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c1c60ab68b
dxx-rebirth
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arch
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kreatordxx
c1c60ab68b
Use more reliable Mix_LoadMUS for music in directory searchpaths, so WAVE's and MP3's are correctly loaded (probably others)
2010-08-22 13:27:47 +00:00
..
carbon
Leave kconfig_idle early if exiting kconfig to avoid erroneous memory access; initialise menu's citem properly; add EVENT_NEWMENU_CHANGED; activate USE_IPX in Xcode while I'm still changing net_ipx.c
2010-02-01 06:55:38 +00:00
cocoa
add Mac source files
2008-01-01 11:18:22 +00:00
include
Added event_flush to take place in game_flush_inputs which will clean SDL events which may be buffered while event_process was suspended; suspend Game_Wind while loading restoring save state while playing a level to properly flush controls and reset timer; when toggeling cursor, also directly modify the mouse to wanted behaviour instead of waiting for mouse_update_cursor_and_grab
2010-07-30 17:59:21 +00:00
linux
Merged all HMP-related code into hmp.c/h; Also introduced new HMP to MIDI conversion functions based on JJFFE which use former Win32-related HMP-code - fixes some bugs in MIDI conversion and cleaner
2010-07-18 20:28:15 +00:00
ogl
Added res-file to be linked in Windows build to show icon in Filemanager; converted icon file to be smaller
2010-08-21 17:08:53 +00:00
sdl
Use more reliable Mix_LoadMUS for music in directory searchpaths, so WAVE's and MP3's are correctly loaded (probably others)
2010-08-22 13:27:47 +00:00
win32
Added res-file to be linked in Windows build to show icon in Filemanager; converted icon file to be smaller
2010-08-21 17:08:53 +00:00