.. |
2dsline.c
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initial import
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2006-03-20 17:12:09 +00:00 |
bitblt.c
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scalable HUD, improvements for HUD and cockpits, cleaner code, fixes to get SDL renderer working again
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2006-09-29 00:57:57 +00:00 |
bitmap.c
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initial import
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2006-03-20 17:12:09 +00:00 |
bitmap.h
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initial import
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2006-03-20 17:12:09 +00:00 |
box.c
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initial import
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2006-03-20 17:12:09 +00:00 |
canvas.c
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initial import
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2006-03-20 17:12:09 +00:00 |
circle.c
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initial import
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2006-03-20 17:12:09 +00:00 |
clip.h
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initial import
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2006-03-20 17:12:09 +00:00 |
disc.c
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initial import
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2006-03-20 17:12:09 +00:00 |
font.c
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introduced FSAA; fixed fullscreen toggle glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; fixed memleak in game pause; restored font.c (oops)
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2006-10-09 21:44:24 +00:00 |
gpixel.c
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initial import
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2006-03-20 17:12:09 +00:00 |
ibitblt.c
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initial import
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2006-03-20 17:12:09 +00:00 |
line.c
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initial import
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2006-03-20 17:12:09 +00:00 |
linear.asm
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initial import
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2006-03-20 17:12:09 +00:00 |
Makefile.am
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initial import
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2006-03-20 17:12:09 +00:00 |
palette.c
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initial import
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2006-03-20 17:12:09 +00:00 |
pcx.c
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initial import
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2006-03-20 17:12:09 +00:00 |
pixel.c
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initial import
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2006-03-20 17:12:09 +00:00 |
poly.c
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initial import
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2006-03-20 17:12:09 +00:00 |
rect.c
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initial import
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2006-03-20 17:12:09 +00:00 |
rle.c
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initial import
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2006-03-20 17:12:09 +00:00 |
scale.c
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initial import
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2006-03-20 17:12:09 +00:00 |
scalea.asm
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initial import
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2006-03-20 17:12:09 +00:00 |
scalea.h
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initial import
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2006-03-20 17:12:09 +00:00 |
scalec.c
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initial import
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2006-03-20 17:12:09 +00:00 |
tmerge.c
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initial import
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2006-03-20 17:12:09 +00:00 |
tmerge_a.asm
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initial import
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2006-03-20 17:12:09 +00:00 |