].value, PlayerCfg.MouseSens[2]);
|
|
|
|
//----------- Read bank_time -----------------
|
|
if ( Controls.state.bank_on )
|
|
{
|
|
// From keyboard...
|
|
adjust_ramped_keyboard_field(plus, key_heading_left, Controls.bank_time, PlayerCfg.KeyboardSens[4], speed_factor);
|
|
adjust_ramped_keyboard_field(minus, key_heading_right, Controls.bank_time, PlayerCfg.KeyboardSens[4], speed_factor);
|
|
// From joystick...
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.bank_time, Controls.joy_axis, kcm_joystick[15].value, kcm_joystick[22].value, PlayerCfg.JoystickSens[4]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.bank_time, Controls.mouse_axis, kcm_mouse[15].value, !kcm_mouse[22].value, PlayerCfg.MouseSens[4]);
|
|
}
|
|
// From keyboard...
|
|
adjust_ramped_keyboard_field(plus, key_bank_left, Controls.bank_time, PlayerCfg.KeyboardSens[4], speed_factor);
|
|
adjust_ramped_keyboard_field(minus, key_bank_right, Controls.bank_time, PlayerCfg.KeyboardSens[4], speed_factor);
|
|
// From buttons...
|
|
adjust_button_time(Controls.bank_time, Controls.state.btn_bank_left, Controls.state.btn_bank_right, speed_factor);
|
|
// From joystick...
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.bank_time, Controls.joy_axis, kcm_joystick[21].value, kcm_joystick[22].value, PlayerCfg.JoystickSens[4]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.bank_time, Controls.mouse_axis, kcm_mouse[21].value, !kcm_mouse[22].value, PlayerCfg.MouseSens[4]);
|
|
|
|
//----------- Read forward_thrust_time -------------
|
|
// From keyboard/buttons...
|
|
adjust_button_time(Controls.forward_thrust_time, Controls.state.accelerate, Controls.state.reverse, speed_factor);
|
|
// From joystick...
|
|
#if DXX_MAX_AXES_PER_JOYSTICK
|
|
adjust_axis_field(Controls.forward_thrust_time, Controls.joy_axis, kcm_joystick[23].value, kcm_joystick[24].value, PlayerCfg.JoystickSens[5]);
|
|
#endif
|
|
// From mouse...
|
|
adjust_axis_field(Controls.forward_thrust_time, Controls.mouse_axis, kcm_mouse[23].value, kcm_mouse[24].value, PlayerCfg.MouseSens[5]);
|
|
|
|
//----------- Read cruise-control-type of throttle.
|
|
if ( Controls.state.cruise_off > 0 ) Controls.state.cruise_off = Cruise_speed = 0;
|
|
else
|
|
{
|
|
adjust_button_time(Cruise_speed, Controls.state.cruise_plus, Controls.state.cruise_minus, speed_factor * 80);
|
|
clamp_value(Cruise_speed, 0, i2f(100));
|
|
if (Controls.forward_thrust_time == 0)
|
|
Controls.forward_thrust_time = fixmul(Cruise_speed, frametime) / 100;
|
|
}
|
|
|
|
//----------- Clamp values between -FrameTime and FrameTime
|
|
clamp_kconfig_control_with_overrun(Controls.vertical_thrust_time, frametime, Controls.excess_vertical_thrust_time, frametime * PlayerCfg.MouseOverrun[3]);
|
|
clamp_kconfig_control_with_overrun(Controls.sideways_thrust_time, frametime, Controls.excess_sideways_thrust_time, frametime * PlayerCfg.MouseOverrun[2]);
|
|
clamp_kconfig_control_with_overrun(Controls.forward_thrust_time, frametime, Controls.excess_forward_thrust_time, frametime * PlayerCfg.MouseOverrun[5]);
|
|
if (!allow_uncapped_turning())
|
|
{
|
|
clamp_kconfig_control_with_overrun(Controls.pitch_time, frametime / 2, Controls.excess_pitch_time, frametime * PlayerCfg.MouseOverrun[1]);
|
|
clamp_kconfig_control_with_overrun(Controls.heading_time, frametime, Controls.excess_heading_time, frametime * PlayerCfg.MouseOverrun[0]);
|
|
clamp_kconfig_control_with_overrun(Controls.bank_time, frametime, Controls.excess_bank_time, frametime * PlayerCfg.MouseOverrun[4]);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void reset_cruise(void)
|
|
{
|
|
Cruise_speed=0;
|
|
}
|
|
|
|
|
|
void kc_set_controls()
|
|
{
|
|
for (unsigned i=0; i < lengthof(kc_keyboard); i++ )
|
|
kcm_keyboard[i].oldvalue = kcm_keyboard[i].value = PlayerCfg.KeySettings.Keyboard[i];
|
|
|
|
#if DXX_MAX_JOYSTICKS
|
|
for (unsigned i=0; i < lengthof(kc_joystick); i++ )
|
|
{
|
|
uint8_t value = PlayerCfg.KeySettings.Joystick[i];
|
|
if (kc_joystick[i].type == BT_INVERT )
|
|
{
|
|
if (value != 1)
|
|
value = 0;
|
|
PlayerCfg.KeySettings.Joystick[i] = value;
|
|
}
|
|
kcm_joystick[i].oldvalue = kcm_joystick[i].value = value;
|
|
}
|
|
#endif
|
|
|
|
for (unsigned i=0; i < lengthof(kc_mouse); i++ )
|
|
{
|
|
uint8_t value = PlayerCfg.KeySettings.Mouse[i];
|
|
if (kc_mouse[i].type == BT_INVERT )
|
|
{
|
|
if (value != 1)
|
|
value = 0;
|
|
PlayerCfg.KeySettings.Mouse[i] = value;
|
|
}
|
|
kcm_mouse[i].oldvalue = kcm_mouse[i].value = value;
|
|
}
|
|
|
|
for (unsigned i=0; i < lengthof(kc_rebirth); i++ )
|
|
kcm_rebirth[i].oldvalue = kcm_rebirth[i].value = PlayerCfg.KeySettingsRebirth[i];
|
|
}
|