dxx-rebirth/arch/sdl
md2211 10eedf6611 * music volume now properly restored and remembered in D1 and D2, using a static int
* removed ugly hack that fixed this bug in D1 (inferno.c, revision 230)
2006-12-12 21:47:17 +00:00
..
include ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
clipboard.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
digi.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
event.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
gr.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
init.c
joy.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
joydefs.c re-activated Weapon Keys menu - aka D1X keys 2006-10-15 23:42:14 +00:00
key.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
makefile building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
mixdigi.c * music volume now properly restored and remembered in D1 and D2, using a static int 2006-12-12 21:47:17 +00:00
mixmusic.c * Addition of forgotten HMP-MIDI conversion 2006-10-18 17:08:59 +00:00
mouse.c added z-axis for mouse; made mouse movement (x,y) independent of fps; code cleanup and reformatting 2006-10-06 11:23:43 +00:00
timer.c