dxx-rebirth/similar/main
2018-08-12 21:08:07 +00:00
..
ai.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
aipath.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
automap.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
bm.cpp Replace useless printf with puts 2017-12-05 05:29:55 +00:00
bmread.cpp Move d2x-rebirth/main/bmread.cpp -> similar/main/bmread.cpp 2018-07-18 04:39:28 +00:00
cntrlcen.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
collide.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
config.cpp Enable building with SDL2 2018-07-28 23:22:58 +00:00
console.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
controls.cpp Pass object& to read_flying_controls 2018-06-24 05:06:15 +00:00
credits.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
digiobj.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
dumpmine.cpp Move valptridx factory iterator out to be generally available 2018-06-06 04:53:45 +00:00
effects.cpp
endlevel.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
fireball.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
fuelcen.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
fvi.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
game.cpp Simplify stuck object cleanup 2018-08-04 17:52:57 +00:00
gamecntl.cpp Move Redbook audio behind DXX_USE_SDL_REDBOOK_AUDIO 2018-07-14 17:23:15 +00:00
gamefont.cpp Enforce separation of font X/Y scaling 2018-06-08 04:04:05 +00:00
gamemine.cpp Pass context arrays to WALL_IS_DOORWAY 2018-06-24 05:06:15 +00:00
gamerend.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
gamesave.cpp Clear exploding walls during init 2018-08-12 21:08:07 +00:00
gameseg.cpp Fix format string warnings for win64 2018-08-03 04:08:12 +00:00
gameseq.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
gauges.cpp Fix SDL-only build of gauges.cpp 2018-06-30 21:53:55 +00:00
generate-kconfig-udlr.py Adapt to Python 3 strict bytes vs str rules 2018-04-30 05:31:16 +00:00
hostage.cpp
hud.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
iff.cpp Simplify test for corrupt IFF file 2018-04-03 03:20:08 +00:00
inferno.cpp Enable building with SDL2 2018-07-28 23:22:58 +00:00
kconfig.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
kconfig.ui-table.cpp Rewrite UI table to use symbolic constants for positioning 2018-02-01 05:38:47 +00:00
kmatrix.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
laser.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
lighting.cpp Switch to shared_segment arguments where possible 2018-06-24 05:06:15 +00:00
menu.cpp Enable building with SDL2 2018-07-28 23:22:58 +00:00
mglobal.cpp Use valptridx for Dl_indices 2018-06-06 04:53:45 +00:00
mission.cpp Fix format string warnings for win64 2018-08-03 04:08:12 +00:00
morph.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
multi.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
multibot.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
net_udp.cpp Improve error message on failure to load mission 2018-07-03 05:59:39 +00:00
newdemo.cpp Improve error message on failure to load mission 2018-07-03 05:59:39 +00:00
newmenu.cpp Retain directory structure in New Game dialog 2018-07-03 05:59:40 +00:00
object.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
paging.cpp Skip paging in vclip entries with invalid num_frames 2018-07-18 04:39:28 +00:00
physics.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
piggy.cpp Split side uses based on shared vs unique 2018-06-24 05:06:15 +00:00
player.cpp
playsave.cpp Warn users about tracker NAT hole punch feature 2018-06-21 03:08:36 +00:00
polyobj.cpp Split g3_start_instance_matrix usage 2017-08-26 19:47:51 +00:00
powerup.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
render.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
robot.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
scores.cpp Fix assertion on close of game over window 2018-06-15 02:58:01 +00:00
segment.cpp Split side uses based on shared vs unique 2018-06-24 05:06:15 +00:00
slew.cpp Reduce scope of function-local constants 2018-07-22 04:46:19 +00:00
songs.cpp Fix sdlmixer=0 build of songs.cpp 2018-07-30 00:49:59 +00:00
state.cpp Clear exploding walls during init 2018-08-12 21:08:07 +00:00
switch.cpp Consolidate stuck object state 2018-08-04 17:52:57 +00:00
terrain.cpp Move various SDL-only texture mapping functions to !DXX_USE_OGL 2017-11-01 02:01:21 +00:00
texmerge.cpp
text.cpp
titles.cpp Pass font to various drawing functions 2018-05-19 23:21:42 +00:00
vclip.cpp Fix proximity bomb failure-to-spin 2017-12-02 04:31:26 +00:00
vers_id.cpp
wall.cpp Clear exploding walls during init 2018-08-12 21:08:07 +00:00
weapon.cpp Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00