dxx-rebirth/similar
Kp baa2823953 Pass player_info to which_bomb
Previously, rendering the preferred bomb type could also change it if
the active type was exhausted.  This is undesirable, since it depends on
the user to have a HUD mode which causes the bomb type to render.
Switch to only change the active type if the user tries to drop a bomb
while the active type is unavailable.  Some call sites already switch
bomb types automatically on depletion.  Those sites will still do so.
2021-01-17 22:23:22 +00:00
..
2d Move GammaLevel to CCfg 2020-12-27 22:03:09 +00:00
3d Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
arch Change PHYSFS_removeFromSearchPath to PHYSFS_unmount 2020-12-27 22:03:09 +00:00
editor Simplify info_display_default 2020-12-27 22:03:09 +00:00
main Pass player_info to which_bomb 2021-01-17 22:23:22 +00:00
misc Change PHYSFS_removeFromSearchPath to PHYSFS_unmount 2020-12-27 22:03:09 +00:00