dxx-rebirth/d1x-rebirth/ui/uidraw.c

117 lines
2.8 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
#include "fix.h"
#include "pstypes.h"
#include "gr.h"
#include "ui.h"
void Hline(short x1, short x2, short y )
{
gr_uline( i2f(x1), i2f(y), i2f(x2), i2f(y) );
}
void Vline(short y1, short y2, short x )
{
gr_uline(i2f(x), i2f(y1), i2f(x), i2f(y2));
}
void ui_string_centered( short x, short y, char * s )
{
int height, width, avg;
gr_get_string_size(s, &width, &height, &avg );
//baseline = height-grd_curcanv->cv_font->ft_baseline;
gr_ustring(x-((width-1)/2), y-((height-1)/2), s );
}
void ui_draw_shad( short x1, short y1, short x2, short y2, short c1, short c2 )
{
gr_setcolor( c1 );
Hline( x1+0, x2-1, y1+0 );
Vline( y1+1, y2+0, x1+0 );
gr_setcolor( c2 );
Hline( x1+1, x2, y2-0 );
Vline( y1+0, y2-1, x2-0 );
}
void ui_draw_frame( short x1, short y1, short x2, short y2 )
{
ui_draw_shad( x1+0, y1+0, x2-0, y2-0, CBRIGHT, CGREY );
ui_draw_shad( x1+1, y1+1, x2-1, y2-1, CBRIGHT, CGREY );
ui_draw_shad( x1+2, y1+2, x2-2, y2-2, CWHITE, CWHITE );
ui_draw_shad( x1+3, y1+3, x2-3, y2-3, CWHITE, CWHITE );
ui_draw_shad( x1+4, y1+4, x2-4, y2-4, CWHITE, CWHITE );
ui_draw_shad( x1+5, y1+5, x2-5, y2-5, CWHITE, CWHITE );
ui_draw_shad( x1+6, y1+6, x2-6, y2-6, CGREY, CBRIGHT );
ui_draw_shad( x1+7, y1+7, x2-7, y2-7, CGREY, CBRIGHT );
}
void ui_draw_box_out( short x1, short y1, short x2, short y2 )
{
gr_setcolor( CWHITE );
gr_urect( x1+2, y1+2, x2-2, y2-2 );
ui_draw_shad( x1+0, y1+0, x2-0, y2-0, CBRIGHT, CGREY );
ui_draw_shad( x1+1, y1+1, x2-1, y2-1, CBRIGHT, CGREY );
}
void ui_draw_box_in( short x1, short y1, short x2, short y2 )
{
gr_setcolor( CWHITE );
// gr_urect( x1+2, y1+2, x2-2, y2-2 );
ui_draw_shad( x1+0, y1+0, x2-0, y2-0, CGREY, CBRIGHT );
ui_draw_shad( x1+1, y1+1, x2-1, y2-1, CGREY, CBRIGHT );
}
void ui_draw_line_in( short x1, short y1, short x2, short y2 )
{
gr_setcolor( CGREY );
Hline( x1, x2, y1 );
Hline( x1, x2-1, y2-1 );
Vline( y1+1, y2-2, x1 );
Vline( y1+1, y2-2, x2-1 );
gr_setcolor( CBRIGHT );
Hline( x1+1, x2-1, y1+1 );
Hline( x1, x2, y2 );
Vline( y1+2, y2-2, x1+1 );
Vline( y1+1, y2-1, x2 );
}