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ai.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
aipath.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
automap.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
bm.cpp
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Move Exit_models_loaded into d_level_shared_polygon_model_state
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2020-08-24 01:31:28 +00:00 |
bmread.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
cntrlcen.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
collide.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
config.cpp
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Use enum class for LevelMusicPlayOrder
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2020-05-31 23:04:25 +00:00 |
console.cpp
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Use enum class for gr_blend
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2020-07-16 02:31:04 +00:00 |
controls.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
credits.cpp
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make menus controllable with joystick
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2020-06-28 17:08:26 +02:00 |
digiobj.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
dumpmine.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
effects.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
endlevel.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
fireball.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
fuelcen.cpp
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Convert uses of vmsegptr_t to shared_segment& where possible
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2020-08-24 01:31:28 +00:00 |
fvi.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
game.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
gamecntl.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
gamefont.cpp
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
gamemine.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
gamerend.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
gamesave.cpp
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Move N_polygon_models into d_level_shared_polygon_model_state
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2020-08-24 01:31:28 +00:00 |
gameseg.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
gameseq.cpp
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Move Exit_models_loaded into d_level_shared_polygon_model_state
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2020-08-24 01:31:28 +00:00 |
gauges.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
generate-kconfig-udlr.py
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Convert kconfig array lookups to require correct enumerated type
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2020-07-05 23:34:33 +00:00 |
hostage.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
hud.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
iff.cpp
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Refer to <memory> directly, not through "compiler-make_unique.h"
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2020-05-02 21:18:43 +00:00 |
inferno.cpp
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Use enum class for gauges window indexing
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2020-08-10 03:45:13 +00:00 |
kconfig.cpp
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Fix PCH build
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2020-08-10 03:45:14 +00:00 |
kconfig.ui-table.cpp
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Merge 'refs/pull/516/head' into master
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2020-07-09 02:47:18 +00:00 |
kmatrix.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
laser.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
lighting.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
menu.cpp
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Move N_polygon_models into d_level_shared_polygon_model_state
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2020-08-24 01:31:28 +00:00 |
mglobal.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
mission.cpp
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Move Exit_models_loaded into d_level_shared_polygon_model_state
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2020-08-24 01:31:28 +00:00 |
morph.cpp
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Move N_polygon_models into d_level_shared_polygon_model_state
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2020-08-24 01:31:28 +00:00 |
multi.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
multibot.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
net_udp.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
newdemo.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
newmenu.cpp
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Use enum class for gr_blend
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2020-07-16 02:31:04 +00:00 |
object.cpp
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Fix build break in non-debug build diagnostic
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2020-08-11 04:09:00 +00:00 |
paging.cpp
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Convert uses of vcsegptr_t to shared_segment& where possible
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2020-08-24 01:31:28 +00:00 |
physics.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
piggy.cpp
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Use enum class for GameBitmapOffset
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2020-08-24 01:31:28 +00:00 |
player.cpp
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playsave.cpp
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Use enum class for gauges window indexing
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2020-08-10 03:45:13 +00:00 |
polyobj.cpp
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Move Exit_models_loaded into d_level_shared_polygon_model_state
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2020-08-24 01:31:28 +00:00 |
powerup.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
render.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
robot.cpp
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Use enum class for object movement_type
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2020-08-10 03:45:13 +00:00 |
scores.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
segment.cpp
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slew.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
songs.cpp
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Avoid reopening descent.sng
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2020-07-05 23:34:33 +00:00 |
state.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
switch.cpp
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
terrain.cpp
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Refer to <memory> directly, not through "compiler-make_unique.h"
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2020-05-02 21:18:43 +00:00 |
texmerge.cpp
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Move grs_bitmap::avg_color into #if !DXX_USE_OGL
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2020-05-22 02:40:26 +00:00 |
text.cpp
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Use A.size() or std::size instead of sizeof(A)/sizeof(A[0])
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2020-07-05 23:34:33 +00:00 |
titles.cpp
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Simplify always-true title_screen::allow_keys
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2020-08-01 18:29:01 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Qualify more uses of shared_segment members
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2020-08-24 01:31:28 +00:00 |
weapon.cpp
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |