dxx-rebirth/similar/main
2014-07-16 03:23:14 +00:00
..
ai.cpp
aipath.cpp
automap.cpp
bm.cpp Remove write-only variable count in compute_average_rgb 2014-07-16 03:21:04 +00:00
cntrlcen.cpp Replace vm_copy_transpose_matrix with vm_transposed_matrix 2014-07-14 02:17:40 +00:00
collide.cpp Set safe defaults for eclip in D1 2014-07-16 03:21:04 +00:00
config.cpp
console.cpp
controls.cpp
credits.cpp
digiobj.cpp Reduce reindexing of SoundObjects 2014-07-14 02:17:40 +00:00
dumpmine.cpp
effects.cpp
endlevel.cpp Replace vm_copy_transpose_matrix with vm_transposed_matrix 2014-07-14 02:17:40 +00:00
fireball.cpp
fuelcen.cpp
fvi.cpp
game.cpp Remove unused add_flicker 2014-07-14 02:17:40 +00:00
gamecntl.cpp
gamefont.cpp
gamemine.cpp
gamerend.cpp
gamesave.cpp
gameseg.cpp Fix apply_light_to_segment propagation for unusual connections 2014-07-14 02:17:40 +00:00
gameseq.cpp Mark grs_bitmap as prohibit_void_ptr 2014-07-16 03:14:04 +00:00
gauges.cpp
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp
kconfig.cpp
kmatrix.cpp
laser.cpp Remove always-true tests 2014-07-16 03:23:14 +00:00
lighting.cpp
menu.cpp
mglobal.cpp
mission.cpp
morph.cpp
multi.cpp Remove always-true tests 2014-07-16 03:23:14 +00:00
multibot.cpp Remove always-true tests 2014-07-16 03:23:14 +00:00
net_udp.cpp Remove useless self assignment 2014-07-16 03:22:33 +00:00
newdemo.cpp
newmenu.cpp Replace newmenu template specializations with free functions 2014-07-16 03:21:04 +00:00
object.cpp
paging.cpp
physics.cpp
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp Remove long-unused verify 2014-07-16 03:21:04 +00:00
powerup.cpp
render.cpp
robot.cpp Replace vm_copy_transpose_matrix with vm_transposed_matrix 2014-07-14 02:17:40 +00:00
scores.cpp
slew.cpp
songs.cpp
state.cpp
switch.cpp Change print_trigger_message to avoid -Wstring-plus-int 2014-07-16 03:22:43 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp Remove always-true tests 2014-07-16 03:23:14 +00:00
weapon.cpp