dxx-rebirth/similar/main
2017-07-08 18:17:48 +00:00
..
ai.cpp Pass valptridx factories to static AI functions 2017-06-30 04:09:27 +00:00
aipath.cpp Pass valptridx factories to static AI functions 2017-06-30 04:09:27 +00:00
automap.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
bm.cpp
cntrlcen.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
collide.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
config.cpp
console.cpp Simplify game log timestamp 2017-06-10 03:31:03 +00:00
controls.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
credits.cpp
digiobj.cpp Expand tt:: indirection to std:: 2017-06-25 20:46:03 +00:00
dumpmine.cpp Simplify dumpmine trigger iteration 2017-07-08 18:17:48 +00:00
effects.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
endlevel.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
fireball.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
fuelcen.cpp Remove write-only field FuelCenter::MaxCapacity 2017-06-17 23:05:16 +00:00
fvi.cpp Rename countarray method count -> size 2017-06-10 03:31:03 +00:00
game.cpp Tighten Marker_viewer_num validation 2017-06-10 03:31:03 +00:00
gamecntl.cpp Tighten Marker_viewer_num validation 2017-06-10 03:31:03 +00:00
gamefont.cpp
gamemine.cpp Unify segment2_read 2017-06-17 23:05:16 +00:00
gamerend.cpp Tighten Marker_viewer_num validation 2017-06-10 03:31:03 +00:00
gamesave.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
gameseg.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
gameseq.cpp Expand tt:: indirection to std:: 2017-06-25 20:46:03 +00:00
gauges.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hostage.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hud.cpp Rename countarray method count -> size 2017-06-10 03:31:03 +00:00
iff.cpp
inferno.cpp
kconfig.cpp
kmatrix.cpp
laser.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
lighting.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
menu.cpp
mglobal.cpp Adjust valptridx auto-instantiate for -O2 -fno-inline 2017-06-30 04:09:26 +00:00
mission.cpp
morph.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
multi.cpp Expand tt:: indirection to std:: 2017-06-25 20:46:03 +00:00
multibot.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
net_udp.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
newdemo.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00
newmenu.cpp
object.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
paging.cpp Use range_for in paging_touch_walls 2017-06-17 23:05:16 +00:00
physics.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
render.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
robot.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
scores.cpp
segment.cpp Unify segment2_read 2017-06-17 23:05:16 +00:00
slew.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
songs.cpp
state.cpp Expand tt:: indirection to std:: 2017-06-25 20:46:03 +00:00
switch.cpp Move valptridx factories into array_managed_type 2017-06-10 03:31:03 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp Make wclip::num_frames uint16_t 2017-06-17 23:05:16 +00:00
weapon.cpp Replace "compiler-type_traits.h" with <type_traits> 2017-06-25 20:46:03 +00:00