dxx-rebirth/misc
2013-02-22 04:30:38 +00:00
..
args.c Added option to hide mouse cursor (without disabling the mouse completely) 2013-01-08 17:47:02 +01:00
checker.c Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
compare.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
dl_list.c Added: Minor improvement and fix to dl_list code... 2008-08-19 04:50:47 +00:00
error.c Normalize comments and whitespace to match D2X 2013-02-22 04:30:38 +00:00
hash.c Move main/hash.c -> misc/hash.c to match D2X 2013-02-21 00:13:56 +00:00
hmp.c Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this 2012-05-14 12:20:27 +02:00
ignorecase.c Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:51 +02:00
physfsx.c Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp 2012-07-23 01:17:52 +02:00
strio.c Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:51 +02:00
strutil.c using our own functions for strdup and _splitpath with the d_ prefix for all platforms for consistency 2012-05-19 02:16:40 +02:00