dxx-rebirth/similar/main
2022-12-10 18:09:54 +00:00
..
ai.cpp Centralize and defer robot gun point setup 2022-12-02 04:09:20 +00:00
aipath.cpp Pass robot_info to move_towards_segment_center 2022-12-02 04:09:20 +00:00
automap.cpp
bm.cpp
bmread.cpp Use unique_ptr to manage digi_sound allocation 2022-12-10 18:09:54 +00:00
cntrlcen.cpp
collide.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
config.cpp Pass std::span to callsign_t::copy_lower 2022-12-10 18:09:54 +00:00
console.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
controls.cpp
credits.cpp
digiobj.cpp Use unique_ptr to manage digi_sound allocation 2022-12-10 18:09:54 +00:00
dumpmine.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
effects.cpp
endlevel.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
fireball.cpp Inline object_create_muzzle_flash into callers 2022-11-13 21:17:23 +00:00
fuelcen.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
fvi.cpp
game.cpp Fix cockpit switch in SDL-only build 2022-11-06 18:18:57 +00:00
gamecntl.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp
gamesave.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
gameseg.cpp Use enum class for delta_light_index 2022-11-07 01:59:34 +00:00
gameseq.cpp Pass context to init_morphs 2022-11-07 01:59:34 +00:00
gauges.cpp
generate-kconfig-udlr.py Fix generate-kconfig-udlr.py for Python3 2022-11-13 21:17:23 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp Default disable VR side-by-side for OpenGL ES 2022-10-09 23:15:20 +00:00
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp
laser.cpp Inline object_create_muzzle_flash into callers 2022-11-13 21:17:23 +00:00
lighting.cpp
menu.cpp Pass std::span to callsign_t::copy_lower 2022-12-10 18:09:54 +00:00
mglobal.cpp
mission.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
morph.cpp Pass context to init_morphs 2022-11-07 01:59:34 +00:00
multi.cpp Use unique_ptr to manage digi_sound allocation 2022-12-10 18:09:54 +00:00
multibot.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
net_udp.cpp Pass std::span to callsign_t::copy_lower 2022-12-10 18:09:54 +00:00
newdemo.cpp
newmenu.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
object.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
paging.cpp
physics.cpp
piggy.cpp Use unique_ptr to manage digi_sound allocation 2022-12-10 18:09:54 +00:00
player.cpp
playsave.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
polyobj.cpp
powerup.cpp Inline object_create_explosion into callers 2022-11-07 01:59:34 +00:00
render.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
robot.cpp Pass polymodel& to polymodel_read 2022-10-09 23:15:20 +00:00
scores.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
segment.cpp Use enum class for delta_light_index 2022-11-07 01:59:34 +00:00
slew.cpp
songs.cpp
state.cpp
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp Fix OS X clang build 2022-10-31 00:51:32 +00:00
weapon.cpp