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editor
Fix check_header_includes=1 build
2019-05-04 18:27:37 +00:00
3d.h
Omit p3_{u,v,l} from OpenGL builds
2019-01-01 04:54:35 +00:00
adlmidi_dynamic.h
Add build time flag to choose whether to enable ADL MIDI support
2018-10-15 00:51:53 +00:00
args.h
Fix sharepath confusion when building both targets
2019-01-20 05:36:56 +00:00
byteutil.h
Fix check_header_includes=1 build
2018-06-06 04:53:45 +00:00
compiler-addressof.h
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2018-09-02 00:57:29 +00:00
compiler-array.h
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2018-09-02 00:57:29 +00:00
compiler-begin.h
Require availability of C++11 begin
2019-04-04 04:29:03 +00:00
compiler-cf_assert.h
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2018-09-02 00:57:29 +00:00
compiler-exchange.h
compiler-integer_sequence.h
Use compiler-provided integer_sequence when it is depth-efficient
2017-07-26 03:15:59 +00:00
compiler-lengthof.h
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2018-09-02 00:57:29 +00:00
compiler-make_unique.h
Fix build when using make_unique emulation
2015-01-18 01:58:34 +00:00
compiler-poison.h
Change object::signature to be a generation counter
2019-07-07 22:00:02 +00:00
compiler-range_for.h
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2018-09-02 00:57:29 +00:00
compiler-static_assert.h
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2018-09-02 00:57:29 +00:00
console.h
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2018-09-02 00:57:29 +00:00
countarray.h
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2018-09-02 00:57:29 +00:00
cpp-valptridx.h
Pass segments to find_point_seg
2018-09-19 02:13:30 +00:00
digi_audio.h
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2018-09-02 00:57:29 +00:00
digi_mixer.h
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2018-09-02 00:57:29 +00:00
digi_mixer_music.h
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2018-09-02 00:57:29 +00:00
dsx-ns.h
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2018-09-02 00:57:29 +00:00
dxxerror.h
Simplify handling warning function
2018-12-30 00:43:58 +00:00
event.h
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2018-09-02 00:57:29 +00:00
fmtcheck.h
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2018-09-02 00:57:29 +00:00
func.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
fwd-event.h
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2018-09-02 00:57:29 +00:00
fwd-gr.h
Tighten protection against grs_bitmap bm_data confusion
2019-02-02 18:36:39 +00:00
fwd-partial_range.h
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2018-09-02 00:57:29 +00:00
fwd-valptridx.h
Pass segments to find_point_seg
2018-09-19 02:13:30 +00:00
fwd-vecmat.h
Pass vms_matrix &to vms_matrix_from_quaternion
2018-03-31 21:53:01 +00:00
fwd-window.h
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2018-09-02 00:57:29 +00:00
gr.h
Tighten protection against grs_bitmap bm_data confusion
2019-02-02 18:36:39 +00:00
grdef.h
Expand GHEIGHT
2017-02-11 21:42:42 +00:00
hash.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
hmp.h
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2018-09-02 00:57:29 +00:00
iff.h
Use constexpr integral_constant for various magic numbers
2017-10-14 17:10:30 +00:00
ignorecase.h
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2018-09-02 00:57:29 +00:00
internal.h
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2018-09-02 00:57:29 +00:00
interp.h
Fix Descent 1 laser color
2019-03-20 03:57:15 +00:00
joy.h
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2018-09-02 00:57:29 +00:00
jukebox.h
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2018-09-02 00:57:29 +00:00
key.h
Enable building with SDL2
2018-07-28 23:22:58 +00:00
loadgl.h
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2018-09-02 00:57:29 +00:00
makesig.h
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2018-09-02 00:57:29 +00:00
maths.h
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2018-09-02 00:57:29 +00:00
messagebox.h
Simplify handling warning function
2018-12-30 00:43:58 +00:00
mouse.h
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2018-09-02 00:57:29 +00:00
ntstring.h
Allow longer mission titles in New Game dialog
2018-06-27 03:34:34 +00:00
null_sentinel_iterator.h
Use NSDMI wherever possible
2019-04-28 00:53:40 +00:00
ogl_extensions.h
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2018-09-02 00:57:29 +00:00
ogl_init.h
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2018-09-02 00:57:29 +00:00
ogl_sync.h
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2018-09-02 00:57:29 +00:00
pack.h
Simplify exact_type
2017-06-25 20:46:03 +00:00
palette.h
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
partial_range.h
Add range helper zip()
2019-05-04 18:27:36 +00:00
pcx.h
Downgrade PCX failures from Error to CON_URGENT
2019-07-07 22:00:02 +00:00
physfs-serial.h
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2018-09-02 00:57:29 +00:00
physfs_list.h
Use NSDMI wherever possible
2019-04-28 00:53:40 +00:00
physfsx.h
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2018-09-02 00:57:29 +00:00
pstypes.h
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2018-09-02 00:57:29 +00:00
rbaudio.h
Enable building with SDL2
2018-07-28 23:22:58 +00:00
reverse.h
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2018-09-02 00:57:29 +00:00
rle.h
Simplify gr_rle_decode
2017-04-08 16:48:17 +00:00
serial.h
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2018-09-02 00:57:29 +00:00
strutil.h
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2018-09-02 00:57:29 +00:00
texmap.h
Move various SDL-only texture mapping functions to !DXX_USE_OGL
2017-11-01 02:01:21 +00:00
timer.h
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2018-09-02 00:57:29 +00:00
u_mem.h
Tighten protection against grs_bitmap bm_data confusion
2019-02-02 18:36:39 +00:00
ui.h
Tighten protection against grs_bitmap bm_data confusion
2019-02-02 18:36:39 +00:00
valptridx.h
Use check_untrusted on boss robot messages
2019-04-28 00:53:40 +00:00
varutil.h
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2018-09-02 00:57:29 +00:00
vecmat.h
Use NSDMI wherever possible
2019-04-28 00:53:40 +00:00
window.h
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2018-09-02 00:57:29 +00:00