dxx-rebirth/arch/include
2010-11-28 20:02:38 +08:00
..
digi_audio.h
digi_mixer.h
digi_mixer_music.h
event.h Added event_flush to take place in game_flush_inputs which will clean SDL events which may be buffered while event_process was suspended; suspend Game_Wind while loading restoring save state while playing a level to properly flush controls and reset timer; when toggeling cursor, also directly modify the mouse to wanted behaviour instead of waiting for mouse_update_cursor_and_grab 2010-07-30 17:59:21 +00:00
joy.h
jukebox.h Add path browsing feature to make song file/directory selection easier 2010-08-27 14:09:19 +00:00
key.h
messagebox.h Add support for OS native error/warning boxes, only implemented for Mac for now 2010-11-28 20:02:38 +08:00
mouse.h One more take on Mouse cursor friendliness: Merged mouse_toggle_cursor and mouse_toggle_grab; instead of trying to use SDL_GetAppState (which does not work as expected on Windows) to release mouse, use strict calls of mouse_toggle_cursor so we at least have a free mouse outside of Game_wind and Automap; decreased time to automatically hide cursor; added mouse_close to release mouse in case of emergency 2010-07-28 17:27:35 +00:00
window.h