9bd1ba7c47
which included commits to RCS files with non-trunk default branches.
93 lines
3 KiB
C
93 lines
3 KiB
C
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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#ifndef __3DFX_DES_H__
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#define __3DFX_DES_H__
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#ifdef _3DFX
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#include "gr.h"
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#include "3d.h"
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#include "texmap.h"
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#define GLIDE_HARDWARE
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#include <glide.h>
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#include <stdio.h>
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#define _3DFX_MAX_HANDLES 98 * 1
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extern int _3dfx_tex_combine, _3dfx_tex_combine_bottom, _3dfx_tex_combine_top;
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extern int _3dfx_triangles_rendered_pre_clip;
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extern int _3dfx_triangles_rendered_post_clip;
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extern int _3dfx_current_bitmap_index;
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extern int _3dfx_skip_ddraw, _3dfx_no_texture, _3dfx_allow_transparency;
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#define fix_to_float ( 1.0F / 65536.0F )
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#define fix_to_rgb ( ( 255.0 / 32.0F ) / 65536.0F )
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#define fix_to_st ( ( 255.0 / 63.0 ) / ( 65536.0F ) )
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#define _3DFX_TF_DOWNLOADED 0x00000001
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#define _3DFX_TF_IN_MEMORY 0x10000000
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#define _3DFX_TF_SUPERX 0x00000010
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#define _3DFX_TF_TRANSPARENT 0x00000020
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typedef struct
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{
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int flags;
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int handle;
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int mem_required;
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void *data;
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} _3dfxTextureInfo;
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extern _3dfxTextureInfo _3dfx_texture_info[];
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extern int _3dfx_handle_to_index[_3DFX_MAX_HANDLES];
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extern int _3dfx_current_handle;
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extern int _3dfx_bytes_downloaded_this_frame;
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extern int _3dfx_download_requests_made;
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extern int _3dfx_download_requests_granted;
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extern int _3dfx_drawing_polygon_model;
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extern int _3dfx_should_sync;
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extern int _3dfx_available;
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extern int _3dfx_rendering_poly_obj;
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extern int _3dfx_tex_combine_orientation;
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extern int _3dfx_tex_combine_superx;
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extern int _3dfx_tex_combine_top_flags, _3dfx_tex_combine_bottom_flags;
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extern int _3dfx_should_sync;
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extern float _3dfx_stencil;
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void _3dfx_DownloadTexture( int index );
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void _3dfx_DebugOut( const char *fmt, ... );
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void _3dfx_decompose_tmap_and_draw( int nv, g3s_point **pointlist, void *uvl_copy, grs_bitmap *bm );
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void _3dfx_LoadTexture( int index, const char *_name );
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void _3dfx_BufferSwap( void );
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int _3dfx_Init( void );
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void _3dfx_DownloadAndUseTexture( unsigned long index );
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void _3dfx_DrawFlatShadedPoly( const g3ds_tmap *tmap, FxU32 argb );
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void _3dfx_BlitScale( grs_bitmap *source_bmp, grs_bitmap *dest_bmp,
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int x0, int y0, int x1, int y1,
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fix u0, fix v0, fix u1, fix v1, int orient );
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void _3dfx_Blit( int x, int y, grs_bitmap *bp );
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void _3dfx_InitFogForPaletteTricks( void );
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unsigned long _3dfx_PaletteToARGB( int pindex );
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#define SIZEOF_64x64_16BIT_TEXTURE 10928
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#endif
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#endif
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