dxx-rebirth/similar/main
Kp a8d5f83770 Remove reset_walls
Nothing should access the unassigned walls, so there is no need to clear
them.
2018-08-12 21:08:07 +00:00
..
ai.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
aipath.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
automap.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
bm.cpp
bmread.cpp Move d2x-rebirth/main/bmread.cpp -> similar/main/bmread.cpp 2018-07-18 04:39:28 +00:00
cntrlcen.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
collide.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
config.cpp Enable building with SDL2 2018-07-28 23:22:58 +00:00
console.cpp
controls.cpp Pass object& to read_flying_controls 2018-06-24 05:06:15 +00:00
credits.cpp
digiobj.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
dumpmine.cpp
effects.cpp
endlevel.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
fireball.cpp Fold exploding walls into regular walls 2018-08-12 21:08:07 +00:00
fuelcen.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
fvi.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
game.cpp Fold exploding walls into regular walls 2018-08-12 21:08:07 +00:00
gamecntl.cpp Move Redbook audio behind DXX_USE_SDL_REDBOOK_AUDIO 2018-07-14 17:23:15 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp
gamesave.cpp Remove reset_walls 2018-08-12 21:08:07 +00:00
gameseg.cpp Flip sense of is_door_free 2018-08-12 21:08:07 +00:00
gameseq.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
gauges.cpp Fix SDL-only build of gauges.cpp 2018-06-30 21:53:55 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
iff.cpp
inferno.cpp Enable building with SDL2 2018-07-28 23:22:58 +00:00
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp
laser.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
lighting.cpp
menu.cpp Enable building with SDL2 2018-07-28 23:22:58 +00:00
mglobal.cpp
mission.cpp Fix format string warnings for win64 2018-08-03 04:08:12 +00:00
morph.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
multi.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
multibot.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
net_udp.cpp Improve error message on failure to load mission 2018-07-03 05:59:39 +00:00
newdemo.cpp Improve error message on failure to load mission 2018-07-03 05:59:39 +00:00
newmenu.cpp Retain directory structure in New Game dialog 2018-07-03 05:59:40 +00:00
object.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
paging.cpp Skip paging in vclip entries with invalid num_frames 2018-07-18 04:39:28 +00:00
physics.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
render.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
robot.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
scores.cpp
segment.cpp
slew.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
songs.cpp Fix sdlmixer=0 build of songs.cpp 2018-07-30 00:49:59 +00:00
state.cpp Fold exploding walls into regular walls 2018-08-12 21:08:07 +00:00
switch.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp Remove reset_walls 2018-08-12 21:08:07 +00:00
weapon.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00