2d
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Add const void* conversion to various types
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2014-10-12 22:11:28 +00:00 |
3d
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Pass g3_calc_point_depth arg by &
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2014-10-26 22:01:04 +00:00 |
arch
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Pass d_event arg by const&
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2014-10-04 22:36:13 +00:00 |
editor
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Propagate for variables in common/editor/func.cpp
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2014-09-26 02:42:14 +00:00 |
include
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Move PHYSFSX_writeAngleVec to gamesave.cpp
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2014-10-26 22:56:50 +00:00 |
main
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Make polymodel->n_models unsigned
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2014-10-26 22:51:27 +00:00 |
maths
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Mark vm_vector_2_matrix vectors const
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2014-10-26 21:37:13 +00:00 |
misc
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Use vector to manage string array memory
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2014-09-29 00:02:43 +00:00 |
texmap
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Switch texture map y->boty
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2014-09-29 03:22:21 +00:00 |
ui
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Remove unnecessary UI_GADGET* casts
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2014-10-04 22:36:13 +00:00 |