dxx-rebirth/common/include/ui.h

394 lines
13 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header file for user interface
*
*/
#pragma once
#include <type_traits>
#include "dxxsconf.h"
#include "dsx-ns.h"
#include "fwd-event.h"
#include "fmtcheck.h"
#include "u_mem.h"
#ifdef __cplusplus
#include <cstdint>
#include <string>
#include "fwd-gr.h"
#include "varutil.h"
#include "window.h"
#include "ntstring.h"
#include <array>
#include <memory>
namespace dcx {
struct UI_DIALOG;
struct UI_KEYPAD {
using buttontext_element_t = std::array<char, 100>;
using buttontext_t = std::array<buttontext_element_t, 17>;
UI_KEYPAD();
unsigned numkeys;
ntstring<99> description;
std::array<short, 100> keycode;
std::array<int, 100> function_number;
buttontext_t buttontext;
};
struct UI_EVENT
{
unsigned int frame;
int type;
int data;
};
struct UI_GADGET
{
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &) = 0;
const uint8_t kind;
short x1,y1,x2,y2;
int hotkey = -1;
struct UI_GADGET * prev; \
struct UI_GADGET * next; \
struct UI_GADGET *when_tab = nullptr;
struct UI_GADGET *when_btab = nullptr;
struct UI_GADGET *when_up = nullptr;
struct UI_GADGET *when_down = nullptr;
struct UI_GADGET *when_left = nullptr;
struct UI_GADGET *when_right = nullptr;
struct UI_GADGET *parent = nullptr;
grs_subcanvas_ptr canvas; \
UI_GADGET(UI_GADGET *&link, uint8_t kind);
protected:
~UI_GADGET() = default;
};
struct UI_GADGET_USERBOX final : UI_GADGET
{
static constexpr auto s_kind = std::integral_constant<uint8_t, 7>{};
using UI_GADGET::UI_GADGET;
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &event) override;
short width, height;
short b1_held_down;
short b1_clicked;
short b1_double_clicked;
short b1_dragging;
short b1_drag_x1, b1_drag_y1;
short b1_drag_x2, b1_drag_y2;
short b1_done_dragging;
short mouse_onme;
short mouse_x, mouse_y;
int keypress;
grs_bitmap * bitmap;
};
struct UI_GADGET_BUTTON final : UI_GADGET
{
static constexpr auto s_kind = std::integral_constant<uint8_t, 1>{};
using UI_GADGET::UI_GADGET;
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &event) override;
std::string text;
short width, height;
short position;
short oldposition;
short pressed;
uint8_t dim_if_no_function;
int hotkey1;
int (*user_function)(void);
int (*user_function1)(void);
};
struct UI_GADGET_INPUTBOX final : UI_GADGET
{
static constexpr auto s_kind = std::integral_constant<uint8_t, 6>{};
using UI_GADGET::UI_GADGET;
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &event) override;
std::unique_ptr<char[]> text;
short width, height;
short length;
short position;
short oldposition;
short pressed;
short first_time;
};
struct UI_GADGET_RADIO final : UI_GADGET
{
static constexpr auto s_kind = std::integral_constant<uint8_t, 4>{};
using UI_GADGET::UI_GADGET;
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &event) override;
std::unique_ptr<char[]> text;
short width, height;
short position;
short oldposition;
short pressed;
short group;
short flag;
};
struct UI_GADGET_ICON final : UI_GADGET
{
static constexpr auto s_kind = std::integral_constant<uint8_t, 9>{};
using UI_GADGET::UI_GADGET;
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &event) override;
RAIIdmem<char[]> text;
short width, height;
sbyte flag;
sbyte pressed;
sbyte position;
sbyte oldposition;
int trap_key;
int (*user_function)(void);
};
struct UI_GADGET_CHECKBOX final : UI_GADGET
{
static constexpr auto s_kind = std::integral_constant<uint8_t, 5>{};
using UI_GADGET::UI_GADGET;
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &event) override;
RAIIdmem<char[]> text;
short width, height;
short position;
short oldposition;
short pressed;
short group;
short flag;
};
struct UI_GADGET_SCROLLBAR final : UI_GADGET
{
static constexpr auto s_kind = std::integral_constant<uint8_t, 3>{};
using UI_GADGET::UI_GADGET;
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &event) override;
short horz;
short width, height;
int start;
int stop;
int position;
int window_size;
int fake_length;
int fake_position;
int fake_size;
std::unique_ptr<UI_GADGET_BUTTON> up_button, down_button;
fix64 last_scrolled;
short drag_x, drag_y;
int drag_starting;
int dragging;
int moved;
};
struct UI_GADGET_LISTBOX final : UI_GADGET
{
static constexpr auto s_kind = std::integral_constant<uint8_t, 2>{};
using UI_GADGET::UI_GADGET;
virtual window_event_result event_handler(UI_DIALOG &dlg, const d_event &event) override;
const char *const *list;
short width, height;
int num_items;
int num_items_displayed;
int first_item;
int old_first_item;
int current_item;
int selected_item;
int old_current_item;
int dragging;
int textheight;
int moved;
std::unique_ptr<UI_GADGET_SCROLLBAR> scrollbar;
fix64 last_scrolled;
};
enum dialog_flags
{
DF_FILLED = 2,
DF_SAVE_BG = 4,
DF_DIALOG = (4+2+1),
DF_MODAL = 8 // modal = accept all user input exclusively
};
template <typename T>
using ui_subfunction_t = window_event_result (*)(struct UI_DIALOG *,const d_event &, T *);
struct UI_DIALOG : window
{
// TODO: Make these private
UI_GADGET *gadget = nullptr;
UI_GADGET *keyboard_focus_gadget = nullptr;
short d_width, d_height;
enum dialog_flags d_flags;
public:
explicit UI_DIALOG(short x, short y, short w, short h, enum dialog_flags flags);
~UI_DIALOG();
virtual window_event_result event_handler(const d_event &) override;
virtual window_event_result callback_handler(const d_event &) = 0;
};
#define B1_JUST_PRESSED (event.type == EVENT_MOUSE_BUTTON_DOWN && event_mouse_get_button(event) == mbtn::left)
#define B1_JUST_RELEASED (event.type == EVENT_MOUSE_BUTTON_UP && event_mouse_get_button(event) == mbtn::left)
#define B1_DOUBLE_CLICKED (event.type == EVENT_MOUSE_DOUBLE_CLICKED && event_mouse_get_button(event) == mbtn::left)
extern grs_font_ptr ui_small_font;
extern unsigned char CBLACK,CGREY,CWHITE,CBRIGHT,CRED;
extern UI_GADGET * selected_gadget;
#define Hline(C,x1,x2,y,c) Hline(C,x1,y,x2,c)
#define Vline(C,y1,y2,x,c) Vline(C,x,y1,y2,c)
void Hline(grs_canvas &, fix x1, fix x2, fix y, color_palette_index color);
void Vline(grs_canvas &, fix y1, fix y2, fix x, color_palette_index color);
void ui_string_centered(grs_canvas &, unsigned x, unsigned y, const char *s);
void ui_draw_box_out(grs_canvas &, unsigned x1, unsigned y1, unsigned x2, unsigned y2);
void ui_draw_box_in(grs_canvas &, unsigned x1, unsigned y1, unsigned x2, unsigned y2);
void ui_draw_shad(grs_canvas &, unsigned x1, unsigned y1, unsigned x2, unsigned y2, color_palette_index c1, color_palette_index c2);
int ui_init();
void ui_close();
typedef cstring_tie<10> ui_messagebox_tie;
int ui_messagebox( short xc, short yc, const char * text, const ui_messagebox_tie &Button );
#define ui_messagebox(X,Y,N,T,...) ((ui_messagebox)((X),(Y),(T), ui_messagebox_tie(__VA_ARGS__)))
void ui_dialog_set_current_canvas(UI_DIALOG &dlg);
void ui_close_dialog(UI_DIALOG &dlg);
#define GADGET_PRESSED(g) (event.type == EVENT_UI_GADGET_PRESSED && &ui_event_get_gadget(event) == g)
void ui_gadget_add(UI_DIALOG &dlg, short x1, short y1, short x2, short y2, UI_GADGET &);
template <typename T>
[[nodiscard]]
static std::unique_ptr<T> ui_gadget_add(UI_DIALOG &dlg, short x1, short y1, short x2, short y2)
{
auto t = std::make_unique<T>(dlg.gadget, T::s_kind);
ui_gadget_add(dlg, x1, y1, x2, y2, *t);
return t;
}
[[nodiscard]]
std::unique_ptr<UI_GADGET_BUTTON> ui_add_gadget_button(UI_DIALOG &dlg, short x, short y, short w, short h, const char *text, int (*function_to_call)());
window_event_result ui_gadget_send_event(UI_DIALOG &dlg, enum event_type type, UI_GADGET &gadget);
UI_GADGET &ui_event_get_gadget(const d_event &event);
window_event_result ui_dialog_do_gadgets(UI_DIALOG &dlg, const d_event &event);
int ui_mouse_on_gadget(UI_GADGET &gadget);
std::unique_ptr<UI_GADGET_LISTBOX> ui_add_gadget_listbox(UI_DIALOG &dlg, short x, short y, short w, short h, short numitems, char **list);
extern void ui_mega_process();
gr_string_size ui_get_button_size(const grs_font &, const char *text);
[[nodiscard]]
std::unique_ptr<UI_GADGET_SCROLLBAR> ui_add_gadget_scrollbar(UI_DIALOG &dlg, short x, short y, short w, short h, int start, int stop, int position, int window_size);
void ui_dputs_at( UI_DIALOG * dlg, short x, short y, const char * str );
extern void ui_dprintf_at( UI_DIALOG * dlg, short x, short y, const char * format, ... ) __attribute_format_printf(4, 5);
#define ui_dprintf_at(A1,A2,A3,F,...) dxx_call_printf_checked(ui_dprintf_at,ui_dputs_at,(A1,A2,A3),(F),##__VA_ARGS__)
[[nodiscard]]
std::unique_ptr<UI_GADGET_RADIO> ui_add_gadget_radio(UI_DIALOG &dlg, short x, short y, short w, short h, short group, const char *text);
void ui_radio_set_value(UI_GADGET_RADIO &radio, int value);
[[nodiscard]]
std::unique_ptr<UI_GADGET_CHECKBOX> ui_add_gadget_checkbox(UI_DIALOG &dlg, short x, short y, short w, short h, short group, const char *text);
extern void ui_checkbox_check(UI_GADGET_CHECKBOX * checkbox, int check);
UI_GADGET &ui_gadget_get_next(UI_GADGET &gadget);
void ui_gadget_calc_keys(UI_DIALOG &dlg);
void ui_listbox_change(UI_DIALOG *dlg, UI_GADGET_LISTBOX *listbox, uint_fast32_t numitems, const char *const *list);
[[nodiscard]]
std::unique_ptr<UI_GADGET_INPUTBOX> ui_add_gadget_inputbox(UI_DIALOG &dlg, short x, short y, uint_fast32_t length_of_initial_text, uint_fast32_t maximum_allowed_text_length, const char *text);
template <std::size_t SL, std::size_t L>
[[nodiscard]]
static inline std::unique_ptr<UI_GADGET_INPUTBOX> ui_add_gadget_inputbox(UI_DIALOG &dlg, short x, short y, const char (&text)[L])
{
static_assert(SL <= L, "SL too large");
return ui_add_gadget_inputbox(dlg, x, y, L, SL, text);
}
extern void ui_inputbox_set_text(UI_GADGET_INPUTBOX *inputbox, const char *text);
[[nodiscard]]
std::unique_ptr<UI_GADGET_USERBOX> ui_add_gadget_userbox(UI_DIALOG &dlg, short x, short y, short w, short h);
int MenuX( int x, int y, int NumButtons, const char *const text[] );
#if DXX_USE_EDITOR
int ui_get_filename(std::array<char, PATH_MAX> &filename, const char *filespec, const char *message);
#endif
void * ui_malloc( int size );
void ui_free( void * buffer );
#define UI_RECORD_MOUSE 1
#define UI_RECORD_KEYS 2
#define UI_STATUS_NORMAL 0
#define UI_STATUS_RECORDING 1
#define UI_STATUS_PLAYING 2
#define UI_STATUS_FASTPLAY 3
int ui_get_file( char * filename, const char * Filespec );
[[nodiscard]]
std::unique_ptr<UI_GADGET_ICON> ui_add_gadget_icon(UI_DIALOG &dlg, const char *text, short x, short y, short w, short h, int k,int (*f)());
int DecodeKeyText( const char * text );
void GetKeyDescription(char (&text)[100], uint_fast32_t keypress);
int menubar_init(grs_canvas &canvas, const char * filename );
extern void menubar_close();
extern void menubar_hide();
extern void menubar_show();
void ui_pad_init();
void ui_pad_close();
void ui_pad_activate(UI_DIALOG &dlg, uint_fast32_t x, uint_fast32_t y);
void ui_pad_deactivate();
void ui_pad_goto(int n);
void ui_pad_goto_next();
void ui_pad_goto_prev();
int ui_pad_read( int n, const char * filename );
int ui_pad_get_current();
void ui_pad_draw(UI_DIALOG *dlg, int x, int y);
void ui_barbox_open( const char * text, int length );
void ui_barbox_update( int position );
void ui_barbox_close();
extern int ui_button_any_drawn;
}
#endif