dxx-rebirth/similar
Kp baa187801b Add special case to make past releases not die on various segnums
All releases to date have a bug where they treat certain segment number
fields as an int, not a segment number.  Storing segment_none (0xffff)
into the save file causes affected releases to crash in various places
because it fails to recognize that this is segment_none.

Current code correctly treats segment_none as a non-segment and works
correctly without this hack.  The hack is only required to get past
releases to work correctly after loading a saved game written by current
code.
2017-01-21 19:05:43 +00:00
..
2d Make grs_bitmap::bm_flags private 2017-01-15 00:03:13 +00:00
3d Factor out point_list setup 2017-01-01 00:45:45 +00:00
arch Pass active palette to ogl_loadtexture 2017-01-15 00:03:13 +00:00
editor Use range_for in editor/group.cpp 2017-01-21 19:05:42 +00:00
main Add special case to make past releases not die on various segnums 2017-01-21 19:05:43 +00:00
misc Fix failure to unmap custom hogs 2016-12-17 18:39:18 +00:00