dxx-rebirth/misc
2011-01-10 20:40:53 +01:00
..
args.c Added OpenGL ES support - contributed by Florian Feucht and Oliver Haag 2011-01-06 12:43:55 +01:00
checker.c Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
compare.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
dl_list.c Added: Minor improvement and fix to dl_list code... 2008-08-19 04:50:47 +00:00
error.c Add support for Windows native error/warning boxes; Only print to stdout on Linux/other *nix; Fixed redundant printing of Error and Warning via stdout 2010-11-30 13:46:10 +01:00
hmp.c Let credits track fade out at the end of text sequence; Fixed usage for RBAPlayTracks - when playing only one track last must be equal first, not 0; In hmp_open changed data from long to int, preventing memory explosion depending on optimisation of the code 2011-01-10 20:40:53 +01:00
ignorecase.c Link to PhysicsFS static library and use header from source for Mac OS X 2010-09-17 10:44:21 +00:00
physfsx.c Implemented PHYSFSX_checkSupportedArchiveTypes to check if essential archive types are supported. Print warnings if not and stop program if necessary. Also added PHYSFSX_listSearchPAthContent to print out search path contents (figures) each time the function is called. Doing this before main HOG inits as well after sucessfully adding archives. Made PHYSFSX_addArchiveContent a bit more verbose as well. 2010-11-26 12:50:01 +01:00
strio.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
strutil.c Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00