dxx-rebirth/similar
Kp add7a80bfc Fix binding mouse button to arm fusion/omega cannon
Commit 3adc5fe77a added the ability to
bind mouse buttons to change weapons, but a copying error bound the
fusion/omega entry to joystick instead of mouse.  Switch it to mouse as
clearly intended.

This fix is needed for any commit with the underlying feature, but only
applies cleanly to 0.58.1 after applying cleanup commits:

    00381b2652 ("Abstract out weapon names")
    d035fb258a ("Remove unused kc_item->id")
    fc1e00dae6 ("Pre-compute labelx+inputx")
    a4f3c93247 ("Separate mutable and const kconfig data")
    953a1888d7 ("Combine state pointer and count pointer")
    2bd302cddd ("Move Controls ubyte values into substructure")
    ff8db8d39e ("Reduce relocations for Controls members")
    593d0b25ff ("Remove duplicate kconfig labels")
    dc36ee3ab3 ("Store kconfig labels separately")

Fixes: 3adc5fe77a ("Saving  weapon keys in PLX like in D1X-Rebirth" ...)
2015-11-01 21:15:38 +00:00
..
2d Use generate_n to initialize font chars 2015-10-09 02:46:09 +00:00
3d Restore inclusion of byteutil.h in similiar/3d/interp.cpp 2015-09-29 18:36:01 +00:00
arch Qualify references to primary weapons 2015-10-18 21:01:18 +00:00
editor Fix eobject to use an in-array object 2015-10-30 02:52:54 +00:00
main Fix binding mouse button to arm fusion/omega cannon 2015-11-01 21:15:38 +00:00
misc Fix Valgrind warning in PHYSFSX init 2015-10-24 03:13:11 +00:00