This website requires JavaScript.
Explore
Help
Sign In
TakeV
/
dxx-rebirth
Watch
1
Star
0
Fork
You've already forked dxx-rebirth
0
Code
Issues
Pull requests
Packages
Projects
Releases
Wiki
Activity
aee0198f2e
dxx-rebirth
/
misc
History
zicodxx
aee0198f2e
Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup
2008-11-14 16:56:40 +00:00
..
args.c
Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup
2008-11-14 16:56:40 +00:00
checker.c
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
2008-04-06 20:23:28 +00:00
compare.c
dl_list.c
Added: Minor improvement and fix to dl_list code...
2008-08-19 04:50:47 +00:00
error.c
When Error() is called, set Function_mode to FMODE_EXIT... basically to prevent the messagebox would try to render the game in background if the Error would happen while mission loading
2008-11-10 00:17:03 +00:00
hmp2mid.c
ignorecase.c
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
2008-04-06 20:23:28 +00:00
strio.c
strutil.c
Add snprintf for Mac OS 9
2008-07-01 11:15:52 +00:00