dxx-rebirth/similar
Kp bb6bf76b0f Centralize computing height of some fullscreen gauges
Gauges aligned to the left side of the screen try to move up in
multiplayer, and move farther in large multiplayer games.  However, the
logic for this was inconsistent, and could draw shields and afterburner
state on the same line.  Fix this by computing the starting point once,
and passing it down to the functions that need it.

Reported-by: snytek <https://github.com/dxx-rebirth/dxx-rebirth/issues/521>
2020-07-16 02:31:04 +00:00
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main Centralize computing height of some fullscreen gauges 2020-07-16 02:31:04 +00:00
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