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dxx-rebirth
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arch
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zicodxx
ce2fb8db90
Large improvement for _WIN32 native MIDI code by TURRICAN0: supprt for HMP track loop, seamless song looping, GS reset, pausing/resuming midi, volume control for each MIDI channel; Set GameArg.SndDisableSdlMixer automatically if compiled without SDL_mixer support; On _WIN32 play HMP natively again
2010-11-28 16:49:32 +01:00
..
carbon
Add support for OS native error/warning boxes, only implemented for Mac for now
2010-11-28 20:02:38 +08:00
cocoa
add Mac source files
2008-01-01 11:18:22 +00:00
include
Add support for OS native error/warning boxes, only implemented for Mac for now
2010-11-28 20:02:38 +08:00
linux
Add support for OS native error/warning boxes, only implemented for Mac for now
2010-11-28 20:02:38 +08:00
ogl
Rewrote code to control Texture Filtering a little so it's easier to apply Mipmaps for different parts of the game independently; Made Movie Filtering a menu option which must be enabled seperately; Added Movie Subtitles toggle to misc game options
2010-09-02 13:55:28 +00:00
sdl
Large improvement for _WIN32 native MIDI code by TURRICAN0: supprt for HMP track loop, seamless song looping, GS reset, pausing/resuming midi, volume control for each MIDI channel; Set GameArg.SndDisableSdlMixer automatically if compiled without SDL_mixer support; On _WIN32 play HMP natively again
2010-11-28 16:49:32 +01:00
win32
Add support for OS native error/warning boxes, only implemented for Mac for now
2010-11-28 20:02:38 +08:00