dxx-rebirth/2d
2008-12-07 12:26:43 +00:00
..
2dsline.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
bitblt.c Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
bitmap.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
bitmap.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
box.c Small fixes; Code cleanup; Implemented PR-Screenshot feature 2007-10-18 14:44:02 +00:00
canvas.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
circle.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
clip.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
disc.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
font.c Scale fonts by float values and filter them if texture filtering is on; Another fix for the code flow in change_res() as the check for minimal custom resolution always failed 2008-10-29 11:03:31 +00:00
gpixel.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
line.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
linear.asm initial import 2006-03-20 17:12:09 +00:00
palette.c Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
pcx.c Get Mac command keys working, MACINTOSH code cleanup, update Xcode project 2008-12-07 12:26:43 +00:00
pixel.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
poly.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
rect.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
rle.c Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup 2008-11-14 16:56:40 +00:00
scale.c Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
scalea.asm initial import 2006-03-20 17:12:09 +00:00
scalea.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
scalec.c Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
tmerge.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
tmerge_a.asm fixed Assembler Compile Build error 2007-05-09 09:53:36 +00:00